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Everything posted by Kalbintion
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The whole concept of that base was to literally make everything possible and efficiently in that area, which is more than doable. One thing i didnt show in those images is my witchery area which is built at the height limit and is only a few layers for all of that. This base being more of a super factory in all aspects will give me the ability to essentially have creative in survival by the end of it so i can go off and do fun decorative things that fit more my fancy without just being lame and using creative mode.
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Yes actually, you can see my tcon tool setups on the server forum i setup for the server i play on, http://anthoniwiese.x10.mx/joac/index.php?topic=9.0 Diff person, i havent ever posted an image of my base here before, until now.
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Crash you say? Post that issue on the tracker so it can be looked into. Also, this modpack isnt hard to get to end-game materials.
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My house is a 4x4 emptied chunks built floor by floor with each floor having a purpose.
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If you ran the seed through 1.0.12a spawning mechanics, there wont be since 1.0.12a removed a lot of the village spawnings in BoP specific biomes.
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Issues belong on the tracker, link in my signature below or at the top of this page. Also, there's plenty of reports already on the tracker regarding this issue as well as solutions in the common issues & solutions thread in this forum section, that is even pinned. I suggest doing a bit of research before posting on the tracker.
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Issues belong on the tracker, link in signature below or at the top of this page.
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Issues belong on the tracker, link in signature below or at the top of this page.
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This type of bug is similar to the whole being able to add more redstone than possible via the worktable issue as well, same overall bug.
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Iron golems can be generated by the player, they can also still be obtained through villagers - theres many different ways to get villagers in your world. Golems will spawn regardless of its available to be a village spawning biome or not, since they rely on an internal indication if an area is a village or not. Keep in mind, this also only looks for doors within range, meaning if theyre outside range, theyll be classified as a different village, so your village of 17 may have been split into a village of 8 and 9, for example.
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i cant get attack of the b team to run
Kalbintion replied to Zbeeey21's topic in Attack of the B-Team
Having an issue? Use the tracker. Link in signature below or at the top of this page. -
You can still convert openblocks lxp to mob essence through the use of an xp shower and sewer setup though, just not through a unifier. However, to anyone who uses this setup. Use an entity detector next to the sewer and run its detection redstone signal to the shower head! This'll prevent 300+ xp orbs being made if the sewer becomes full. Downside to this? It becomes slightly slower on conversion rate but it will prevent entity lag (which could get you banned on some servers)
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How to make 1.0.12a bukkit server
Kalbintion replied to Danthegoodman's topic in Attack of the B-Team
Chances are there is a conflict, and your fix is using an id already in use. Throw in idfix minus and see if it gives you a idconflicts.txt file that should point you in the right direction. You can see this tracker report about reading and understanding that file idfix minus generates: http://forums.technicpack.net/tracker/issue-3135-could-someone-tell-me-how-to-fix-this/ -
any way to fix the iron blocks chisel glitch?
Kalbintion replied to ultragavin's topic in Attack of the B-Team
That'd be similar to asking when the next modpack version is being released, answer is no idea. I do know that a lot of mods are working toward 1.7.2-1.7.10 support and probably wont update 1.6.4 much if at all unless theres a serious game-breaking bug (lack of chiseling a block isnt game-breaking btw) that arises somewhere. My best suggestion is to go to the chisel mod page and see whats going on with the mod there (i do not recommend asking for an eta on the next version or a fix though since its often frowned upon, however if you do find a fix over at their thread, feel free to let us know here) -
Most common issues and fixes! And known problems
Kalbintion replied to arriej's topic in Attack of the B-Team
If you deleted chunks with MCEdit, you would've been presented with a warning saying "There's no undoing this" - so no help can be provided unless you have a backup of the world. -
any way to fix the iron blocks chisel glitch?
Kalbintion replied to ultragavin's topic in Attack of the B-Team
Short answer: No. Long answer: Me and someone else attempted to mess around with the chisel configs to see if there was a setting combination that would enable them to work again, what we attempted to try failed to get it to work and we were out of options to mess around with. Wait for an update to Chisel that this modpack gets and it should be working again then. -
Yeah OpenBlocks LXP cannot be converted to or into anything else with the use of a Unifier (it seems to be missing some important info that the unifier relies on)
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How to make 1.0.12a bukkit server
Kalbintion replied to Danthegoodman's topic in Attack of the B-Team
That error sounds like it isnt cauldron related but rather related to a mod/plugin issue. -
Reinstall java 7u65 in administrative mode, is the quickest fix for this.
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Loader, the input/outputs dont matter on what side. I've messed around with the unifier a lot and have found that for liquids, it absolutely does not matter which side the liquid gets it or which side it gets put out. It just needs an in/out.
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True Phlexor, though this may be a bit more difficult if the rendering isnt far enough out for updating terrain, and some of these meteors hitting may very small if any holes, so it can be hard to spot them.
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That is indeed true Loader, Opis actually says to uninstall mapwriter itself. Tho their conflict isnt that they both cant be installed, but that the modified mapwriter registers as mapwriter, and forge would see two mapwriter mods trying to load and go "wtf? you can do this..."
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Can't Chisel (Chisel Mod) Iron Blocks
Kalbintion replied to Bubzthetroll's topic in Attack of the B-Team
Unifiers use the ore dictionary, youll see this menu on items when you look through recipes) to transmute one item type to another, this was to prevent issues where recipes use one specific type of ingot instead of an ore dictionary value and multiple of that ingots exist. Ie: copper from galacticraft, copper and tinkers' construct, if theres a tconstruct recipe that only uses the tconstruct copper, galacticraft copper wouldnt work, and a unifier would be used to make the gc copper into tcon copper and itd work. So overall, not sure this method would work, plus you would need at least one of the chiseled variants to even make it work that way even if it could, and since theres no survival way to get those variants in, itd be impossible to do it legitly even if it worked or not. -
The Attack of the Beast Challenge!!!
Kalbintion replied to frostman2008's topic in Attack of the B-Team
Nope, they should've just made it all comic sans while they were at it.