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Skuli

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Everything posted by Skuli

  1. The CB++ builds give me errors using external mob spawning plugins (/spawnmob from commandbook, and plugins like MOnster Apocalypse.) I really don't recommend them. The Spigot build has a fairly severe issue where creeper explosions fire AFTER you drop your items, thus destroying EVERYTHING you were carrying, but I have a work-around in ModDamage that fixes this. Do they even update the Spigot builds?
  2. I can dig it out, but in essence all I did was add a single block register line to one of the files.
  3. http://forums.technicpack.net/threads/mffs-rev8-fix-backported-to-rev7-fixes-lwc-playerinteract-errors.20079/#post-153599 This fixes anybody with LWC/playerinteract errors due to MFFS forcefield bug.
  4. I am on the hobbyist end. I have a decent little server, can host up to 35 people, I just pay for it out-of-pocket. I may add a donation link, but no perks or in-game rewards.
  5. I expect the "Server restarts because EE ruined everything" to "Server restart because I didn't add EE" ratio is approximately infinity to 0.
  6. This happened to me previously. I uninstalled the additional pipes mod and it went away, but it also deleted all the teleport pipes...
  7. I don't think this is very useful, actually. It told me wireless redstone was 80% of my total CPU also. I uninstalled it, server CPU usage didn't go down. Now immibis dimensional anchor is 80% of CPU. I uninstalled dimensional anchors, server CPU went down about 10%, from 95% to around 85%, but now a bunch of things are all using 20 - 30% of total CPU. I think these results are not as cut-and-dried as I might have hoped for.
  8. Updates: Added Ironchests to Towny config (OOPS) Upgraded ComputerCraft to fix disk drive dupe bug (disk drives may FINALLY be enabled after testing!)
  9. For those in attendance last night, I hope you enjoyed the "Night of Terror" server event. The event was a LOT of fun! As you can see in the pictures above, zombie spawns reached "Dawn of the Dead shopping mall" levels and stayed there all night, with the occasional /butcher to keep server tick rate in the double digits... I think everyone was kept on their toes and constantly surprised by the changes over the course of the event; I know I enjoyed having my minions mercilessly pound fortified positions and slaughter the hapless heroes. Some of what you may have seen were: Lots of zombies. Enraged pig zombies. Good luck if you encounter one of these. Zombies leaping up to attack players in secured positions. Zombies dragging elevated players down into their midst. Deadly rainfall capable of destroying armor and health. Exploding zombies Nausea-inducing zombie gore (health depletion) Other surprises... Did I mention lots of zombies?
  10. I've been messing around with it, it seems to still allow me to create ghost items and such?
  11. EE makes servers bad. It's not coming, with the exception of possibly a few select items...
  12. The theory (in my mind!) was that the dimensional anchor plugin would load the chunks it expected to see chunkloaders in; Minecraft would then be forced to load an invalid block and replace said block with air, and the dimensional anchors plugin would then remove the chunkloader from it's internal tracking mechanism, whatever it is. But that turned out to be a complete and total failure...
  13. Only on loaded chunks. It doesn't scan the entire map file every time it starts up for unknown blocks, as far as I know.
  14. The original post was intended as a public service announcement to hopefully stave off a flood of questions regarding an issue that is generally difficult for newcomers to troubleshoot and will affect almost anyone performing a fresh install. THIS is a bug report: http://forums.technicpack.net/threads/looks-like-techniclauncher-is-downloading-minecraft-1-3-2-for-tekkit-3-1-2.21225/ If, however, the admins do feel like throwing me in kitty jail for the original post, I'll put on my big-boy pants and make sure not to drop the soap. I'll be reassured by the knowledge that I took every measure possible as a non-administrator to help my fellow players through a difficult time, and also take pride in having demonstrated through the conversation above that I can put aside my differences with fellow players even when swords have been metaphorically crossed.
  15. I only wanted to delete the blocks but keep the mod. Removing it from mod folder won't delete the blocks from unloaded chunks. :/
  16. I'll try that. You mean OpenGL: Fancy?
  17. Honestly, the only people I've ever seen that truly had no performance problems in the nether have never actually spent a lot of time in the nether. It lags my i7 16gb SSD laptop with AMD 6770M in linux and windows7 when I move around too fast. Granted, it does settle down usually once I've been in the same place for more than a few seconds, but flying around or teleporting around brings back the skippiness.
