Recommended Posts

I know its not as important as some of the other posts in this thread, so i completely understand if this isn't responded to anytime soon. Though I have never really gotten too far into Aotbt and I feel like other experienced players could give me a few tips and maybe just a little info on the important mods. If this thread is successful, it wont be just to help me, it could help all new beginner players. Anyways, thanks to anyone who comments below to help.

 

Ill also try my best to add any of the helpful info and their respectable owners into the thread so people don't have to scroll through all of the comments to find what they need.

 

~The most generalist generally general advice~

 

"Since you are aiming in a very general direction it is hard to come by with something more precise then general advice ;)
 
But basicly things that one should tackle first after having a save hide out and a sufficient food supply are:
- Advanced Weaponary (Tinkers Constructs)
- Energy Generation (Thermal Expansion)
- Body Modification (Advanced Genetics)
- An automated Storage System (Project Red Transportation)
 
From there on it pretty much depends on personal tastes. You could go the automation and machinery route ... be creative as hell ... get into witchery or just explore. Depending on your taste a different subset of Mods from the pack will be interesting for you.
 
In general I would have a look at some of the guys from the original server and their series, which are just perfect introductions to various topics."
-BrowserXL

 

 

Cant find what you came here to look for? Use the wiki!

http://www.attackofthebteamwiki.com/wiki/Main_Page

Edited by Zoeymeow

Share this post


Link to post
Share on other sites

Since you are aiming in a very general direction it is hard to come by with something more precise then general advice ;)

 

But basicly things that one should tackle first after having a save hide out and a sufficient food supply are:

- Advanced Weaponary (Tinkers Constructs)

- Energy Generation (Thermal Expansion)

- Body Modification (Advanced Genetics)

- An automated Storage System (Project Red Transportation)

 

From there on it pretty much depends on personal tastes. You could go the automation and machinery route ... be creative as hell ... get into witchery or just explore. Depending on your taste a different subset of Mods from the pack will be interesting for you.

 

In general I would have a look at some of the guys from the original server and their series, which are just perfect introductions to various topics.

You could also watch my tutorials, but I guess it wouldn't make much sense, since I will be talking german all the time ;)

 

I would recommend:
Building (Keralis) -

Edited by BrowserXL

Share this post


Link to post
Share on other sites

Yeah, if you don't break any rules or act dumb, you're cool people. We like cool people and we like helping cool people.

Keralis is a good builder, but I think he focuses on contemporary building styles.

BdoubleO100 (sorry, no links. Mobile phone, y'see?) is more alround. Some great medieval/fantasy inspiration and also contemporary.

EDIT: another idea is to look at LEGO models. There are some really good models out there (Architecture series) that can give you some great building inspiration.

Edited by Melfice

Share this post


Link to post
Share on other sites

It depends. Keralis did a wonderful rustic/medieval series with some awesome buildings. Some of them have been the inspiration for my AOTBT builds. In AOTBT he worked with different styles from contemporary to futuristic and his haunted witch house is a great example of victorian architecture ... even though it will be a pain in the butt with all those microblocks *G*

 

Let me help you out Melfice. This is BDubs AOTBT series:

Edited by BrowserXL

Share this post


Link to post
Share on other sites

Of course if your after direct education on the mods in the pack, rather than watching someone play for hours you could check out my thread that covers I think 16 of the mods from the pack and I will expand on it further when I find time of course pretty much all my tutorials can easily be found on the wiki also.

'?do=embed' frameborder='0' data-embedContent>>

Edited by IDED

Share this post


Link to post
Share on other sites

Of course if your after direct education on the mods in the pack, rather than watching someone play for hours you could check out my thread that covers I think 16 of the mods from the pack and I will expand on it further when I find time of course pretty much all my tutorials can easily be found on the wiki also.

'?do=embed' frameborder='0' data-embedContent>>

 

^^^has some great tutorials and had also started an LP series on ATOB. 

