Modernization Posted March 12, 2016 Posted March 12, 2016 I am currently trying to make my own modpack. I did this successfully (you can download it now and stuff), but when I tried to make a server all the tutorials uselessly said "remove server side mods, things like dmg indicators and minimaps". That's great, but I don't know which of my mods are server side mods. Instead of testing every mod one by one, can someone please tell me out all these mods which ones I put in the "Mods" folder in my custom modpacks server folder? https://dl.dropboxusercontent.com/u/429117797/sdssd.PNG Sorry idk if this is the right place to put this Quote
Moderators AetherPirate Posted March 12, 2016 Moderators Posted March 12, 2016 (edited) Haven't downloaded modpack yet, but a couple things jump out: 1) Mapwriter is client-side only, and you have the wrong version, your pack is 1.7.10, that one is for 1.8.9 2) Flans content packs don't go in /mods. They go in a Flans folder at the root.  Edited March 12, 2016 by AetherPirate Quote
Discord Moderator plowmanplow Posted March 12, 2016 Discord Moderator Posted March 12, 2016 (edited) Almost all mods that are client only clearly state that information in the posts/threads/curseforge pages/etc. Here are a few points that typically indicate a client only mod: If the mod only displays information in a HUD (Heads Up Display/On Screen Display) such as armor durability, debuffs, target info, minimaps, etc. then it is likely a client only mod. If the mod only changes the way the world is displayed, but not the data that is sent to the server or seen by other players, such as mob dismemberment, shaders, etc., then it is likely a client only mod. If the mod only changes the way the graphics are rendered on your client, such as Dynamic Lights, colored lighting, optimizations like OptiFine or FPS Tweaks, etc., then it is likely a client only mod. If you are getting errors in your server log where a mod is being injected that talk about "world" or "client" or "GUI/display", then it is likely a client only mod. Edited March 12, 2016 by plowmanplow Quote
Modernization Posted March 13, 2016 Author Posted March 13, 2016 Ok I need help with 2 things. 1. can someone tell me how to set up flans? I don't know what you mean by folder and that stuff.... 2. can someone send me a list of the server side mods please out of the ones I sent the screen shot of? Not HOW to find out which ones are server side. I need a list of mods from my list that are server side (not how find out if they are server side) Quote
Discord Moderator plowmanplow Posted March 13, 2016 Discord Moderator Posted March 13, 2016 (edited) So, you would like us to give you fish instead of teaching you how to fish? If you can't be bothered to perform the most straight forward of actions in order to get your own pack working I'm not sure we can help you. Flan's Mod is set up in this manner: The Flan's Mod JAR file goes in /mods/ in your modpack archive. The Flan's weapon packs go in /Flan/ in your modpack archive. Edit: From the looks of that image you provided, you have some work to do before attempting to make a server. There are outdated mods, mods with odd (not-from-authors) names, etc. The first step in making a server is fully debugging the client modpack. Always provide the client pack API URL or a link to the pack's platform page when requesting custom modpack assistance (even if it's for a server on that pack). Edited March 13, 2016 by plowmanplow Quote
Modernization Posted March 13, 2016 Author Posted March 13, 2016 Heres my modpack http://www.technicpack.net/modpack/modernization-pack.821021 can you help me find out how to set up flans? I don't know what you mean by flans in the modpack archive.... theres no folder called flans. Quote
Discord Moderator plowmanplow Posted March 13, 2016 Discord Moderator Posted March 13, 2016 1 hour ago, Modernization said: .... theres no folder called flans. Correct. Just like you have to make the "bin", "config", and "mods" folders, if you intend to use Flan's you also have to make a "Flan" folder in the same location. It is that folder into which you place your weapons packs. Quote
Modernization Posted March 13, 2016 Author Posted March 13, 2016 Awesome thanks I fixed that. Can you help me with the server side mods now? I need to know which ones don't go in the mods folder. Quote
