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charcharmunro

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Everything posted by charcharmunro

  1. Yeah, that's... That's totally relevant.
  2. This is also not the suggestion thread.
  3. First of all, a) this is for requesting a mod be made. Direwolf20 will be using the FTB Modpack when it's out, so there's no real reason and c) It can't be that hard to install, can it?
  4. Might I suggest you make baby chickens worth less than other baby animals, because it's easier to set up a system to make that all happen forever?
  5. Are you accidentally applying a redstone signal to your Charging Bench? That turns it into a discharging bench. Otherwise, maybe you have a misplaced cable somewhere.
  6. That's just done by converting the blocks into entities so they can move around. It's what happens when gravel and sand fall, too.
  7. So, essentially, a super-de-duper Cropnalyzer that works on planted crops? Might it also include the special environment/features some crops require, like Ferru requiring an iron ore block underneath?
  8. Plus, the Zeppelin Mod is pretty much horribly buggy with a lot of other stuff, isn't it?
  9. 4 portal-per-world? Would that be portal pairs?
  10. Also, you really don't need 2 Crop-Matrons for a 3x3 farm.
  11. There is a suggestion thread for Technic, you could probably specify your suggestion as a Tekkit suggestion, and, honestly, if a mod's in Technic and it works fine in SMP, I'd assume it'd be in Tekkit at some point.
  12. When are people gonna realise this forum is for requesting a mod to be made? Also, I believe Logistics Pipes are currently single-player only, if I'm not mistaken.
  13. Well, obviously, we'd need to get knives into Minecraft to cut the potatoes properly.
  14. Completely unrelated, but apparently Dinnerbone wants to add pandas into Minecraft.
  15. You probably wouldn't even need to charge their quantum armor, as mob armour is always indestructible.
  16. How does one actually go about finding these baby monsters, anyway? Besides a baby testificate getting infected, there doesn't appear to be any way to get them to spawn besides modding them in.
  17. You now realise you're gonna have to get some way to upgrade the furnace's speed/capacity using baby animals.
  18. Is there any maximum capacity on its fuel reserves? I'm asking because if I have an absurd amount of baby chickens going into it, I wanna make sure they aren't being wasted.
  19. Out of curiosity, since it's rather late and I don't have real time to install this mod, does the glass furnace immediately slaughter the mob on top of it, or does it do gradual damage and then kill them? Also, does it require that the furnace has work for an operation before it will start grinding things up?
  20. Is it bad that I thought up a system using this mod on a map where lava was not present that involves a deployer, a chicken-egg farm and the glass furnace?
  21. So, while we're all waiting, anybody mind if I share a little thing that, while not contributing to the discussion currently at hand, may provide some content? Okay, good. As an end user of the Technic Pack, I have to say I never got into playing Minecraft with mods before that simply because I was (and still am) a lazy arse, and I couldn't be bothered to figure out how to mod stuff myself. After doing stuff in the Technic Pack, thanks to the ease-of-use of the Technic Launcher, I started branching out to trying to install other modpacks that weren't so easy to install. So, bottom-line, Technic Launcher worked as a bridge from vanilla Minecraft to heavily-modded Minecraft.
  22. Well, I think it's been seen that Skeletons holding anything that's not a bow will still fire arrows at your from nowhere.
  23. I think Vechs might step up his game to invisible Withers.
  24. It turns Minecraft into a dungeon-diving, hack-and-slash RPG-style thing. You get 4 Races and 3 Classes, inventory and levels are kept upon death, and levels are actual levels as opposed to just used for Enchanting. Quite a good amount of mobs and items added, too.
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