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Similar Content

    • By PrussianSM
      Here is the error log:
      [B#402] 2019/03/17 17:12:57 [INFO]  A detailed walkthrough of the error, its code path and all known details is as follows:
      [B#402] 2019/03/17 17:12:57 [INFO]  ---------------------------------------------------------------------------------------
      [B#402] 2019/03/17 17:12:57 [INFO]  
      [B#402] 2019/03/17 17:12:57 [INFO]  -- Head --
      [B#402] 2019/03/17 17:12:57 [INFO]  Thread: Client thread
      [B#402] 2019/03/17 17:12:57 [INFO]  Stacktrace:
      [B#402] 2019/03/17 17:12:57 [INFO]      at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
      [B#402] 2019/03/17 17:12:57 [INFO]      at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
      [B#402] 2019/03/17 17:12:57 [INFO]      at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
      [B#402] 2019/03/17 17:12:57 [INFO]      at org.lwjgl.opengl.Display.createWindow(Display.java:306)
      [B#402] 2019/03/17 17:12:57 [INFO]      at org.lwjgl.opengl.Display.create(Display.java:848)
      [B#402] 2019/03/17 17:12:57 [INFO]      at org.lwjgl.opengl.Display.create(Display.java:757)
      [B#402] 2019/03/17 17:12:57 [INFO]      at org.lwjgl.opengl.Display.create(Display.java:739)
      [B#402] 2019/03/17 17:12:57 [INFO]      at net.minecraft.client.Minecraft.func_175609_am(Minecraft.java:645)
      [B#402] 2019/03/17 17:12:57 [INFO]      at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:458)
      [B#402] 2019/03/17 17:12:57 [INFO]  
      [B#402] 2019/03/17 17:12:57 [INFO]  -- Initialization --
      [B#402] 2019/03/17 17:12:57 [INFO]  Details:
      [B#402] 2019/03/17 17:12:57 [INFO]  Stacktrace:
      [B#402] 2019/03/17 17:12:57 [INFO]      at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378)
      [B#402] 2019/03/17 17:12:57 [INFO]      at net.minecraft.client.main.Main.main(SourceFile:123)
      [B#402] 2019/03/17 17:12:57 [INFO]      at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
      [B#402] 2019/03/17 17:12:57 [INFO]      at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
      [B#402] 2019/03/17 17:12:57 [INFO]      at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
      [B#402] 2019/03/17 17:12:57 [INFO]      at java.lang.reflect.Method.invoke(Unknown Source)
      [B#402] 2019/03/17 17:12:57 [INFO]      at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
      [B#402] 2019/03/17 17:12:57 [INFO]      at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
      [B#402] 2019/03/17 17:12:57 [INFO]  
      [B#402] 2019/03/17 17:12:57 [INFO]  -- System Details --
      [B#402] 2019/03/17 17:12:57 [INFO]  Details:
      [B#402] 2019/03/17 17:12:57 [INFO]      Minecraft Version: 1.12.2
      [B#402] 2019/03/17 17:12:57 [INFO]      Operating System: Windows 10 (amd64) version 10.0
      [B#402] 2019/03/17 17:12:57 [INFO]      Java Version: 1.8.0_201, Oracle Corporation
      [B#402] 2019/03/17 17:12:57 [INFO]      Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
      [B#402] 2019/03/17 17:12:57 [INFO]      Memory: 2664855160 bytes (2541 MB) / 3087007744 bytes (2944 MB) up to 3087007744 bytes (2944 MB)
      [B#402] 2019/03/17 17:12:57 [INFO]      JVM Flags: 3 total; -Xms3072m -Xmx3072m -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump
      [B#402] 2019/03/17 17:12:57 [INFO]      IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
      [B#402] 2019/03/17 17:12:57 [INFO]      FML: 
      [B#402] 2019/03/17 17:12:57 [INFO]      Loaded coremods (and transformers): 
      [B#402] 2019/03/17 17:12:57 [INFO]      Launched Version: 1.12.2-forge1.12.2-14.23.5.2810
      [B#402] 2019/03/17 17:12:57 [INFO]      LWJGL: 2.9.4
      [B#402] 2019/03/17 17:12:57 [INFO]      OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
      [B#402] 2019/03/17 17:12:57 [INFO]      GL Caps: 
      [B#402] 2019/03/17 17:12:57 [INFO]      Using VBOs: Yes
      [B#402] 2019/03/17 17:12:57 [INFO]      Is Modded: Definitely; Client brand changed to 'fml,forge'
      [B#402] 2019/03/17 17:12:57 [INFO]      Type: Client (map_client.txt)
      [B#402] 2019/03/17 17:12:57 [INFO]      Resource Packs: 
      [B#402] 2019/03/17 17:12:57 [INFO]      Current Language: ~~ERROR~~ NullPointerException: null
      [B#402] 2019/03/17 17:12:57 [INFO]      Profiler Position: N/A (disabled)
      [B#402] 2019/03/17 17:12:57 [INFO]      CPU: <unknown>
      [B#402] 2019/03/17 17:12:57 [INFO]  [17:12:57] [Client thread/INFO] [STDOUT]: [net.minecraft.init.Bootstrap:func_179870_a:553]: #@[email protected]# Game crashed! Crash report saved to: #@[email protected]# C:\Users\Administrator\AppData\Roaming\.technic\modpacks\1121-millenaire\crash-reports\crash-2019-03-17_17.12.57-client.txt
      [B#402] 2019/03/17 17:13:13 [INFO] Attempting to open C:\Users\Administrator\AppData\Roaming\.technic\logs
      [B#402] 2019/03/17 17:13:13 [INFO] Using file:/C:/Users/Administrator/AppData/Roaming/.technic/logs/
      [B#402] 2019/03/17 17:13:13 [INFO] Intermediary path file:///C:/Users/Administrator/AppData/Roaming/.technic/logs/
      I also have the latest x64 Java
    • By StarZ563
      This makes me salty https://pastebin.com/dsARRYtN
    • By StarZ563
      Why won't this Badmobs config work? https://pastebin.com/WfTJTm4z
    • By RobloxIsDead
      Read the title.
       I think it may have something to do with this line:
      liblwjgl64.so: failed to map segment from shared object   2019-03-01-2.log
    • By Aztu
      This is the issue im getting, it just stops on an random part always on the ModelManager phase, not loading, this happens when loading random blocks, happened before on knightmetal block, and iron ladder from the twilight forest mod.
      Modpack link: https://www.technicpack.net/modpack/magic-tech-and-other-stuff.1386871