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Skuli

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Everything posted by Skuli

  1. When I was using core protect I remapped the /co command to "/co exclude 166" with commandhelper.
  2. Core protect has an exclude parameter in the rollback itself.
  3. So I've been having some strange errors and took a maintenance window this morning to disable ALL chunk loaders, one mod at a time. I disabled world anchors/cart anchors, rebooted, checked a few known locations, no problems. Teleport tethers, disabled, reboot, done. Tested fine. Dimensional anchor, disabled, reboot, done. Log in to test the dimensional anchors... Stuck at world loading. "That's wierd..." I think. "I wonder what's up." A quick glance at "top" showed minecraft was maxing out all cores on the server, almost 800% cpu usage. A quick glance back at server console showed "Out of memory" errors from java. That's when it dawned on me: To disable Immibis' chunk loaders I'd set chunkloader.id =0; I'd just set every block of air in the entire Minecraft world to be a chunk loader, and those chunk loaders would cascade out from spawn as far as my server RAM would permit... So, the moral of this story is: Don't do what I did.
  4. Nations will be enabled by the end of this week. Recent updates: * Updated LWC to prevent wooden pipe exploit. * Added custom recipe (1 wood + 1 resin) to craft rubberwood for those aspiring beermeisters in the Outlands. * Greatly reduced rate of pigmen spawn in all worlds * Endermen spawn above height 100 occasionally * Endermen drop blaze rods occasionally * Supply drops enabled in Outlands, are still fairly rare.
  5. By "friends" he means "The solicitor who's office I've just been thrown out for wasting their time."
  6. My dimensional anchors log file is 2gb. :(
  7. Coreprotect doesn't do worldedit region as far as I can tell.
  8. I dislike this plugin. It may rollback a little better than LogBlock but it takes 10x longer to track down grief and can't do selection-based rollbacks.
  9. On my server (and several others) LWC (and many other plugins) report errors and/or crash when someone tries to break a forcefield. It gives ugly errors in the log about PlayerInteract and the users receive an error message abotu "Severe LWC error." It completely crashes Monster Apocalypse...
  10. You'll need this fix I put together to fix the errors with LWC and forcefields. http://forums.technicpack.net/threads/mffs-rev8-fix-backported-to-rev7-fixes-lwc-playerinteract-errors.20079/ These CB builds have a bug with mob spawning plugins, entity is not member of livingentity. Until Doridian gets a new build out only vanilla mob spawning works.
  11. Any timer usage on my server with that spigot build caused MASSIVE lag. Even slow timers, if a few were running.
  12. Waterflow and Lavaflow are used internally in several plugins to identify and track lava and water flowing naturally. I wonder if this had any impact on bypassing safeguards on servers that allow natural water/lava flow in protected areas?
  13. Recent issue with MFFS forcefield interfering with LWC and breaking zombie spawns has been resolved.
  14. As penance for my previous transgression I offer up this humble patch. It adds the single line of code from MFFS rev8 that seems to fix the horrible LWC (and other plugin) errors caused by MFFS. http://goo.gl/StFwa I make no guarantees it will work on your server, but it appears to have no issues on my test box or production server...
  15. Title: Major issue with MFFS mod fixed in newer builds (rev8+) Version: 3.1.2 OS: Debian Squeeze 64-bit Java Version: 1.7 Description of Problem: PlayerInteract NPE when interacting with MFFS forcefield Error Messages: 16:00:04 [sEVERE] java.lang.NullPointerException 16:00:04 [sEVERE] Could not pass event PlayerInteractEvent to ChestShop org.bukkit.event.EventException at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:304) at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62) at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:482) at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:467) at org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerInteractEvent(Cr Error Log: The issue appears to specifically addressed in rev8 of the MFFS mod. http://forum.industrial-craft.net/index.php?page=Thread&threadID=6874&pageNo=1 However that is a client AND server upgrade. Please consider patching this and releasing 3.1.3 soon, this is a critical error that has broken several necessary plugins on my server.
  16. It was a permissiosn problem from my ftp client chmod'ing the uploaded files.
  17. I've been hosting 30 people COMFORTABLY on a tekkit 3.1.2 server in 1.6gb of ram on Akliz. I usually have anywhere from 500 to 300mb free according to /lagmem. The only problem I have is the occasional misbehaving plugin...
