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EvilOwl

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Everything posted by EvilOwl

  1. This is a perfect place for making a custom modpack, StrayB0g. (not really, moving to Platform Pagoda)
  2. AetherPirate is right, you absolutely gave no real description of the problem. Describe it step by step.
  3. https://github.com/talonos2/BlightfallTracker/issues/19
  4. Very strange I'm thinking now like: 1. disable liteloader loading bars in ./technic/modpackname/liteconfig/liteloader.properties (change "loadingbar=true" to "loadingbar=false") 2. open up your intel gpu configuration and change your v-sync settings to be controlled by the application (not forced on or forced off), no hint there since I don't own any intel gpus. Report any findings
  5. uh. that's going to need more effort than me trying to boot it locally Does an obvious fix like "update ChaosCraft" make any changes? Edit: Does the same thing happen when you run the server on a different pc/host?
  6. We need the entire latest log from .technic/logs because we're navigating blind here. Upload it to paste.ubuntu.com and post the link
  7. What modpack was that on those screenshots above? Can you go to that modpack's page in the launcher, hit the "modpack options" setting, push the "Open" button, locate the config directory and go inside, find the "splash.properties" file, open that file with notepad (or similar) and change "enabled=true" to "enabled=false", then save the file,exit and re-check the game? Does that make any difference apart from the loading bars not being visible?
  8. I was able to run the server package using the run.bat script (I only changed max ram setting to 2GB "-Xmx2G", imho it was set too low) and login to the server successfully. Check the ram setting.
  9. I need a test done, please minimize the window when the pack starts to load and measure the time.
  10. I'm not near to a pc atm but look at the options.txt file in any minecraft instance. It should have all the options you need. Take note that including that file in your modpack will result in overwriting any user made changes when updating to a newer modpack version.
  11. Is the loading stage take this long or is it the file downloads?
  12. You are using copy.com links for your modpacks. Afaik copy.com is doing something strange with their files which are erroring on the platform now. Try dropbox or a dedicated host for the moment. Report any findings.
  13. I can see two errors in here, one of them was a glitch in the platform (that was fixed earlier today and should work fine now) java.io.IOException: Server returned HTTP response code: 503 for URL: http://solder.technicpack.net/api/modpack/?include=full.. and the other (main) reason why you can't play any modpacks is org.lwjgl.LWJGLException: Pixel format not accelerated and this basically means that your pc has no valid graphic drivers installed and is running on the basic ones which are not enough to run a modpack. You need to find out what kind of graphic card do you have (the model and the manufacturer). Download and install the appropriate drivers for that card.
  14. Great, let's get back to that modpack when the client will be fixed and ready to download with the launcher. Remember to bump the modpack version when doing so.
  15. Don't worry, some people understand that gibberish. When reporting a bug you need to *always* paste the entire log to pastebin and here, on the forums you post only the link, like this pastebin.com/242352
  16. Launcher logs are in .technic/logs. Upload the newest file to pastebin.com and post the link (not the entire log)
  17. Uninstall all javas from your pc, restart it and install a fresh one from here
  18. CanadianZebra, there was a slight glitch in the matrix, check it again, restart your launcher, reinstall the modpack if needed. If that doesn't work post a pastebin link with the launcher logs. Poezedoez, don't piggyback on someone else's bug report. Ever .
  19. Does the same thing happen when you create a new world?
  20. Known problem. https://github.com/talonos2/BlightfallTracker/issues/58
  21. Attachments don't work on the forums atm. Upload you log to pastebin.com or paste.ubuntu.com. Post the link only (not the entire log)
  22. A screenshot and the latest log from .technic/logs uploaded to pastebin.com would be very nice since that's in the rules.
  23. Your modpack.zip should have 3 main directories to start with (in the root folder of the archive, not with a "ruko-land" subirectory), those are bin, mods and config. Get all that junk out of there. Ask me about any additional file you want to include. Bin directory should include the universal MinecraftForge jar renamed to modpack.jar (only one file in most packs), mods directory should include mods (jar files), and the config directory should contain your config files. You can grab mods and config from that zip you uploaded and add the bin directory with the appropriate forge jar from here (use the "show all downloads" button and grab the needed version of the universal jar). The bin directory in your zip is good but very bloated, you need modpack.jar only. Including options.txt in there is not a good idea because any settings users will change in their modpack will get lost when updating. Including servers.dat in there is not a good idea because any servers users will add in their modpack will get lost when updating. TL;DR drop that subdirectory and all the junk Edit: I almost forgot. Upload the server package also to verify your problems with joining the game. Right now it's not added to the modpack page.
  24. Are you sure it's not your pc or internet connection? Post launcher logs from .technic/logs/ Upload the latest file to pastebin.com
  25. A rar file? in a platform that supports only zip files? Really? Also my other two questions were totally ignored. Fix your modpack file and we can continue.
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