Senpaii Posted April 10, 2020 Posted April 10, 2020 Hi, so I'm making a 1.12.2 modpack and have followed countless tutorials just to do so. Everything works fine until the moment where I open the modpack in the TechnicLauncher, where it does not load the mods but instead opens up a vanilla Minecraft. I am positive that the Forge inside my bin file is renamed to modpack.jar. Please send help. My modpack URL is https://www.dropbox.com/s/ymtnxptszvon02q/plz.zip?dl=0 Quote
JaariAtmc Posted April 10, 2020 Posted April 10, 2020 (edited) What were you supposed to do with the Forge file? Check again. Edited April 10, 2020 by JaariAtmc Quote
Senpaii Posted April 11, 2020 Author Posted April 11, 2020 Ahh don't worry about it, I've solved my problem. Thanks Quote
JaariAtmc Posted April 11, 2020 Posted April 11, 2020 56 minutes ago, Atlne said: How did you fix it, please share! They forgot to rename their forge, even though they were sure they did. We all have those moments. Quote
Senpaii Posted April 13, 2020 Author Posted April 13, 2020 On 4/12/2020 at 6:47 AM, JaariAtmc said: They forgot to rename their forge, even though they were sure they did. We all have those moments. I actually have no idea what happened, but I used winrar instead of the normal zip thingy that comes with Windows. I used the same folder without changing the name of the forge, meaning since this problem started, so maybe Winrar does something different? On 4/12/2020 at 5:50 AM, Atlne said: How did you fix it, please share! Literally the only thing I did different after watching this video was use WinRAR to compress the bin and mods folders together. I might be dumb but maybe Winrar does something different? Quote
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