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This isn't how you get help.  Please use the correct section for server help (Server Op Swap Shop), and provide more information.

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    • By deathplayer43
      every time i try to open the game it closes the game and technic pops back up please help 
      ---- Minecraft Crash Report ---- // Surprise! Haha. Well, this is awkward. Time: 2/10/20 12:25 PM Description: Initializing game org.lwjgl.LWJGLException: Pixel format not accelerated at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method) at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52) at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247) at org.lwjgl.opengl.Display.createWindow(Display.java:306) at org.lwjgl.opengl.Display.create(Display.java:848) at org.lwjgl.opengl.Display.create(Display.java:757) at org.lwjgl.opengl.Display.create(Display.java:739) at bib.at(SourceFile:635) at bib.aq(SourceFile:458) at bib.a(SourceFile:404) at net.minecraft.client.main.Main.main(SourceFile:123) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Client thread Stacktrace: at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method) at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52) at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247) at org.lwjgl.opengl.Display.createWindow(Display.java:306) at org.lwjgl.opengl.Display.create(Display.java:848) at org.lwjgl.opengl.Display.create(Display.java:757) at org.lwjgl.opengl.Display.create(Display.java:739) at bib.at(SourceFile:635) at bib.aq(SourceFile:458) -- Initialization -- Details: Stacktrace: at bib.a(SourceFile:404) at net.minecraft.client.main.Main.main(SourceFile:123) -- System Details -- Details: Minecraft Version: 1.12.2 Operating System: Windows Vista (amd64) version 6.0 Java Version: 1.8.0_25, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 5279610144 bytes (5035 MB) / 5368709120 bytes (5120 MB) up to 5368709120 bytes (5120 MB) JVM Flags: 5 total; -Xms5120m -Xmx5120m -XX:+UseG1GC -XX:MaxGCPauseMillis=4 -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 Launched Version: 1.12.2 LWJGL: 2.9.4 OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread. GL Caps: Using VBOs: Yes Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: Current Language: ~~ERROR~~ NullPointerException: null Profiler Position: N/A (disabled) CPU: <unknown>  
    • By deathplayer43
      so my modpack has 5mb of memory allocated but it only uses like 700mb is there a way to fix this
    • By deathplayer43
      Every single time i try to launch a modpack the technic launcher goes away then re pops back up and the mod pack wont load please help
      pastebin:https://pastebin.com/MJfFsHUj
       
    • By Kingdead47
      Whenever I try to sign in it says: "An error occurred while attempting to reach authserver.mojang.com"
      So I did a bit of googling and came up on a old forum post from 2015. So I followed those steps and it still doesn't work please help me! 
       

    • By RettyGirl
      Hi guys!
      So, I wanted to install modpack, but when I copied API link into my launcher, it said that the API link is broken. Okay, sometimes, modpacks doesn't work. 
      But I found out, that every API link is broken for me. I tried like 20 modpacks, but all API links broken.
      My launcher is up to date, Java as well (set on 64 bit ver.) and my PC always ran any modpacks without any trouble. 
      Do you have any idea, what is this? Anything I can do to make packs work again?
      Thank you so much.
      Retty