zazter Posted May 3, 2013 Share Posted May 3, 2013 Aaaaand Fatal error Link to comment Share on other sites More sharing options...
CanVox Posted May 3, 2013 Share Posted May 3, 2013 Slight issue, 1.0.1 should be out now. Link to comment Share on other sites More sharing options...
theprolo Posted May 3, 2013 Share Posted May 3, 2013 Will it be bugfixed much? (Or maybe even more then updated?) Slight issue, 1.0.1 should be out now. I think we can safely consider this achieved. Link to comment Share on other sites More sharing options...
Nikolaj Faurbye Paulsen Posted May 3, 2013 Share Posted May 3, 2013 Hmm... My galacticraft wont download ... Or is it just because it is insanely big? :) Link to comment Share on other sites More sharing options...
watsonj11 Posted May 3, 2013 Share Posted May 3, 2013 New version broken! Link to comment Share on other sites More sharing options...
watsonj11 Posted May 3, 2013 Share Posted May 3, 2013 New version broken! yay is fixed! Link to comment Share on other sites More sharing options...
Blindsay Posted May 3, 2013 Share Posted May 3, 2013 I am getting the following error when launching it "Galacticraft Requires Basic Components, IndustrialCraft 2, or Thermal Expansion! You can enable Basic Components loader in the Galacticraft config or install IndustrialCraft 2/Thermal Expansion manually" I even deleted the .technic folder and re-downloaded it just prompted me to update and its working now, thanks. Now time to get my server going again :D Link to comment Share on other sites More sharing options...
theprolo Posted May 3, 2013 Share Posted May 3, 2013 Just download version 1.0.2, it's fixed. Link to comment Share on other sites More sharing options...
watsonj11 Posted May 3, 2013 Share Posted May 3, 2013 yay is fixed! Nope I was wrong it's still broken even on 1.0.1 Link to comment Share on other sites More sharing options...
watsonj11 Posted May 3, 2013 Share Posted May 3, 2013 it's taking an age to load! Link to comment Share on other sites More sharing options...
watsonj11 Posted May 3, 2013 Share Posted May 3, 2013 yay it works :) Link to comment Share on other sites More sharing options...
Neowulf Posted May 3, 2013 Share Posted May 3, 2013 It's like watching puppies as the dinner bowl is lowered... Calm down. And learn to edit instead of rapid fire multipost. Link to comment Share on other sites More sharing options...
Altair357 Posted May 3, 2013 Share Posted May 3, 2013 ...Wow. Galacticraft is, like, epic. Way more so than it was when I first played with it. Link to comment Share on other sites More sharing options...
ilayron Posted May 3, 2013 Share Posted May 3, 2013 Is it the misplace of Thermal Expansion in the coremods folder? If so you can manually fix that; Take the mod out of coremods and put it into mods. Easy enough. Link to comment Share on other sites More sharing options...
theprolo Posted May 3, 2013 Share Posted May 3, 2013 Or you could just update, because the Technic team already did that for you. Link to comment Share on other sites More sharing options...
ilayron Posted May 3, 2013 Share Posted May 3, 2013 Yay! It's Really fixed! Link to comment Share on other sites More sharing options...
battleoid Posted May 3, 2013 Share Posted May 3, 2013 It just crashes :/ Link to comment Share on other sites More sharing options...
lukeb28 Posted May 3, 2013 Author Share Posted May 3, 2013 Reminder: This is not a RANT thread. This is to discuss the changes from the older versions of tekkit. If you have a problem, go to the bug board. Link to comment Share on other sites More sharing options...
Grydian Posted May 3, 2013 Share Posted May 3, 2013 The main thing we are missing with ic2 being gone is the ability to charge the MPS... With treecapitator you need to recharge the suit. I edited the config to use the tool and poof all the wood falls :) Link to comment Share on other sites More sharing options...
CanVox Posted May 3, 2013 Share Posted May 3, 2013 You can charge MPS items in the Energetic Infuser. Link to comment Share on other sites More sharing options...
Blindsay Posted May 4, 2013 Share Posted May 4, 2013 I miss my nuclear reactors Link to comment Share on other sites More sharing options...
watsonj11 Posted May 4, 2013 Share Posted May 4, 2013 I miss my nuclear reactors I do too I wonder if solar panels would work properly in space Link to comment Share on other sites More sharing options...
iconmaster Posted May 11, 2013 Share Posted May 11, 2013 In playing the new modpack, I will admit that it has solid functionality. I do like it's take in minimalism, and it does provide sound core functionality without overlap. I'll still miss IC2, though; power generation's a lot more limited (TE engines dominate pretty bad right now) and I still liked the end-game superfast machines it had. I have IC2 in the 1.5.2 modpack I'm working on, and it's been very stable. I don't expect IC2 to come back to Tekkit (I'm certian Thermal Expansion will cover the areas left behind eventually, anyways), but I still say IC2's a strong mod. All in all, I can't say removing it was bad. The new Tekkit's really good, even without it. Also, what's up with Greg's Lighting? The mod's page only lists 1.4.6 versions, and it seems CannibalVox (the gut who helped fork Buildcraft, if I remember correctly) is an author of it now. Has Greg's Lighting been updated specifically for Tekkit? Link to comment Share on other sites More sharing options...
lukeb28 Posted May 12, 2013 Author Share Posted May 12, 2013 I read somwhere that TE is working on adding more power gen including solar. Should make for better midgame power. Link to comment Share on other sites More sharing options...
Lethosos Posted May 12, 2013 Share Posted May 12, 2013 I do too I wonder if solar panels would work properly in space You'd be surprised at how much solar radiation a panel gets without an atmosphere in the way. Link to comment Share on other sites More sharing options...
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