BrightPrimates Posted April 15, 2014 Posted April 15, 2014 Hello! I run a server with quite a few players, recently it has come to my attention that certain mobs (mainly or only Fossils and archeology ones) can break blocks even if your morphed into them. Now i know how to blacklist them using the morph mod so people cant greif but i have no clue what the entity names are for the mobs of the Fossils and archeology mod. It would help me allot if you can point me in the right direction or give them to me! Thanks. Quote
islands420 Posted April 15, 2014 Posted April 15, 2014 (edited) if im not mistaken there a config file called 633.cgf in the configs folder on the server in there you will see this #################### # general #################### general { B:BrachiosaurBreaksBlocks=true B:DinosaursGrow=true B:DinosaursHunger=true B:SpawnAcademy=true B:SpawnAnu=true B:SpawnShipwrekcs=true B:SpawnWeaponShop=true B:TRexBreaksBlocks=true Change the first one and the last one to false i belive thats the only 2 that brake blocks Edited April 15, 2014 by islands420 BrightPrimates 1 Quote
BrightPrimates Posted April 15, 2014 Author Posted April 15, 2014 if im not mistaken there a config file called 633.cgf in the configs folder on the server in there you will see this #################### # general #################### general { B:BrachiosaurBreaksBlocks=true B:DinosaursGrow=true B:DinosaursHunger=true B:SpawnAcademy=true B:SpawnAnu=true B:SpawnShipwrekcs=true B:SpawnWeaponShop=true B:TRexBreaksBlocks=true Change the first one and the last one to false i belive thats the only 2 that brake blocks Ah Thanks SO much! You helped me allot! Quote
islands420 Posted April 15, 2014 Posted April 15, 2014 no prob i had this problem to so i looked into it Quote
Loader Posted April 16, 2014 Posted April 16, 2014 Bear in mind it still looks like the blocks are breaking on clients (obviously it works fine for singleplayer), so careful of the holes they made (but didn't really make). BrightPrimates 1 Quote
BrightPrimates Posted April 21, 2014 Author Posted April 21, 2014 (edited) Bear in mind it still looks like the blocks are breaking on clients (obviously it works fine for singleplayer), so careful of the holes they made (bhey all complain allot.ut didn't really make). no prob i had this problem to so i looked into it Yer i found that out, the problem is when you have 50+ players on your server and somone breaks some blocks using the thing (aslong as others can see it then it looks like it broke for them aswell) they start yelling stuff allot etc. It would be nice to just have another way of banning them but i cant find the entity names for them anywhere so i guess ill just have to put up with glitched blocks untill the server restarts and they reappear... Edited April 21, 2014 by BrightPrimates Quote
Loader Posted April 21, 2014 Posted April 21, 2014 It's not a matter of waiting for a server restart, it just looks like it broke clientside - relogging on the client fixes it (perhaps even going far enough away and coming back would work). Quote
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