Discord Moderator plowmanplow Posted March 14, 2016 Discord Moderator Posted March 14, 2016 Client: The file "/mods/_CodeChickenLib-1.7.10-1.1.1.93-universal.jar" should be removed. Why do you have the CoFH config folder (cofh) inside the /mods/ folder. This belongs in the /config/ folder. BetterBuildersWands looks like a Forge/MC 1.8.9 mod. You need the 1.7.10 version. Your Camping mod is not from a legitimate source. As is common when you don't get it directly from the author's preferred distribution channels, you have an ancient version of this mod. You have the Camping mod, but not the required dependency mod RikMuldsCore Your BuildCraft mod is out of date. You should be using the "Latest" versions of ChickenBones mods, not the "recommended" versions. Your Flan's mod is out of date and not compatible with the weapon pack versions you have. Your Hats mod is not from a legitimate source. Your iChunUtil mod is not from a legitimate source. Your Modular Powersuits mod is not from a legitimate source. You have MapWriter for Forge/MC 1.8.9. You need the 1.7.10 version. Your IvToolkit mod is not from a legitimate source. Your Not Enough Items mod is not from a legitimate source. Your Numina mod is not from a legitimate source. You have a lot of work to do before you are ready to consider building a server. Quote
Discord Moderator plowmanplow Posted March 17, 2016 Discord Moderator Posted March 17, 2016 ChickenBones' Mods Quote
Modernization Posted March 17, 2016 Author Posted March 17, 2016 (edited) While I'm doing all that- Do you know about when you load up the modpack / game it shows u the forge loading screen with the hammer in the corner and the 2 bars in the middle that show the progress? Do you know how to change this? I think its related to mojang.png or something Edited March 17, 2016 by Modernization Quote
Discord Moderator plowmanplow Posted March 17, 2016 Discord Moderator Posted March 17, 2016 I'm aware that it's possible, but I've never bothered to figure out how (no interest). Quote
Modernization Posted March 22, 2016 Author Posted March 22, 2016 Ok I think I fixed all those things but in the process I added a couple things- can you double check and see if I installed this new stuff correctly Here's all my files This is the whole modpack folder broken down- ignore the zipped modpack.jar Quote
Discord Moderator plowmanplow Posted March 23, 2016 Discord Moderator Posted March 23, 2016 You have multiple mods from illegitimate sources. Any mod named in the format of "ModName-Mod-1.7.10.jar" or "Mod-Name-1.7.10.jar" is almost surely from a sketchy content stealing site. Quote
Modernization Posted March 23, 2016 Author Posted March 23, 2016 Ok ill double check all of those, but after that am I able to start making a server? Also... Whenever anyone in my modpack places a flans vehicle, the game crashes. How do I fix this? Quote
Discord Moderator plowmanplow Posted March 24, 2016 Discord Moderator Posted March 24, 2016 18 hours ago, Modernization said: Also... Whenever anyone in my modpack places a flans vehicle, the game crashes. How do I fix this? Then no, you are not ready to start making a server. You will need to provide client crash reports in a pastebin in order to narrow down what's going on. Quote
Modernization Posted March 24, 2016 Author Posted March 24, 2016 I don't know what paste bin is... I attached the file... Is that what you meant? Â Â Â crash-2016-03-24_15.45.18-server.txt Quote
Discord Moderator plowmanplow Posted March 24, 2016 Discord Moderator Posted March 24, 2016 You must use a pastebin service because attachments don't work. Quote
Modernization Posted March 24, 2016 Author Posted March 24, 2016 Can I make a dropbox? https://dl.dropboxusercontent.com/u/429117797/crash-2016-03-24_15.45.18-server.txt Quote
Discord Moderator plowmanplow Posted March 25, 2016 Discord Moderator Posted March 25, 2016 Both of the Flan's weapon packs you have included require the Simple Parts Pack. Quote
Modernization Posted March 25, 2016 Author Posted March 25, 2016 Ok now I have this error- I'm trying to install the galaxy space add on that give syou tier 4-9 rockets for galacticraft but it gives me this error https://dl.dropboxusercontent.com/u/429117797/crash-2016-03-25_16.44.44-client.txt this is where I got the add-on http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2412548-1-7-10-galaxy-space-addon-for-galacticraft-3 Quote
JaariAtmc Posted March 25, 2016 Posted March 25, 2016 1 hour ago, Modernization said: Ok now I have this error- I'm trying to install the galaxy space add on that give syou tier 4-9 rockets for galacticraft but it gives me this error https://dl.dropboxusercontent.com/u/429117797/crash-2016-03-25_16.44.44-client.txt this is where I got the add-on http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2412548-1-7-10-galaxy-space-addon-for-galacticraft-3 " Minimum build GalactiCraft3: 1.7-3.0.12.446" "GalacticraftCore{3.0.12} [Galacticraft Core] (GalacticraftCore-1.7-3.0.12.375.jar)" Quote
Modernization Posted March 27, 2016 Author Posted March 27, 2016 Now everyone who downloads the pack has this error- https://dl.dropboxusercontent.com/u/429117797/crash-2016-03-27_15.50.52-server.txt when you get into a tier 4-9 rocket you crash (i got the galactic craft 3 add on) Quote
Discord Moderator plowmanplow Posted March 27, 2016 Discord Moderator Posted March 27, 2016 You'll need to take that up with the mod author. Quote
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