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EvilOwl

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Everything posted by EvilOwl

  1. Download the logs from the crashed server and upload them to some pastebin-like site. I've encountered some hosting sites that require the library folder in a different location. Does the knowledge base have anything to say about it? PM me the name of the hosting service if you can. Maybe you can start an issue with in the tracker section following the >template.
  2. Leave the mod in place and go to: roaming>.technic>modpacks>tekkitmain>saves>(your world name)>DimensionalDoors and delete the files and folders in there and check again. Edit: This is a technical issue. Maybe will go to the tracker with this and there will fix it. Read >here before posting on the tracker.
  3. I can suggest direwolf20 spotlights, they are simple and straight forward. Google for: direwolf20 applied energistics
  4. Read carefully >here.
  5. Try to backup your technic folder and remove the dimensional doors data folder from your world (this mod is in both modpacks). This kept me from 1.2.9d to 1.2.9e update for a long time. Stutters every few seconds. Dim doors loaded and unloaded pocket dimensions every few seconds in my case. If this doesn't help do a rollback from the backup.
  6. Wow. Didn't notice on my huge mobile screen there. Digged up some treasure here.
  7. 1. Agree with Melfice. 2. Install opis (or talk about it with the sever owner) and find out what's going on.
  8. 1. Try to google for nether "light updates" 2. Install opis or similar mod to discover the source (tile entities) and the location of the high cpu/mem usage.
  9. Just put a sewer under it and it will collect it.
  10. I use transition planes as they do the breaking and the sucking.
  11. Read the 'Did you know?' topic carefully Hint: free mob essence.
  12. 1. Disable your antivirus software than check again. 2. Post this kind of isseus on the launcher tracker. Follow the >guidelines. 3. Don't post any answer here.
  13. Where did you download the server from?
  14. This is a standard situation when the wrong jar is started. Stop the server and start with tekkit.jar
  15. How did you start the server? The right way is the launch.bat or launch.sh
  16. If you want to think that way.. Actually I've read somewhere that someone (not related to teamcofh) was planning a 1.7.2 port but now I don't know what to think. In my findings I never found a clear 'Were making a 1.7.2 version now for TE' from anybody. Was little confused. Edit: The RF API is a must as it is the necessary step for other mods but I suspect a lack of actual 1.7.2 work as 1.6.4 updates are coming recently. I thought about being a patron for teamcofh but I could already see the look on my wife's face about our money monthly spend on some game....
  17. I was waiting for this kind of answer I see the RF API for 1.7.2 done. My god... Redpower 3 plans... Need to.. check MFR on 1.7.2 in creative later today.
  18. I know that this kind of question is considered trolling and is upsetting a lot of people but I've got to ask. What is the state of 1.7.2 future for Thermal Expansion? Is someone porting it? Noticed today the MFR 1.7.2 switch. I'm not talking tekkit here. This is just a question about TE3. Edit: King Lemming is back!
  19. Here's my list
  20. It's a shame that there's no marble block page...
  21. I've read somewhere about qcraft quantization method but never actually played with this mod. You should check it with the qcraft wiki.
  22. This post should be here. Remember the >guidelines. Don't post a wall of text.
  23. 1. You have a pregenerated world without Osmium Ore. 2. You add mekanism mod. 3. You enable retrogen (ore regeneration). 4. You now have a world with Osmium.
  24. If you enable retrogen and you restart the server the ores are generating underground. If you have a base underground some blocks may be converted to ores. Don't keep any chests with diamonds underground You will have some lag.
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