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MrKekson

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Everything posted by MrKekson

  1. I think hes fine now, now replay, so i assume the solution was correct. Great job guys!
  2. next time you could throw a line here with the solution too, maybe someone had/will have the same problem
  3. btw, the easyest way is with a router + me interface + me import bus slam the interface down, and install the crafting patterns ( eg: furnaces smelting iron/gold bronze etc ) put a router under it, with stack upgrade install furnaces under it ( of course you can install any machine here, just make shure it's only 1 type eg just furnaces ) for good measure i usually install 10 of it put me import buses on the side, give em power and a redstone signal, if its ic and bamm 2k iron ignot in less then a minute with 10 furnaces + overclockers and the pest bart is that its universal, so you dont need to build a lots of it just one for every type of machinery ( eg furnaces, macerators, alloy furnaces ) i will post some pics of my system on this weekend
  4. lukeb, u forgot tho menion how to install the Flux Capacitor, so he can connect to the past/future
  5. then check for permissions, usually the build permission is enough, atm we're using pex, so i can't provide you with a working one. but for basic usage build + build for the plugins ( Redpower, Buildcraft ) should be enught
  6. Step 4 Blah either you just rename the mcpc jar to the original jar on the server ( eg: minecraft.jar ) or if the host allowe you to choose forge mod, do it, and then rename it to something_the_host_created.jar, in this way stuffs like mcmyadmin will recognise the minecraft, and can get you data from it ( eg cpu load, online players, chat etc ) and i don't know about multiverse, but multiWORLD can change the generators on the 3 original world, so you can create plots, with working pipes/redstone or throw out the end, place a new world in the place also, i've reported the bug to the logistic pipes guy, they are allready patched it, but i don't want custom tekkit, so i don't updated yet
  7. 1 try to find a big crack, or cave system below 30 2 mine stuffs to get a quary 3 build a minor auto processing plant ( smelts iron, compress uranium etc ) 4 look around and find the best mod what suit your need ( i would recomment applied energetics or logistics pipes, need a lot of crafting, but if its up, it will do a lot of job)
  8. try to delete the player file from world/users, usualli it solve it, for me it's caused by bad item in inventory, or of the player quit in a world what did not exist anymore
  9. sry, but most of the ppl, did not take the time to google befora ask anything, also atm i need to "develop" in excell, what is the second worst environment after flash, so i'm raging about anything, but thats not related. sry for rudeness m8
  10. you must be new to the internet too google first hit: http://www.technicpack.net/tekkit-lite/ second tab: mod list and its not in, but the dev did not even updated it since 1.2.5
  11. you can change some of the generator settings on the related config, so you get more copper for example, the configs can be found in the config directory of your tekkit server, just make shure to back them up first
  12. try to use mk3 crafting pipes, they have a small internal hopper, so if the table is full, it can store a bit more, before the item spitting, one of my systetm was like thet, and my problem was, that on my storage array, every chest had 2 provider, and counted everything twice, so when i started crafting, sometimes there was not enought stuff, but the sytem considered it ok, i rebuilded the storage, and worked fine after it, also chk out applied energetics for storage!
  13. myght be 5%, i'll measure it after work
  14. Redstone Conduits are the way, 10% loss, but not depend on range, also you can create a loop with gold pipes, so it wont explode, but if you have a lot, it may cause lag since there can be a sh*tload of packets jerking around in it
  15. there are none imho, usually its out of power, or some block stuck, i had a movable quarry mined 7 km of block in a row, so there are no limits there
  16. its a hell of a jop to find the unlinked part, i recomend to build this ships just a fev block at once, i usually put down 10-20 block, and try to move it at least on 2 axis, if it's move continue, if not then rebuild, if you build the entire think in once, and it wont fly, well, good luck :D
  17. Same here, but it's jut invisible for me, for me turning off multiworld 'solved' it, but i can't upgrade since we need our worlds ( factory plot, city plot, elite quest based map etc. ) i had not got time to test what causing it, but will try to find it in this weekend :(
  18. just like half the tekkit, predpower, logistics pipes, the new all in 1 cube mod, etc, but you actually need to build stuffs, not just 1 click everything
  19. confirmed, kinda game breaking
  20. nothing? Can anyin get it work in mistcraft worlds?
  21. what's confusing about it?
  22. I can't manage to get the logistics pipes working in any multiworld, the standard worlds are working fine, in any multi ( plotme/standard worldgen ) they are connecting to each other visually, but not logically, not even to the power junction. any ideas would be appriciated
  23. if you build a proper industrialization refinery it will produce a tonn of clay, + 3x material ( copper, iron etc ), but it's a different mod, so im not shure if my answar is valid.
  24. i'm not shure if there any Tekkit lite commands available, u can type /help ingame for a list, but those are minecraft/bukkit/plugin commands
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