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Posted

The name of the file is 'industrialcraft2-1.115.231.zip', the folder is called 'industrialcraft2', and its located in the mods folder of the webserver. I believe its something to do with the file itself, since I can upload other mods to that folder fine, but I don't know what I've done wrong. The zip is set up exactly the same way as all the other files, its mind-boggling. Here is the zip file in case you wanted to look at it: industrialcraft2-1.115.231.zip

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Posted

I am making a modpack, I know how to add mods to my mod library, but I cannot figure out how to add modpacks.

I get this message: Make sure all the resources required exist before submitting a pack!

/[modslug]/

/[modslug]/resources/

/[modslug]/resources/icon.png (32x32)

/[modslug]/resources/logo_180.png (180x110)

/[modslug]/resources/background.jpg (800x510)


 

I've added the resources, but just checking do they go in

 

 


/public

/public/mods

/public/mods/modpackname

/public/mods/modpackname/resources


 

 

Or do they go like this

 

 


/public

/public/modpacks

/public/modpacks/modpackname

/public/modpacks/modpackname/resources

  • 2 weeks later...
Posted

Hi, its me again. I've linked my Solder together with my Platform account now, but just asking, is there anyway I can convert an existing pack from custom zip to Solder? I have a quite popular pack on the Platform and I don't particularly want to lose my 1170 +1's, but I also want it to use Solder. Is it possible, and if so, how do I do it?

Posted

Create an entry on Solder with a matching slugname

Convert your zip to solder format (this must be done by hand, there is no automation AFAIK) then edit the pack and enable the link on that pack

Posted

Ok, thanks. I have created a copy of my original modpack and I have uploaded it to test Solder, which is a good thing because I am getting this bizarre error. The Launcher downloads the resources just fine (as shown here, the test pack is called MTpack) but it doesn't download the mods, it tries to download Forge 3 times and fails. Any ideas?

2013/09/05 08:03:49 [iNFO] Pack: mtpack Image Download Worker Calculated MD5: 4dcfa38cad9856e7c4c95e1c83b126bb Required MD5: d41d8cd98f00b204e9800998ecf8427e

2013/09/05 08:03:49 [iNFO] Starting download of http://5.231.49.212/mods/mtpack/resources/logo_180.png, with 3 tries remaining

2013/09/05 08:03:49 [iNFO] Pack: mtpack Image Download Worker Calculated MD5: a6f7957de63ae93dcaae7a8b82b3da96 Required MD5: d41d8cd98f00b204e9800998ecf8427e

2013/09/05 08:03:49 [iNFO] Starting download of http://5.231.49.212/mods/mtpack/resources/icon.png, with 3 tries remaining

2013/09/05 08:03:49 [iNFO] Pack: mtpack Image Download Worker Calculated MD5: 960038a1c48ef34b3697a98843e10e72 Required MD5: d41d8cd98f00b204e9800998ecf8427e

2013/09/05 08:03:49 [iNFO] Starting download of http://5.231.49.212/mods/mtpack/resources/background.jpg, with 3 tries remaining

2013/09/05 08:03:59 [iNFO] Mod forge-6.6.2.534.zip already found in the cache.

2013/09/05 08:04:00 [iNFO] Expected MD5: d41d8cd98f00b204e9800998ecf8427e Calculated MD5: ea6d635a2927d84a54d10285b11cf91b

2013/09/05 08:04:00 [iNFO] Starting download of http://5.231.49.212/mods/mods/forge/forge-6.6.2.534.zip, with 3 tries remaining

2013/09/05 08:04:03 [iNFO] Expected MD5: d41d8cd98f00b204e9800998ecf8427e Calculated MD5: ea6d635a2927d84a54d10285b11cf91b

2013/09/05 08:04:03 [iNFO] Starting download of http://5.231.49.212/mods/mods/forge/forge-6.6.2.534.zip, with 2 tries remaining

2013/09/05 08:04:10 [iNFO] Expected MD5: d41d8cd98f00b204e9800998ecf8427e Calculated MD5: ea6d635a2927d84a54d10285b11cf91b

2013/09/05 08:04:10 [iNFO] Starting download of http://5.231.49.212/mods/mods/forge/forge-6.6.2.534.zip, with 1 tries remaining

