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thebird

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Everything posted by thebird

  1. There is a sticky that you really should read, it is just a bit lower than the "Submit a Bug Report" link.
  2. Have you tried a plugin called "DeathControl"? It works fine on my server.
  3. There is a sticky about your problem, did you try the solutions in it?
  4. You are supposed to post problems on one of the BUG boards. I think that you are having a launcher issue, but I am not really sure. If you saw the Mojang screen then the launcher worked and the error is with one of the modpacks.
  5. I don't know a fix but there is a plugin called DeathControl that you may want to look into. It lets you keep your inventory when you die. You can select which causes of death (creeper, lava, falling...) you keep your inventory with. Version 1.71 is the latest one that works with Tekkit.
  6. I think that you would be able to do it if you installed all of the mods yourself in a copy of the vanilla server. Aren't all of the mods on a Tekkit server Bukkit ports? It is probably not worth the effort when you can get the same thing by just not installing plugins.
  7. That is what it means, except the "extra sounds" (MAtmos) should work fine too.
  8. You make no sense, what the heck are you trying to do?
  9. Are you allowed to run other services on the VPS along side the Tekkit server? I use the machine that I run my Tekkit server on for more than just Tekkit. It controls the camera watching my front door, runs Apache, a Terraria server and an SSH server.
  10. Did you use the "stop" command to shut the server off? If you didn't, the server may still be running in the background. You can try killing it with Taskmanager, look for "javaw.exe" I believe. If that isn't it, then did you change the port that the server is running on from the default? Bottom line is: something is using that port.
  11. That is a very strange hole in the ground. Everything is gone but the reinforced stone and the bedrock? Do you have backups? I hope the answer is yes. If you do, you can use MCedit to copy the section that got destroyed from an earlier backup and paste it into your current world (the server must be offline when you do this). You won't lose any progress since the nuke went off this way. If you don't have backups, I believe you are screwed unfortunately. Also, you might want to edit your post and remove the bit where you signed your name before a mod sees it. It is against the rules (and kind of silly).
  12. How many users do you need before either of those services is worth it though? I would think that it would not be worth it if you are just running a small server. I know that it wouldn't be worth it for me (4 users counting myself). I run mine on a spare machine and have a basic package from Comcast for our Internet connection (20 down, 8 up if I remember right), it works perfectly for us.
  13. I find port-forwarding superior to both Hamachi and Tunngle personally. TheFlash, would you mind posting a little bit about how you fixed the problem? I would like to know in case someone runs into a similar problem in the future.
  14. That is quite hard to read man. What I think you are saying is that your key-bindings are messed up? If you cannot get to the options menu in-game (I think that is what you are saying) then try the following (assuming you are running windows). Open Windows Explorer. Type %appdata% into the search bar at the top. Open the .techniclauncher folder. Open the technicssp folder OR the Tekkit folder, depending on which one you have the problem with (you don't specify which one). Rename "options.txt" to "options.txt.bak", click "yes" if prompted. Start the game. This will reset your options, key-bindings included. Also, since I am bored I made a batch file that does what I listed above for Technic and Tekkit for you. It even has error messages built into it! @echo off IF NOT EXIST "C:\Users\%USERNAME%\AppData\Roaming\.techniclauncher\technicssp\options.txt" GOTO ERR1 echo SSP options found, renaming... MOVE /Y "C:\Users\%USERNAME%\AppData\Roaming\.techniclauncher\technicssp\options.txt" "C:\Users\%USERNAME%\AppData\Roaming\.techniclauncher\technicssp\options.txt.bak" IF NOT EXIST "C:\Users\%USERNAME%\AppData\Roaming\.techniclauncher\technicssp\options.txt.bak" GOTO ERR3 echo Rename successful GOTO SMP :SMP IF NOT EXIST "C:\Users\%USERNAME%\AppData\Roaming\.techniclauncher\tekkit\options.txt" GOTO ERR2 echo SMP options found, renaming... MOVE /Y "C:\Users\%USERNAME%\AppData\Roaming\.techniclauncher\tekkit\options.txt" "C:\Users\%USERNAME%\AppData\Roaming\.techniclauncher\tekkit\options.txt.bak" IF NOT EXIST "C:\Users\%USERNAME%\AppData\Roaming\.techniclauncher\tekkit\options.txt.bak" GOTO ERR4 echo Rename successful GOTO END :ERR1 echo Cannot find technic options.txt GOTO SMP :ERR2 echo Cannot find tekkit options.txt GOTO END :ERR3 echo Failed to rename technic options.txt GOTO SMP :ERR4 echo Failed to rename tekkit options.txt GOTO END :END pause
  15. Like Wendo said, you get that error when you have an IP address in server.properties that is not on one of the computer's interfaces. The computer that you are running the Tekkit server on is probably getting its IP address via DHCP, which means that it can change sometimes. You should give the computer a static address and your port-forwarding settings probably need to be updated now too.
  16. Are you talking about the "launch.bat" or "launch.sh" files that you use to start the server? There should already be one of each there when you download the server files. Could you clarify what you mean by "make the launcher for the server"?
  17. Glad to hear it is working for you.
  18. You should have posted this in the Tekkit Bug Board since you were able to get to the menus (unless I misread your post). You can try deleting your player.dat file, be sure to make a backup first though. I think that you may have something in your inventory that is causing the problem. The following line makes me think this: [02:50:45] [sEVERE] at codechicken.nei.SpawnerRenderer.renderInventoryItem(SpawnerRenderer.java:53) The file is located in your Tekkit server's directory in <WORLDNAME>\players\<PLAYERNAME>.dat So, assuming your world is called "town" and your in-game name is "collymog", look for <PATH_TO_SERVER>\town\players\collymog.dat If that does not fix your problem, then you can easily restore your player.dat file and nothing will be lost.
  19. It is fairly easy to setup a Tekkit server, are you having trouble with a particular step?
  20. I use freedns.afraid.org to do what you are talking about. They are also free, but you only get a sub domain (elite.mooo.com for example). You don't need to make a separate URL for connecting to the Tekkit server (like tekkit.elite.com), unless you want to. The port number is the important part. You can run a web server and a Tekkit server on the same machine and have both of them be accessible with the same URL. It is also a very silly thing to do.
  21. When you enable the HTTP API, you can download stuff from Pastebin onto a CC computer in the game. This allows users to write code on their local machine in a more comfortable editor and then download the code onto the CC computers.
  22. Are you sure that they were in Tekkit? I just checked my Tekkit client and my server, neither of them have the Zeppelin mod installed. They are running 3.1.2, are you running a different version of Tekkit? About the picture, it means that you did something wrong.
  23. The server would need to have the mod installed as well. The Zeppelin mod does not have SMP support yet so, it probably won't work even if you try and install it on the server too. You can probably use it in Technic instead, I haven't tried though.
  24. You are supposed to make a post in the Tekkit Bug Board when you have a Tekkit related problem.
  25. A 503 error means that the server (session.minecraft.net) was unable to handle your request. I believe that the server at that address handles authentications. Your Tekkit server is trying to authenticate you but cannot reach the authentication server. This should only be a temporary problem.
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