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NightKev

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Everything posted by NightKev

  1. Aether is the best mod ever.
  2. Really that's one of the only good things to come out of 1.3 for anyone... unless you like vanilla Minecraft, in which case it doesn't even matter that much. I suppose it's good for us, at least, that they don't care about anyone who plays their game without mods anymore.
  3. The mod api isn't even coming in 1.3, in any form, so it's just like any other Minecraft update since the beginning of Technic.
  4. Is the joke supposed to be that you're not being funny? That's a bit too meta.
  5. The Thaumcraft generator can create EU and Blutricity, and I think Buildcraft MJs too.
  6. I recall her saying somewhere that she's going to change her emeralds into some other green gem (I forget which one specifically though) and leave the vanilla emeralds alone.
  7. You should probably talk to the mods, there's a bug where if you were Kellered from before the forum migration you're stuck that way permanently until a mod or admin fixes it. Not sure what you mean by 'the "old" way'.
  8. Actually it was SpaceToad (Buildcraft), not CovertJaguar (Railcraft, Forge).
  9. The truly sad thing is that this is more toward the norm rather than rare and frowned upon.
  10. Well, if it's just a private server for a few friends, you can just give them the updated client jar/etc. As long as you're not posting it publicly on the internet somewhere, I don't think it's a problem.
  11. And if that doesn't work, give up and hire the community to do it for you.
  12. All of the posts are his. Twice. But only 8 million of them.
  13. Holy shit, they actually have 2 million subs... that's 1/3 of the total Minecraft (paid) userbase, too!
  14. I wouldn't recommend watching Yogscast if you're looking for useful information about the mods, they're mostly ignorant of the mods and how they work, possibly intentionally for comedic value; they're entertaining, but you're not going to learn much. Direwolf20 is definitely a good place to go if you want information, he goes very in-depth with his explanations of the mods he uses.
  15. Is Wireless Redstone CBE available for use? I haven't used Technic/Tekkit for a long time so I don't know the current full mod lineup. If so, you could use that to vastly reduce redwire space requirements if it gets too complicated.
  16. Well, using 16 overclockers is actually faster than using a rotary macerator, though obviously it uses more EU (but once you've gotten, say, a MV Solar Array connected to an MFE connected to the macerator, it'll run indefinitely with no maintenance).
  17. "Lever" has no inherent size definition. Also, switches are levers.
  18. Actually I think 1GB is the recommended (and default) RAM alloc for Technic; iirc it was something like >2GB and Java starts getting screwy. How long is it before things start to slow down? Does it run fine for half an hour and then start getting bad? Is it slow from the start?
  19. Supposedly, at one point there were eggs for every entity, such as boats/etc, so I assume the spawn eggs were actually generated rather than hard coded in (like mob spawners?)... at least at first, anyway; I don't know about now, who knows how they might have "fixed" the problem (apparently using boat spawn eggs caused crashes, for one). Note that this is all third-hand information so take it with a grain of salt, but it might still be possible to get any kind of spawn egg via perhaps NBT editing, if they exist of course.
  20. You can "like" profile posts, that's where that number comes from.
  21. No, FML just flat-out replaces Modloader, you still put jar mods in the minecraft.jar. You're thinking of chicken_bones' modloader replacement which is unfortunately nowhere near finished, it seems.
  22. It's not removed, learn to read; stop using dev builds and expecting them to be perfect.
  23. Well, it's SOME kind of mine, but gold certainly isn't what's coming out of there...
  24. Forge making modloader obsolete doesn't affect Technic at all other than there being one less zip file to cart around.
  25. Except that's not weird, because that's how the ads work: they read the page content and generate ads similar in nature.
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