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Everything posted by Kalbintion
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No issues? Do you know how much RAM they offer per plan? Does it increase? Whats the hardware like in any aspect? I see no info about this at all on their main page with the plan information without going into the site more deeply. And lets see, 1GB for the $15 plan? Over expensive, and they dont even straightforward say which of "three" processors theyll be using with the plan beforehand. And unmetered disk usage huh? Proof of this? I doubt its unmetered, I really do. And this is just concerns I have looking at the website alone let alone actually going through that host.
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Can't reach server on a server that i do own
Kalbintion replied to edraken's topic in Attack of the B-Team
I'm not adding you to skype, so no. As for the issue, using your external IP on connecting to a server running locally causes unnecessary issues (it has to go out then back in, potentially getting stopped along the way) If this is for testing or personal uses only, use the ip: 127.0.0.1, as this will is the loopback (callback, home, etc terms) IP for connecting to yourself. -
Why not yourself? Every host I have ran across have issues to some extent, either they essentially steal money from you for bullshit that isn't necessary, or overcharges for hardware that won't do what you want it to. If yourself isn't an option, the only host I can honestly recommend in any context, would be verygames.co.uk - and that's it.
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curPower = Math.min(some_arbitrary_value_to_prohibit_infinity, current_value)
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Use an image hosting site like imgur, then link the image. Don't embed it into the post.
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Java 8 isn't recommend to be used. Uninstall, reboot and then install Java 7 64-bit. Second, the memory allocation issue is related to an environmental variable. Click start, enter "environment" and click "edit environmental variables for your account" and remove _JAVA_OPTIONS from the top and bottom lists. A reboot may be necessary. (If you cannot understand this I'll speak in german although my vocab isnt the best )
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Issues belong on the tracker...
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the folder named "region" contains the information for the world, so deleting it will reset the overworld. this holds true for all dimensional folders as well, just the overworld isnt in a dim folder but in the base world folder. Edit: Just a note, removing the region folder may cause some odd issues to crop up since it doesnt remove other information like village locations, etc. the region folder contains the chunks though and the entities within them. essentially making it brand new for the most part. just be aware some issues may arise from this action.
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Oh thats actually grey? Thought it was just an anti-aliasing issue due to the size.
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Hopper isnt necessary to get the items out, itemducts work just fine.
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Can't reach server on a server that i do own
Kalbintion replied to edraken's topic in Attack of the B-Team
Which IP are you using? The LAN? WAN? what? -
You used the vanilla jar and not the proper launch.bat or launch.sh (windows and non-windows respectively). and if you are having an issue with the launch file, then i suggest using the tracker to post about it.
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Either that or i've been lied to by countless videos and other sources of information. I generally give some merit to information if it can be found a few dozen places... Though I havent made a villager farm/iron golem farm in a long long time (try when villagers and trading were implemented for the last time i did it)
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Skipping Entity with id EntityHamster
Kalbintion replied to saintbunneh's topic in Attack of the B-Team
Crash? errors? issues?! Sounds like a job for the Tracker! (See link at top of page, or in my signature) -
The flans explosives should also be banned following this suit, though i dont think teh claymore does block dmg, just player dmg... Oh, and don't forget about SDX, its a more powerful version of TNT and could easily hit something inside a protected/claimed zone due to its larger radius. Oh and the one fishing rod explosive thrown thingie....dont even remember what its called because of how pointless it is, but its there, its thrown, and it explodes.
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If there is another bug related to gen lag, please link to the github report.
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you mean SSP to SMP? No, doesn't offer that capability.
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What exactly are you attempting to smelt? Images would be nice of the smeltery UI w/ the unsmeltable items in it.
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SMP to MP? Explain, to me, that means the exact same thing. qCraft doesnt offer inter-server capabilities if that's what you're getting at. And yes, tropicraft water will cause a crash if it was to be put into an OpenBlocks tank (fixing this issue is as easy as removing the block with MCEdit though)
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Loader, this mars lag issue was actually known by Galacticraft devs, https://github.com/micdoodle8/Galacticraft/issues/295 goes into it in a bit more detail. The issue with the lag was that the rooms arrays were never cleared, eventually causing the arrays to be stupidly large and cause lag as the mod traversed this ever increasing array of rooms to spawn in. Though this issue should of been released to this modpack already and should no longer be a concern. Edit: After a quick look at GC's Jenkins, this issue was resolved in build 981, which was many builds ago since we're on build 1063.
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Loader, I was under the impression that the left side of a double chest is the top portion, and the right the bottom portion, meaning the itemduct should be going into the top half. I understand your reasoning and i agree with it in this particular case, but was under the impression this was side related (direction related instead?) on which half gets filled.
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Oh and dont forget about the rest of the witcherys twig wand abiliites of pushing players back, summoning light, disarming ppl, etc.
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Ah yeah, smelting down armors from mobs etc is useful too, and clear glass is useful (though with the other stained glass options already, it makes it a bit less necessary) - though tbh i generally toss the mob armors/weapons/tools since its not useful and i dont bother with automating the repairing process due to it not giving much material back after repairing it up. As for clear glass, since i dont use it that often, the few times i have used it were in bulk numbers (30k+) so id just setup a dedicated smeltery for it and dont have to worry about other things going into it.
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torches count for lighting. the sunlight method loader mentions was a requirement in older versions.
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Guns can bypass claims that im aware of, minions too (maybe? i think i read once they could but i dont use public servers where claims are necessary) - there should be some thread around here somewhere that mentions some of these as well. As for exploitation? Yeah, there's a few. MFR's Item Router and Liquid Router (OPen spoiler for my videos of these issues) Something that crashes servers? Yeah. A whole slew of them can cause crashes. Archimede's ships can cause crashes if used with Backpacks from Better Storage, along with carpenters blocks. Dragons have been known to cause crashes as well. Exploring can cause crashes as well (more likely in pre-1.0.12a due to most BoP village generation disabled then). Hm what else...Crayfish's Oven has been known to cause crashes. I recently saw a report where OpenBlocks Paint Mixer was throwing an error. uhhh. hm... You can read up on some other common issues, over @ >http://forums.technicpack.net/topic/57049- Edit: Long story short, there is always a possibility of something causing a crash especially if it does more than act like stone/cobblestone/etc and even then it isnt guaranteed due to mod incompatibilities between each other (like that archimede's ships and carpenter blocks crash)