  18. I've been using this build of Spigot: http://forums.spout.org/threads/1-3-1-spigot-the-most-performance-savvy-craftbukkit-mod-out-there.3776/ for some time now and it has allowed me to double server slots and keep 20tps. The post says it's 1.3.1, but the MCPC build is still 1.2.5. This is the ONLY CB++/CB-- build I've been able to locate that allows you to use external mob spawning plugins like monsterapocalypse or commandbook's /spawnmob command.
  19. They are done. Server has been updated to 3.1.2.
  20. The 3.1.2 upgrade has been underway for some time. There is a hosting provider issue I'm waiting for support to address, I do not have an ETA for availability currently.
  21. http://pastie.org/4406258 10:51:18 [iNFO] Starting minecraft server version 1.2.5 10:51:18 [iNFO] Attempting early MinecraftForge initialization 10:51:18 [iNFO] Completed early MinecraftForge initialization 10:51:18 [iNFO] Forge Mod Loader version 2.2.91.173 for Minecraft 1.2.5 loading 10:51:18 [iNFO] Loading mods from /home/gp/123/userdata/mods 10:51:18 [sEVERE] java.lang.NullPointerException 10:51:18 [sEVERE] at java.util.ComparableTimSort.sort(Unknown Source) 10:51:18 [sEVERE] at java.util.Arrays.sort(Unknown Source) 10:51:18 [sEVERE] at cpw.mods.fml.common.Loader.load(Loader.java:394) 10:51:18 [sEVERE] at cpw.mods.fml.common.Loader.loadMods(Loader.java:606) 10:51:18 [sEVERE] at cpw.mods.fml.server.FMLBukkitHandler.onPreLoad(FMLBukkitHandler.java:134) 10:51:18 [sEVERE] at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:135) 10:51:18 [sEVERE] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:438) 10:51:18 [sEVERE] at net.minecraft.server.ThreadServerApplication.run(SourceFile:492) 10:51:18 [sEVERE] Unexpected exception java.lang.NullPointerException at java.util.ComparableTimSort.sort(Unknown Source) at java.util.Arrays.sort(Unknown Source) at cpw.mods.fml.common.Loader.load(Loader.java:394) at cpw.mods.fml.common.Loader.loadMods(Loader.java:606) at cpw.mods.fml.server.FMLBukkitHandler.onPreLoad(FMLBukkitHandler.java:134) at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:135) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:438) at net.minecraft.server.ThreadServerApplication.run(SourceFile:492) 10:53:23 [iNFO] Stopping server 10:53:23 [sEVERE] java.lang.IndexOutOfBoundsException: Index: 0, Size: 0 10:53:23 [sEVERE] at java.util.ArrayList.rangeCheck(Unknown Source) 10:53:23 [sEVERE] at java.util.ArrayList.get(Unknown Source) 10:53:23 [sEVERE] at net.minecraft.server.MinecraftServer.stop(MinecraftServer.java:424) 10:53:23 [sEVERE] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497) 10:53:23 [sEVERE] at net.minecraft.server.ThreadServerApplication.run(SourceFile:492) 10:53:23 [iNFO] Stopping server 10:53:23 [sEVERE] Exception in thread "Thread-3" 10:53:23 [sEVERE] java.lang.IndexOutOfBoundsException: Index: 0, Size: 0 10:53:23 [sEVERE] at java.util.ArrayList.rangeCheck(Unknown Source) 10:53:23 [sEVERE] at java.util.ArrayList.get(Unknown Source) 10:53:23 [sEVERE] at net.minecraft.server.MinecraftServer.stop(MinecraftServer.java:424) 10:53:23 [sEVERE] at org.bukkit.craftbukkit.util.ServerShutdownThread.run(ServerShutdownThread.java:14) >
  22. Any critical bugs (dupe bugs/worldguard bypass/etc.) that need to be patched after rolling out 3.1.2?
  23. Tekkit server 3.0.4 is what it's running. Client 3.0.3 should work. I had 20 people on most of the day yesterday, so I can't think the problem is server-side. In any event it'll be 3.1.2 today.
  24. It's just standard tekkit server 3.0.4 currently. Feel free to try again once maintenance is completed!
  25. Server will be upgraded to 3.1.2 tomorrow morning, beginning at 9am EST, which is GMT -5 (I think?)
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