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[1.4.7]Technic Battles Redux[PvP][45][TBR: The Modpack] Semi-Anarchy/Factions!


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Posted

Yes, he is.

No, no I'm not. At least, not until later today/earlier tommorrow. Go ahead and release the pack, it'll be easy to add MageCraft in later as there isn't any world gen, and the default item ids (26200 - 26210) don't conflict with any major mods.

Posted

No, no I'm not. At least, not until later today/earlier tommorrow. Go ahead and release the pack, it'll be easy to add MageCraft in later as there isn't any world gen, and the default item ids (26200 - 26210) don't conflict with any major mods.

Alright, pack launching starts now.

Posted

Alright, pack launching starts now.

Hooray! Too bad I won't be able to play until tomorrow. Anyway, When I am able to get on, I'll likely build my spawn shack for the ill-prepared for some traveling materials and then head off south for a few kilometers to found Nedco's new base.

Also, Sev, if you want to talk in private, you can always just message me on the forums.

Posted

Cool. Also what did you do to patch the mac version? If you wouldn't mind I would like to maintain the mac pack since I persuaded my parents to let me have the mac on weekends

Come on guys, we need 46 more votes to get on the top rated list. 47 more for the mac version. Please up vote them both even if you only use one or the other

Posted

Is there a reason we have to choose an install directory outside of .technic?

You haven't added GregTech, right?

Posted

Is there a reason we have to choose an install directory outside of .technic?

You haven't added GregTech, right?

No, just as a protection measure against mod drm.

Cool. Also what did you do to patch the mac version?

Added in the jars.

Posted

If you wouldn't mind I would like to maintain the mac pack since I persuaded my parents to let me have the mac on weekends. Only some of the jars need to be added in.

Come on guys, we need 46 more votes to get on the top rated list. 47 more for the mac version. Please up vote them both even if you only use one or the other.

Posted

What ever happened to gav?

What's up with the bold?

Also, out of curiosity, Andrew, is the http api for computercraft enabled? I've never checked. If it isn't, could you please do that? It would help me start up my computer systems a LOT faster.

Posted

What's up with the bold?

Also, out of curiosity, Andrew, is the http api for computercraft enabled? I've never checked. If it isn't, could you please do that? It would help me start up my computer systems a LOT faster.

Is it enabled by default? In the client side?

Posted

Is it enabled by default? In the client side?

Nope. It should be fine to enable it client-side though.

By the way, when's the server coming up? I still can't connect D:

Posted

Is it enabled by default? In the client side?

According to the computercraft wiki, it's disabled by default, and the server needs to enable it.

Edit: :ninja:

Posted

Platform is messing with my modpack... Only when using the new launcher does it crash on world creation.

Does it crash with an already-generated world?

Posted

Does it crash with an already-generated world?

Probably. Thankfully, it's a server pack, but still... Don't know what's going on.

MEGA EDIT: Something's fucked up. It crashes on load of game.

EDIT AS WELL: Hmm.. hard crash. Railcraft maybe?

FINAL EDIT: Yep. Railcraft. Time to get railfix.

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