Timmae Posted January 26, 2015 Posted January 26, 2015 Hey, I was making my own modpack and it works finely. So i startet to make a server fore it. Every time i start it, i get a crash report. Unfortunatly i am too bad to understand it ^^. I hope someone can help me. Crash-report-link: http://pastebin.com/t9BgDyYC Modpack-link: http://www.technicpack.net/modpack/shine2.574336 Timmae Quote
Torezu Posted January 26, 2015 Posted January 26, 2015 Get rid of CustomMainMenu from your server files. If it keeps crashing, get rid of ThaumcraftNEIPlugin as well. Quote
Timmae Posted January 26, 2015 Author Posted January 26, 2015 (edited) Thank you so much! Edited January 26, 2015 by Timmae Quote
Discord Moderator plowmanplow Posted January 26, 2015 Discord Moderator Posted January 26, 2015 (edited) Client Pack: Your modpack is more than twice the size it should be because you are including too much in the archive file. The modpack archive should only contain the folders: /bin/, /config/, /mods/. The /bin/ folder should only contain the file: modpack.jar Client Only Mods: (remove these mods on the server) Better Foliage Custom Main Menu Holo Inventory Thaumcraft NEI Plugin After removing those mods from the server's /mods/ folder I was able to start up a Forge 1.7.10_1272 server and connect with your client with no crashes. Edited January 27, 2015 by plowmanplow CharZinta 1 Quote
Timmae Posted January 27, 2015 Author Posted January 27, 2015 Hey I making a ModPack and int works for me finely. But if my friend open ist their get a crash report after the Mojang screnn. Can someone help us? Crashreport: http://pastebin.com/J21AAyqs ModPack: http://technicpack.net/modpack/shine2.574336 Thanks for help Timmae Quote
Moderators Munaus Posted January 27, 2015 Moderators Posted January 27, 2015 I merged your second thread, as there is no reason to create the same thread twice Quote
Timmae Posted January 27, 2015 Author Posted January 27, 2015 Ok It worked now nice for me and on the server too but my friends get a Crash report after the Mojang logo CrashReport:http://pastebin.com/J21AAyqs Timmae Quote
Discord Moderator plowmanplow Posted January 27, 2015 Discord Moderator Posted January 27, 2015 From the crash report: Caused by: java.lang.OutOfMemoryError: Metaspace . . . Operating System: Windows 7 (x86) version 6.1 Java Version: 1.8.0_25, Oracle Corporation Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation Memory: 381877944 bytes (364 MB) / 880881664 bytes (840 MB) up to 1037959168 bytes (989 MB) The client is running out of memory because either: Windows 7 32bit is installed and will only run 32bit Java. This will limit the memory allocation to a maximum of 1G. Java 32bit is installed on Windows 7 64bit. In this case the user needs to uninstall the existing Java and install the latest 64bit Java 8 then allocate more memory in the Launcher settings. Quote
Timmae Posted January 27, 2015 Author Posted January 27, 2015 I think it but he dont want to do it sry4doublepost Quote
Torezu Posted January 27, 2015 Posted January 27, 2015 I think it but he dont want to do it sry4doublepost Client Pack: Your modpack is more than twice the size it should be because you are including too much in the archive file. The modpack archive should only contain the folders: /bin/, /config/, /mods/. The /bin/ folder should only contain the file: modpack.jar Client Only Mods: (remove these mods on the server) Better Foliage Custom Main Menu Holo Inventory Thaumcraft NEI Plugin After removing those mods from the server's /mods/ folder I was able to start up a Forge 1.7.10_1272 server and connect with your client with no crashes. Quoted Timmae so he would notice this post. HoloInventory actually doesn't work on the server unless it's also in the server mods folder. For the rest, yes, they're client-side only. Quote
Discord Moderator plowmanplow Posted January 27, 2015 Discord Moderator Posted January 27, 2015 Quoted Timmae so he would notice this post. HoloInventory actually doesn't work on the server unless it's also in the server mods folder. For the rest, yes, they're client-side only. Duly noted, and corrected. You learn something new every day. Quote
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