Jump to content

GreenWolf13

Members
  • Posts

    1510
  • Joined

  • Last visited

Everything posted by GreenWolf13

  1. Technically, Forge is a library, and not an API.
  2. Go into the Launcher and open the options menu, and select "clear cache". That should fix it.
  3. TODO: Stop making TODO lists.

    1. spartanyanni

      spartanyanni

      Then how would you remember to make todo lists?

  4. Another cool mod is PowerCraft: http://www.minecraftforum.net/topic/842589-147-power-craft-factory-mod/ This mod is pretty amazing, and I use it in place of RedPower logic gates.
  5. Quick update: The next patch will be removing several of the amulets and merging their functionality into the Alchemist Catalyst. Also going to reduce the cost of the recipes, as 8 diamonds for the ability to turn water into ice is a bit much. If any of you are working on textures, here's the items I need textured: Alchemist Catalyst Low Essence High Essence Mithril Ingot Adamant Ingot Amulet of Burning Amulet of Freezing Amulet of Ender Cloth Also gonna try to get the Wizard Pouch implemented, as well as sorting out some internal code cleanup. In short, lots of cool stuff is coming.
  6. Dafuq? i can't be the only one who doesn't understand this. Right?
  7. You think I didn't think of this? Cobblestone cannot be turned into essence. Neither can any other renewable resource. If you have NEI installed, you can go look at the uses for the Alchemist Catalyst. That will tell you all the items that can be turned into essence. Also remember that each of these amulets costs between 8 and 16 diamonds to make. If there's enough demand to make power items require fuel, I'll add a config option for it.
  8. New feature I'm considering adding in the next patch: The ability to break down tools and armor into their basic components using the Amulet of Decay.
  9. MageCraft is currently in Alpha, and very much a work in progress, so expect this documentation to change quite a bit. Currently, only the Alchemy system is implemented, but I am planning on adding a mana based spellcasting system as well. Also note that there aren't any textures for items yet, but I plan to add them in the next patch. In the current version (0.2.1d) you'll find the basics of the Alchemy system. More advanced Alchemy, power items, and more functionality for existing items is planned. Crafting Recipes and Design Documents can be found here: http://pastebin.com/SaYrpWyJ and here: http://pastebin.com/h3NQLKfH Installation is standard, simply install Forge and drop MageCraft in the mods folder. Version 0.2.1d is compatible with both Minecraft 1.4.6 and Minecraft 1.4.7. Note that items ids 26200 through 26210 are the defaults used for this mod, although they can be configured. If you find a bug, or think I missed an Essence recipe, let me known. Bug reports should include an error log and a description of the problem. Download Version 0.2.1d: http://bit.ly/15GsJf3 If you need to contact me for any reason, you can send me a PM on the forum. I also can be found in #GreenWolf13sMods on SynIRC.
  10. Ironically, there are probably people who have played MageCraft more than I have at this point. Hope you all enjoy it.

  11. That pun was terrible, and you know it. You should feel ashamed.
  12. So not only are we literally worse than stalin, we're also douchebags. I can live with that.
  13. I'm sure it would be possible to disable rendering of the nametag. Vanilla invisibilty potions already do it, so it's just a matter of doing it without turning the player invisible.
  14. Courtesy of Xkcd: (the last one was cropped from this comic: )
  15. Because I'm a wizard. Valkon also drew this one.
  16. Ahem. Unique? Not for long my friend, not for long.
  17. What thread is the new status thing from?

    1. Show previous comments  2 more
    2. Jay?

      Jay?

      Jorcer gets an energon candy.

    3. Jay?

      Jay?

      in case anyone was wondering, here's the scene. http://www.youtube.com/watch?v=CzE2BoNW6bc

    4. Jorcer

      Jorcer

      I am surprised I still remember that... It has been years since I watched that movie.

  18. I agree with this sentiment. Even though the solar panels that work at night aren't from GregTech. I'm pretty sure they're from advanced solars.
  19. You do realize the development builds are for testing, right? There's a conflicting recipe between the two mods, and they are only both included for testing purposes, to see which one people like more. After that, one of them will be removed,
  20. Except in real life, machine don't explode when they get a tiny bit of water on them. Hell, they don't explode when they get large amounts of water on them. They also don't send massive high voltage surges through wires when they explode.
  21. Hey asshole, listen up, cause I'm gonna tell you something. I'm a modder, and I support technic. And guess what? They support me and respect me, which is more than FTB has done.

×
×
  • Create New...