Sovietcheese Posted August 2, 2012 Posted August 2, 2012 No it was removed because the creatour didn't give consent to include it in tekkit so he made it incompatable. Apparently it is now compatable. (Source, The creatour of the mod on minecraft forums.)
Makotech222 Posted August 2, 2012 Posted August 2, 2012 Is there any way to get forestry to work on tekkit for personal use? I tried just putting it in my mod folders but it wouldn't start :P
Lothos Posted August 2, 2012 Posted August 2, 2012 Is there any way to get forestry to work on tekkit for personal use? I tried just putting it in my mod folders but it wouldn't start for tekkit it would need to be on the server as well. try their subforum.
danidas Posted August 2, 2012 Posted August 2, 2012 You need to add the correct bukkit port of forestry on the server and client version that goes with the bukkit port for each client. Not to mention they all need to be configured correctly to work well together.
jagged203 Posted August 2, 2012 Posted August 2, 2012 He'll release the creepers, and the bees, and the creepers with bees in their mouths so when they hiss as you they shoot bees at you! Oh gawd not the bees! Will the electric engine that forestry added be put back in? I loved that, and the ones in now don't run directly off of generators. Minor thing, but it was still handy.
The Merchant of Menace Posted August 2, 2012 Posted August 2, 2012 The current build of Technic has electric engines that run directly from Generators.
Thefatpotatoe Posted August 3, 2012 Posted August 3, 2012 Can someone help me with installing forestry to technic 7.2 when i install it it decides to update automaticly and delete it again
Makotech222 Posted August 3, 2012 Posted August 3, 2012 Does Tekkit have the electric engines? Can't seem to find em :P
Xylord Posted August 3, 2012 Posted August 3, 2012 Does Tekkit have the electric engines? Can't seem to find em It has the power converter mod. It does the same thing, you're searching for the Energy Link.
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