  18. Oh, and to jagerr94 from IRC: I TOLD you it was a launcher error this morning, but you wouldn't take your fingers out of your ears and stop shouting "JAVA PROBLEM JAVA PROBLEM JAVA PROBLEM, LOL WINDOWS 8" long enough to listen. Also, I apologize to all parties involved for my bad mood. I think I missed some medication or something this morning...
  19. Yes, you were. As well as ignorant; this has happened twice that I know of since I've started using Tekkit, and I'm pretty sure it happens briefly every time Minecraft releases a new version. http://forums.technicpack.net/threads/update-fail.4958/#post-40570
  20. Dimensional anchorsa are no different than any other chunk loaders EXCEPT... You can limit the number of chunks a player can load with anchors server-wide, with no bukkit plugins... And it has a spiffy admin gui for dynamically increasing/decreasing chunks loaded and setting chunks to server-owned, which have no limit.
  21. The launcher downloaded the 1.3.2 minecraft.jar, dipshit. asdf@asdf-vm:~/.minecraft/bin$ md5sum ~/.minecraft/bin/minecraft.jar 969699f13e5bbe7f12e40ac4f32b7d9a /home/asdf/.minecraft/bin/minecraft.jar asdf@asdf-vm:~$ md5sum ~/.techniclauncher/temp/minecraft.jar 969699f13e5bbe7f12e40ac4f32b7d9a /home/asdf/.techniclauncher/temp/minecraft.jar
  22. Title: Looks like Techniclauncher is downloading Minecraft 1.3.2 for Tekkit 3.1.2 Version: 3.1.2 OS: Debian Squeeze 64-bit Java Version: 7 Description of Problem: Downloading and installing Tekkit 3.1.2 appears to be non-functional currently with most recent TechnicLauncher build. 1.3.2 minecraft was added this morning, thus is likely the cause. Tried on three machines. Error Messages: [09:43:03] [sEVERE] Downloaded 'minecraft.jar' does not matche MD5 of any known minecraft version! [09:43:03] [sEVERE] java.io.IOException: Failed to download minecraft [09:43:03] [sEVERE] at org.spoutcraft.launcher.MinecraftDownloadUtils.downloadMinecraft(MinecraftDownloadUtils.java:77) [09:43:03] [sEVERE] at org.spoutcraft.launcher.GameUpdater.updateMC(GameUpdater.java:121) [09:43:03] [sEVERE] at org.spoutcraft.launcher.gui.LoginForm$3.doInBackground(LoginForm.java:843) [09:43:03] [sEVERE] at org.spoutcraft.launcher.gui.LoginForm$3.doInBackground(LoginForm.java:1) [09:43:03] [sEVERE] at javax.swing.SwingWorker$1.call(SwingWorker.java:296) [09:43:03] [sEVERE] at java.util.concurrent.FutureTask$Sync.innerRun(FutureTask.java:334) [09:43:03] [sEVERE] at java.util.concurrent.FutureTask.run(FutureTask.java:166) [09:43:03] [sEVERE] at javax.swing.SwingWorker.run(SwingWorker.java:335) [09:43:03] [sEVERE] at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1110) [09:43:03] [sEVERE] at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:603) [09:43:03] [sEVERE] at java.lang.Thread.run(Thread.java:722) [09:44:09] [sEVERE] Starting download of minecraft, with 3 trie(s) remaining [09:44:18] [sEVERE] Downloaded 'minecraft.jar' does not matche MD5 of any known minecraft version! [09:44:18] [sEVERE] Starting download of minecraft, with 2 trie(s) remaining [09:44:21] [sEVERE] Downloaded 'minecraft.jar' does not matche MD5 of any known minecraft version! [09:44:21] [sEVERE] Starting download of minecraft, with 1 trie(s) remaining [09:44:24] [sEVERE] Downloaded 'minecraft.jar' does not matche MD5 of any known minecraft version! [09:44:24] [sEVERE] java.io.IOException: Failed to download minecraft [09:44:24] [sEVERE] at org.spoutcraft.launcher.MinecraftDownloadUtils.downloadMinecraft(MinecraftDownloadUtils.java:77) [09:44:24] [sEVERE] at org.spoutcraft.launcher.GameUpdater.updateMC(GameUpdater.java:121) [09:44:24] [sEVERE] at org.spoutcraft.launcher.gui.LoginForm$3.doInBackground(LoginForm.java:843) [09:44:24] [sEVERE] at org.spoutcraft.launcher.gui.LoginForm$3.doInBackground(LoginForm.java:1) [09:44:24] [sEVERE] at javax.swing.SwingWorker$1.call(SwingWorker.java:296) [09:44:24] [sEVERE] at