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Everything posted by Teraku
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MCPC+ - Bukkit Plugins on Tekkit Lite
Teraku replied to FanaticNinja's topic in Tekkit Lite Discussion
This might just be what we're looking for. Nice. Maybe now Tekkit Lite can be used on larger servers too. -
MCPC+ - Bukkit Plugins on Tekkit Lite
Teraku replied to FanaticNinja's topic in Tekkit Lite Discussion
So what exactly is MCPC? Edit: Never mind. -
1024 is a power of two, maybe it doesn't work correctly with the Forge 4096 ID fix. Try setting it to 1025.
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Yeah, it conflicts. But still, how come I can find IC2 Tin in Mystcraft worlds and literally place it just fine, even in the Overworld? That still baffles me.
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I don't really know how RP2 resolves duplicate ID's like that, but I'm pretty sure it just adds damage values on its own.
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Just change the ID's around, it worked for me. You're using a custom modpack anyway, so it doesn't matter much. Damage values are probably incorrectly cached when autoresolving on a non-clean install.
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I do not have the time for that, unfortunately. You should be glad though, that Eloraam tries to keep item ID's at a minimum. At most, you'll have to assign about 12 item ID's. Should be no problem.
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Just disable any type of tin, silver and copper. Tekkit Lite has IC2 and RP2 tin, copper and silver disabled, and uses Thermal Expansions' ores. You could do the same. All ores work the same, depending on how you process them. Pulverizing any Tin Ore will yield Thermal Expansion Tin Dust, and Macerating any Tin Ore will yield IC2 Tin dust. If all else fails, the Forge Lexicon can convert the same material between different mods. But that won't be necessary.
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He saw the caption under it. I also added Technic as Non-Steam game, under the name "Technic". So it was grouped under the name "Technic" too.
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One of the admins looked at my Steam Profile (Probably to check for VAC bans) and saw a screenshot I made in Technic as one of the most recent. Admin told me to "fuck off and go play a real modpack like FTB", and banned me.
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Then it's located in your custom1 folder in the root, and called "IDMap Dump(Date and time)". As long as NEI actually did make the dump. Guide on how to make item dumps (Slightly outdated, but should still be relevant.)
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Look in .techniclauncher/tekkitlite. It should be there.
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Mystcraft and its role (how I used it) in Voltz.
Teraku replied to Lesterzz's topic in Voltz Discussion
Just add it yourself? Custom zips are a great feature, you know. -
Not really. Just find a bunch of unused ID's and change some item ID's in RedPower's config.
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You can make an item dump somewhere in the NEI options. You should see lots of free ID's there. Also, ID's in the 3000 range are usually not occupied.
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Try adjusting the config manually, RedPower's ID Resolver tends to do weird stuff like that. I once got a Ruby every time I smelted one silver and 4 nikolite.
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Why is it that every time I mention Technic in any place other than this forum, some FTB extremist just has to show up and say "Technic doesn't have permissions you suck", and then ignore everything anyone says other than "Technic is bad"? I believe I even got banned from a Counter-Strike server a while ago because I had published a screenshot to Steam which was taken in Technic. It sometimes makes me wonder: Why? Why are some people such assholes? And why do they obsess over "legal" issues in what is basically virtual legos? I don't know. Just had to vent a bit, sorry.
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The new uranium cells still turn into near-depleted cells. It's just that they have the same chance to turn into near-depleted cells, as group. So when using quad cells, you'd get 4 near-depleted cells 25% of the time, and nothing the other 75% of the time.
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I don't see him doing that any time soon, the modpack was removed upon his request.
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I always get XP if I smelt iron dust. The only thing which never gave me XP was the Induction Smelter from Thermal Expansion. And that's only fair, since it can provide Rich Slag/Regular Slag.
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The Plague Corporation *Mod Edit* Dis shit's wikked awesome yo.
Teraku replied to Backplague's topic in Avant Garde Arena
Why not, I wonder? A lot of good stuff in IC2 came from addons. Advanced Machines besides the Induction Furnace, Compact Solars, Charging Bench, you name it. BC gained advanced wooden pipes and phased pipes and such from addons too. -
Wow, that's actually more efficient AND gives 8 million more EU than my reactor design.
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I do miss RailCraft, but at least I can add it back in. And yeah, mod makers can do whatever they want, but that doesn't mean people will like you for it. Just look at FC, just about everyone hates him apart from his followers. At least CJ allowed us to add the mod manually and didn't pull a dick move like checking if the path name contains Technic, and then having the mod either not load or have certain parts missing.
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I generally tend to avoid using condensators THAT heavily because it takes a lot of Lapis. I have lots of Lapis, but still... Pretty efficient design, though. I might try that out once I have that much Lapis to spare.
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It depends on the mod. If you want to disable IC2 items, you go to the IC2 config.