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Melfice

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Everything posted by Melfice

  1. EE3 isn't done yet, so whatever was your favourite part of EE2 (I'm guessing the ability to create something from nothing. ) might return in some form or other.
  2. Party pooper.
  3. Yeah, you don't want to put more oil on the flames of the anti-technic torch. 'Cause this is HUGE, dude. Permissions
  4. Did you guys get official permission from Twitter to use (what appears to be) a self-designed Twitter logo? Because that's actually a thing. lol permissions
  5. Is it? Can you rig up a set-up with the Block Update Detector block that would (in theory) do the same thing as the video you linked?
  6. If you know it's been the subject of Kitty Jail for the past seven pages, you know that a link to a transcript was posted as well. That seems reliable enough to me. Unless you need Calclavia to tell you? I which case, I suggest you go straight to the horse so you can hear it from his own mouth.
  7. Yeah, we - the people - took down your reign of terror. It was mostly bloodless, except for one guy's pinky. Don't worry, it got reattached at the hospital. He's doing fine.
  8. Augh, I didn't even notice it was you. Seriously, that's childish and unhelpful.
  9. Probably easiest to check the DBcraft forums. If it exists, it'll probably be there.
  10. You're suggesting you can't build awesome things without worldedit? Also, optifine can't be included in modpacks at the modcreator's request. EDIT: That is to say, it can't be distributed in a modpack. A user could still add it themselves.
  11. If I recall correctly, Equivalent Exchange has an item that allows the fast-forwarding or reversing of time. Possibly somebody is using that item. Can't remember the name of the thing: Watch of Flowing Time, or something cliché like that?
  12. Go play Tekkit Lite. It's in there. Don't worry about the dev builds. Maybe when you're feeling curious later on, you'll have a poke-around in the launcher and you'll find them, but for now you'll do just fine simply playing the game.
  13. Also, "Launcher Version: The newest one" is not helpful. Imagine, five minutes after you've posted that message the team pushes out a new launcher version. Which version were you on again?
  14. Good lord, I've rewritten this bit ten times now. It feels very hard to give these instructions without trying to sound like I'm talking to a ten year old. English not being my native language compounds these problems. So forgive me if this is going to look like I'm questioning your intelligence: Find the apostrophe ( ' ) key. If all goes well, left-shift should turn the apostrophe into the quotation mark ( " ). If all goes really well, the quotation mark doesn't immediately appear when you type it. If the above is true, simply type the letter u. It should now form a u with an ümlaut. If the above wasn't true: http://en.wikipedia.org/wiki/Diaeresis_(diacritic)#Keyboard_input
  15. Well, Sylph. I think you should check the front page. You'd be quite surprised.
  16. If there's an update available, you should be prompted. Click "yes" and you're golden. As for the version: Click options on the launcher.
  17. You really don't need a mod for that. There's beds in vanilla Minecraft that do exactly that for a player. Also, "nvm" isn't a word. You're not on IRC, so you can take that extra second for the extra letters. ;)
  18. There's Kerbal Space Program. Loads of fun building and flying rockets. And once you get good at it, and actually design a rocket that gets out into space, there's a whole lotta planets to discover.
  19. Melfice

    Good Games

    I have waaaay too many games. I should reinstall the first Deus Ex again though; see if I can't give it another shot.
  20. The way it seems to work best (for me) is this. Set up the radar at the middle of your base. Have it be in the default mode, when it comes to redstone. Set up four launchers, and have each of them point in one of the cardinal directions. Set their coordinates about one-hundred blocks out from the radar's alarm zone range. That way your missile will more easily intercept the incoming missile. That's what worked for me, at least.
  21. Yeah, I just got it working. It's silly. You can spend an hour not getting it to work, but the second after you've asked for help you figure it out.
  22. So, has anyone figured how to work a radar-based anti-ballistic missile? I've got the radar set up properly. There's no question there. But how does the launcher need to be set up? If I leave the settings as they are, the anti-ballistic missile won't launch, seeing as the target is too close. If I set the coordinates far away, the missile launches, but completely ignores the incoming missile.
  23. Grab a wrench, then shift-rightclick.
  24. Hopefully without sounding too condescending: browsers these days have spelling check either built in or available as optional plugins. Maybe it'd be something for you to look in to?

  25. Try re-installing the Technic Pack. From what I'm gleaming from your error log, it's to do with ComputerCraft, by the way.
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