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Problems making my first modpack


SeanBod

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Ok well hello to whoever comes along to help,

My name is SeanBod and I'm just an average college student and streamer. I am brand new to the scene of modpack making and I'm coming a cross with some problems...of course that's why I decided to make this post to see if someone could guide me in the right direction. So I don't know much more than what I have researched and online or have watched on youtube. Here is the set up of the mod folder which everyone says to set up (https://gyazo.com/a4a748524411b4be6fe3aab09a1cc85c) it has the bin folder with my selected 1.7.10 forge universal file renamed as modpack. The mods folder has all the mods that I got downloaded from (http://mod-minecraft.net/) this website. Most files are in executable jar files and some are in winrar zip archive files as seen in this picture (https://gyazo.com/80d606298662a0b95fdbcf1bc156bab6). My first thought is I can't have winrar zip archive files in there or it would be messed up, but maybe you can answer that. Then my next thing is no one ever does more then not enough items in there actual videos.

So do I need to add each mod one at a time and get the config files or is the config files supposed to be empty until that person launches the modpack?

Also I am using media fire as my direct download because dropbox doesn't have a free share file, and copy is going down in May. I have also changed the url a couple of times to quote on quote fix it so it is a direct link for download.

And then the other question is after I zip the entire modpack am I just uploading the zipped file?

Because that is what I have done, I uploaded the entire zip file which included zipping the bin, config, and modpack all at once. Or am I just missing something?

Also something to keep in mind this is just some of the mods that I'm looking to put into my pack, this is just the first 43. Also that there are some 1.7.2 mods in there but some people have said that they would or could work fine with the 1.7.10 modpack that I'm making. And I also have attached this picture of all details on mods (https://gyazo.com/d13c4e58f30d29605caeda68a3542c39) for those who would like to take a look at it if it does help with seeing file types and size. Thank you for your time for reading this and taking your time to answer if you do have any tips or solutions for me.

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I don't trust that website as a source for getting mods. You should go to each mod author's site or curse link and get the most up-to-date trusted jar files. That site is sketchy. Can't really help with much else until that step is taken. As for 1.7.2 mods working in 1.7.10, I have my doubts. 

The config files are generated upon the first successful launch of the pack. Then you can go back in and tweak. 

I use free dropbox and it works fine. 

 

 

Edited by AetherPirate
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To add to AetherPirate's excellent advice, except in very rare cases you should be looking in three locations for your mods:

  • The author's website or source code repository
  • The MinecraftForum post for the mod
  • CurseForge

If you are using any other source for your mods you are likely to get outdated, misnamed, and possibly malicious mods. This page is a great place to start looking for your mods.

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