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Everything posted by plowmanplow
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Tekkit Server extreme lag after using MCEdit
plowmanplow replied to theholychilli's topic in Server Op Swap Shop
I would try using one of the current Dev builds of MCEdit: https://bitbucket.org/codewarrior0/mcedit/downloads/ Make sure that MCEdit does it's lighting recalculations. -
Ultra Modded Survival crashes at 99% loading
plowmanplow replied to sevy7389's topic in Platform Pagoda
java.lang.OutOfMemoryError: Java heap space This error means that the client is running out of memory. That crash report shows you you are running the correct version and platform of Java, but that the memory allocation is set to 512M. For a large pack like UMS you will want to set it to at least 2G and preferrably 3G if you have more than 5G in your PC. -
There is no folder named "cauldron". Cauldron should be installed to a folder for your server. The Cauldron website had details in the wiki concerning installation: http://cauldron.minecraftforge.net/
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Your modpack.jar is the Forge installer JAR. The modpack.jar file is simply the Forge universal binary JAR file renamed to modpack.jar.
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The dependency loader is failing to download dependencies. While this is obviously not good, it highlights the need to pre-load all the dependencies for the pack instead of relying on the deploader.
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There is a sticky post right at the top of this forum.
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Links and post updated.
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Bukkit plugins are only for use on a server which implements the Bukkit API. CraftBukkit for vanilla servers or Cauldron for Forge servers.
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Starting a Modpack cant get the URL to work! Please Help
plowmanplow replied to RealFireMS's topic in Cafe Lame
Not all hosts will work for the Launcher. DropBox works fine, you just have to share individual files instead of entire folders. This can be done with the free account. copy.com works fine as well. -
Your modpack archive has a ".rar" extension instead of a ".zip" extension. The contents of your modpack archive are in a subfolder. The required folders (bin, config, mods) need to be at the top level of the folder structure inside the archive file. Your binmodpack.jar is named "modpack.jar.jar". Notice the extra ".jar". Google "windows always show file extensions" to learn how to prevent this issue. Fix these issues and come back if you are still having problems.
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OptiFine just gets dropped into the mods folder like any other mod for Forge/MC >=1.6. Make sure you are using the latest version from the author's website. For modpacks on Forge/MC <=1.5 you will still need to add the OptiFine files into the modpack.jar file for the pack.
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server is going slow and times out. How to make it faster?
plowmanplow replied to rbesfe's topic in Server Op Swap Shop
Without looking at the log files it is difficult to say for sure what it causing the issue. I would recommend reducing the memory allocated to the server. Try setting the server to 2.5G (2560m). If you could provide links to your most recent ForgeModLoader-server-0.log file and your most recent crash report that might help us get closer to the root cause of the issues. -
You have renamed most of the mod files in your mods folder. This is bad. It makes it nearly impossible to maintain the pack since it is difficult to impossible to keep track of which versions of the mods you have. You really should redownload the mods and leave their original filenames intact. You have an absolutely staggering number of item ID conflicts, one of which is the exact conflict you describe: [STDOUT] CONFLICT @ 17750 item slot already occupied by erogenousbeef.bigreactors.common.item.ItemIngot@23396499 while adding exnihilo.items.ItemPorcelainBall@cfb8ae0 [fml.itemTracker] The mod crowley.skyblock is overwriting existing item at 18006 (erogenousbeef.bigreactors.common.item.ItemIngot from BigReactors) with exnihilo.items.ItemPorcelainBall This post on fixing ID conflicts may help you:
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You could use my BareBonesPack modpack to assemble your custom modpack: If you run into ID conflicts this post may help you resolve them:
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Server won't recognise that mods are installed.
plowmanplow replied to winkatawink's topic in Server Op Swap Shop
Fair enough. I watch both forums, but the custom stuff maybe belongs in PP. The lines between "how to successfully run a server" and "my custom server isn't work" may be a tad bit blurry. -
One does not "double click" the server JAR in order to start the server. There are multiple command line parameters which need to be added to the command line for it to work properly. Create a batch file that looks something like this: startserver.bat: @echo off java -Xms2048m -Xmx2048m -XX:PermSize=128m cauldron-server-filename.jar nogui You would adjust the memory and permanent generation size according to your needs. Your console output clearly shows what the problem is: [18:01:37] [Server thread/WARN]: Failed to load eula.txt [18:01:37] [Server thread/INFO]: You need to agree to the EULA in order to run the server. Go to eula.txt for more info.
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Server won't recognise that mods are installed.
plowmanplow replied to winkatawink's topic in Server Op Swap Shop
This issue is with the server and should probably stay here. -
Custom mod pack doesn't respond at mojang screen
plowmanplow replied to bowlerk's topic in Platform Pagoda
You have an old version of LittleBlocks mod for the incorrect version of Forge/MC. You have the 1.6.2 version of LittleBlocks instead of the 1.6.4 version. Get the correct version here: http://slimevoid.net/downloads/ -
Your download URL has been fixed correctly. Good job on that part. Your modpack.jar file is still messed up, please reexamine my previous post. You still have Bukkit plugins in your mods folder (GriefPrevention, JustWarp). Bukkit plugins don't go in the mods folder, and they never go in the client at all. Address these issues and come back here if you still have problems.
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You have the wrong file as your modpack.jar. The modpack.jar file is simply the Forge universal binary JAR renamed to "modpack.jar". Your ChickenBones mods (CodeChickenCore, Ender Storage, etc.) are out of date. You have the Forge installer in the mods folder. This should be removed. You have an old version of Galacticraft and are missing the dependency mod MicdoodleCore. Get the latest version and the dependencies here: http://ci.micdoodle8.com/job/Galacticraft/ You have two different versions of OpenModsLib in your mods folder. You have Treecapitator mod but are missing the dependency mod bspkrsCore. You have no config files in your modpack. This is always bad and often fatal, especially for 1.6.4 modpacks. After getting your pack working locally you should have a full compliment of config files in the config folder of your test environment. Include this folder and its contents in your modpack archive. Address these issues and come back here if you are still having difficulties. However, for future reference, it is appropriate to always start a new thread of your own instead of hijacking someone else's support thread, especially when the thread is very old.
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Custom modpack stops before giving crash report
plowmanplow replied to blanketguy6's topic in Platform Pagoda
You have an outdated version of Baubles mod for 1.7.2. Get the current 1.7.10 version for your modpack. You are running an alpha version of AE2. Get the latest beta version. You have a very old version of Biomes O' Plenty. Address these issues and come back if you are still having troubles. -
Server won't recognise that mods are installed.
plowmanplow replied to winkatawink's topic in Server Op Swap Shop
It sounds like you are launcing the Minecraft server JAR instead of that Cauldron JAR I saw listed in your folder. -
If you copy the text from the log file instead of the command window you won't have the text wrapping which makes the data very difficult to read. That looks like a corrupted entity (XP Orb). Why it is causing the issue is hard to say, but using something like Cauldron for your server instead of the default Forge might give you the ability to automatically delete erroring entities and get around the issue. Just a stab in the dark since there isn't enough information to diagnose the issue.
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Ahh! That I can help you with. You can add Java arguments by editing the version.json file inside the modpack.jar file. There are arguments there already so it should be clear where to add new ones.
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Custom modpack stops before giving crash report
plowmanplow replied to blanketguy6's topic in Platform Pagoda
The log indicates that something is improperly packaged in your modpack. Hopefully the third time is the charm when you are asked to provide your API URL. Please provide your API URL.