2013/09/05 08:04:12 [iNFO] Expected MD5: d41d8cd98f00b204e9800998ecf8427e Calculated MD5: ea6d635a2927d84a54d10285b11cf91b

2013/09/05 08:04:17 [sEVERE] org.spoutcraft.launcher.exceptions.DownloadException: Failed to download http://5.231.49.212/mods/mods/forge/forge-6.6.2.534.zip

2013/09/05 08:04:17 [sEVERE]    at org.spoutcraft.launcher.util.DownloadUtils.downloadFile(DownloadUtils.java:71)

2013/09/05 08:04:17 [sEVERE]    at org.spoutcraft.launcher.UpdateThread.updateModpack(UpdateThread.java:378)

2013/09/05 08:04:17 [sEVERE]    at org.spoutcraft.launcher.UpdateThread.runTasks(UpdateThread.java:128)

2013/09/05 08:04:17 [sEVERE]    at org.spoutcraft.launcher.UpdateThread.run(UpdateThread.java:95)

2013/09/05 08:04:17 [sEVERE] java.lang.NullPointerException

2013/09/05 08:04:17 [sEVERE]    at org.spoutcraft.launcher.GameUpdater.isFinished(GameUpdater.java:61)

2013/09/05 08:04:17 [sEVERE]    at org.spoutcraft.launcher.GameLauncher.runGame(GameLauncher.java:121)

2013/09/05 08:04:17 [sEVERE]    at org.spoutcraft.launcher.GameUpdater.runGame(GameUpdater.java:81)

2013/09/05 08:04:17 [sEVERE]    at org.spoutcraft.launcher.skin.LoginFrame.onEvent(LoginFrame.java:300)

2013/09/05 08:04:17 [sEVERE]    at org.spoutcraft.launcher.skin.LoginWorker.doInBackground(LoginWorker.java:102)

2013/09/05 08:04:17 [sEVERE]    at org.jdesktop.swingworker.SwingWorker$1.call(Unknown Source)

2013/09/05 08:04:17 [sEVERE]    at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source)

2013/09/05 08:04:17 [sEVERE]    at java.util.concurrent.FutureTask.run(Unknown Source)

2013/09/05 08:04:17 [sEVERE]    at org.jdesktop.swingworker.SwingWorker.run(Unknown Source)

2013/09/05 08:04:17 [sEVERE]    at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)

2013/09/05 08:04:17 [sEVERE]    at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)

2013/09/05 08:04:17 [sEVERE]    at java.lang.Thread.run(Unknown Source)

2013/09/05 08:04:22 [iNFO] Maximum usable memory detected: 4092 mb

Posted

Well, I didn't set it up. It's a repository owned by another member of the community, and since I own a successful modpack, he kindly allowed me to make use of it. I can access the files through a PHP file manager. The resource files are downloaded, but the mods aren't. If this error can be explained to me, I can inform the owner of the repository what needs to be fixed.

Posted

Expected MD5: d41d8cd98f00b204e9800998ecf8427e Calculated MD5: ea6d635a2927d84a54d10285b11cf91b

looks like MD5 mismatch, are you sure you have the correct MD5 for that file? Hit rehash and check if the file really exist

Posted

Yes, I need to rehash them all, however because a few files have different permissions, they refuse to be rehashed. So now I got to delete them, reupload them and then rebuild my pack. Thanks for the assistance guys.

Posted

I've set up solder correct (I believe, since it works). When I first set it up I was busy with getting all the mods together and actually making it work so I just put up a white pic for both logo and background.

The problem is that now when I want to make it actually look good in the launcher I made a new logo-pic in the correct format, correct size and correct name but it doesn't update it. Still have the same white pic in the launcher (well, actually it's a white pic with LOGO printed in black).

How do I make the launcher update the logo? I've uninstalled and reinstalled the launcher but it doesn't help, still the white logo that doesn't even exist anymore in the folder map.

Posted

The Platform has imported pack data from the Solder setup, clone a new build of your modpack with the changed logo files already uploaded and set that build as latest, recommended and published. Delete the previous build. Hopefully that will force it to detect a new logo. Otherwise, I don't know, my experience with Solder is limited, so aside from deleting and recreating the pack I can't help. There should be an option, Nightreaver will probably turn up and help you.