java.util.concurrent.FutureTask$Sync.innerRun(FutureTask.java:334) [09:44:24] [sEVERE] at java.util.concurrent.FutureTask.run(FutureTask.java:166) [09:44:24] [sEVERE] at javax.swing.SwingWorker.run(SwingWorker.java:335) [09:44:24] [sEVERE] at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1110) [09:44:24] [sEVERE] at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:603) [09:44:24] [sEVERE] at java.lang.Thread.run(Thread.java:722) Error Log: [09:43:03] [sEVERE] Downloaded 'minecraft.jar' does not matche MD5 of any known minecraft version! [09:43:03] [sEVERE] java.io.IOException: Failed to download minecraft [09:43:03] [sEVERE] at org.spoutcraft.launcher.MinecraftDownloadUtils.downloadMinecraft(MinecraftDownloadUtils.java:77) [09:43:03] [sEVERE] at org.spoutcraft.launcher.GameUpdater.updateMC(GameUpdater.java:121) [09:43:03] [sEVERE] at org.spoutcraft.launcher.gui.LoginForm$3.doInBackground(LoginForm.java:843) [09:43:03] [sEVERE] at org.spoutcraft.launcher.gui.LoginForm$3.doInBackground(LoginForm.java:1) [09:43:03] [sEVERE] at javax.swing.SwingWorker$1.call(SwingWorker.java:296) [09:43:03] [sEVERE] at java.util.concurrent.FutureTask$Sync.innerRun(FutureTask.java:334) [09:43:03] [sEVERE] at java.util.concurrent.FutureTask.run(FutureTask.java:166) [09:43:03] [sEVERE] at javax.swing.SwingWorker.run(SwingWorker.java:335) [09:43:03] [sEVERE] at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1110) [09:43:03] [sEVERE] at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:603) [09:43:03] [sEVERE] at java.lang.Thread.run(Thread.java:722) [09:44:09] [sEVERE] Starting download of minecraft, with 3 trie(s) remaining [09:44:18] [sEVERE] Downloaded 'minecraft.jar' does not matche MD5 of any known minecraft version! [09:44:18] [sEVERE] Starting download of minecraft, with 2 trie(s) remaining [09:44:21] [sEVERE] Downloaded 'minecraft.jar' does not matche MD5 of any known minecraft version! [09:44:21] [sEVERE] Starting download of minecraft, with 1 trie(s) remaining [09:44:24] [sEVERE] Downloaded 'minecraft.jar' does not matche MD5 of any known minecraft version! [09:44:24] [sEVERE] java.io.IOException: Failed to download minecraft [09:44:24] [sEVERE] at org.spoutcraft.launcher.MinecraftDownloadUtils.downloadMinecraft(MinecraftDownloadUtils.java:77) [09:44:24] [sEVERE] at org.spoutcraft.launcher.GameUpdater.updateMC(GameUpdater.java:121) [09:44:24] [sEVERE] at org.spoutcraft.launcher.gui.LoginForm$3.doInBackground(LoginForm.java:843) [09:44:24] [sEVERE] at org.spoutcraft.launcher.gui.LoginForm$3.doInBackground(LoginForm.java:1) [09:44:24] [sEVERE] at javax.swing.SwingWorker$1.call(SwingWorker.java:296) [09:44:24] [sEVERE] at java.util.concurrent.FutureTask$Sync.innerRun(FutureTask.java:334) [09:44:24] [sEVERE] at java.util.concurrent.FutureTask.run(FutureTask.java:166) [09:44:24] [sEVERE] at javax.swing.SwingWorker.run(SwingWorker.java:335) [09:44:24] [sEVERE] at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1110) [09:44:24] [sEVERE] at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:603) [09:44:24] [sEVERE] at java.lang.Thread.run(Thread.java:722)
  23. Downloaded 'minecraft.jar' does not match MD5 of any known minecraft version! This is NOT a bug report, this is notifying users of a potential issue in the most widely used tekkit forum. PLEASE DON'T KELLER ME.
  24. Be very careful with this build. In my testing, explosions that kill a player generally destroy 90% of that player's items, while explosions with standard Tekkit destroys almost none of a player's items...
  25. Today's updates: * mcMMO skillgain enabled in Outlands, but NOT abilities * Disabled chunk loaders TEMPORARILY for troubleshooting * Enabled support for disabling infinite water generation in Outlands, although still allowed for now.
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