MisterCrow Posted March 9, 2014 Posted March 9, 2014 (edited) So I've built a fission reactor and for some reason when the temperature rises above the warning level, there's no redstone signal emitted. Anyone know if this is a bug? Been fiddling around with it for hours. If i remove and then re-add the redstone wire, the redstone signal is emitted. then once it returns to the base 22 degrees, it won't switch off to let the water heat up again. Any help much appreciated * I meant AS, not AE Edited March 9, 2014 by MisterCrow Quote
MisterCrow Posted March 11, 2014 Author Posted March 11, 2014 Discovered a workaround - using rednet cables instead of red alloy wires seems to work fine. I haven't tried other items that carry redstone signal, but red alloy wires definitely seem to be bugged with AS thermometers. Quote
Skuli Posted March 11, 2014 Posted March 11, 2014 They appear to work fine for me. '> Try the 1.2.8 beta and see if something has changed. Quote
MisterCrow Posted March 11, 2014 Author Posted March 11, 2014 Indeed that works for me too, thanks But if you add a block next to the thermometer (or underneath / on top, etc) and put redstone alloy onto it, you'll notice it no longer works properly. I'll test with 1.2.8. tomorrow and see if it's fixed. I guess it's no big deal tho, easiy enough to workaround. The problem might be with the red wire, rather than with AS. Quote
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