Posted

In your solder, is the modpack set as (Hidden)? If so you need to Edit Modpack in your solder and remove "Hide Modpack", this should make the launcher get the new logo and background. Don't worry, this won't affect the hidden status in Tehcnic Platform:)

Unhide.png

  • 2 weeks later...
Posted

Hey All,

I've been using solder for a few months now. Everything was working fine and now I'm suddenly getting a "Modpack has invalid Solder link" error. Has something changed?

Getting a java io error when trying to connect to my repository, but I can connect manually.

http://pastebin.com/ytwhCxn5

- Pook

Posted

Hey All,

I've been using solder for a few months now. Everything was working fine and now I'm suddenly getting a "Modpack has invalid Solder link" error. Has something changed?

Getting a java io error when trying to connect to my repository, but I can connect manually.

http://pastebin.com/ytwhCxn5

- Pook

Never mind, think I've fixed it. Sudden permission problem after months of working...??¿

  • 1 month later...
Posted

Kinda new to all this, but I managed to install and setup the whole Solder thing, but then when I go to the Technic platform website to create a new modpack it's not showing my Solder modpack under the "Import from Solder" tab. Any suggestions ? Thanks !!

Posted

Me again. I have asked this question before but got no clear answer. I would like to change my existing pack on the Platform to use Solder. I have the pack already built and ready to go in Solder, but I don't see any option in the edit page to change it from custom zip to Solder. Tell me what I have to do in order to change my existing pack to use Solder, and if necessary, tell me so as if I was an idiot!

Posted

Me again. I have asked this question before but got no clear answer. I would like to change my existing pack on the Platform to use Solder. I have the pack already built and ready to go in Solder, but I don't see any option in the edit page to change it from custom zip to Solder. Tell me what I have to do in order to change my existing pack to use Solder, and if necessary, tell me so as if I was an idiot!

Link your solder to your platform account and then on the edit page there will be the option to link the pack to solder (the modpack slug MUST be identical on both ends for this option to appear)

Kinda new to all this, but I managed to install and setup the whole Solder thing, but then when I go to the Technic platform website to create a new modpack it's not showing my Solder modpack under the "Import from Solder" tab. Any suggestions ? Thanks !!

There is no import from solder tab, see my response to Scarecrow

Posted

Ahh ok Maxis. I renamed my pack recently to match the modpack name in Solder, but looking at the URL it still displays the original name. Is there anyway I can change the slug Platform side?

EDIT: So I renamed my pack in Solder to get it to work, and I was able to link the pack to Solder. When launching the pack, the mods download until it gets to forge (my mods are added alphabetically to Solder), at which point it stops and I get this error:

Starting download of 5.231.49.212/mods/mods/forge/forge-7.8.1.738.zip, with 3 tries remaining

java.net.MalformedURLException: no protocol: 5.231.49.212/mods/mods/forge/forge-7.8.1.738.zip

    at java.net.URL.<init>(Unknown Source)

    at java.net.URL.<init>(Unknown Source)

    at java.net.URL.<init>(Unknown Source)

    at net.technicpack.launchercore.util.Download.<init>(Download.java:48)

    at net.technicpack.launchercore.util.DownloadUtils.downloadFile(DownloadUtils.java:73)

    at net.technicpack.launchercore.install.ModpackInstaller.installMod(ModpackInstaller.java:136)

    at net.technicpack.launchercore.install.ModpackInstaller.installModpack(ModpackInstaller.java:124)

    at net.technicpack.launchercore.install.ModpackInstaller.installPack(ModpackInstaller.java:77)

    at org.spoutcraft.launcher.InstallThread.run(InstallThread.java:54)

Any idea on how to fix this?

Posted

java.net.MalformedURLException: no protocol: 5.231.49.212/mods/mods/forge/forge-7.8.1.738.zip

Judging by this I'd say it missed the url protocol (this bit > http://) Can you put a complete log up either here or on pastebin and I'll do some digging see what I can turn up, I'm no java expert but hey I might get lucky Also if it's possible can you get me read-only access to your solder (no edit perms) or a mysqldump of the solder database (not the users table though, security reasons)

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