JaariAtmc Posted March 28, 2016 Posted March 28, 2016 Well Jake, As Plowman has said, as well as what you could've easily found on Google, you either need to talk to the moddev of GalaxySpace, or you need to change your configs (and make sure client and serverside is the same). Then again, why listen to me? Thought you had such a great team to fix this for you. (For anyone wondering, there's a bit of friction between me and "Modernization".) Quote
Discord Moderator plowmanplow Posted March 28, 2016 Discord Moderator Posted March 28, 2016 You may have better luck ditching GalaxySpace and using More Planets. Quote
Modernization Posted March 28, 2016 Author Posted March 28, 2016 Ok so I guess now im ready to make my server? Here's the updated modpack can you tell me whats wrong with it Quote
JaariAtmc Posted March 28, 2016 Posted March 28, 2016 21 minutes ago, Modernization said: Ok so I guess now im ready to make my server? Here's the updated modpack can you tell me whats wrong with it On 13-3-2016 at 1:15 AM, plowmanplow said: Client: The file "/mods/_CodeChickenLib-1.7.10-1.1.1.93-universal.jar" should be removed. Why do you have the CoFH config folder (cofh) inside the /mods/ folder. This belongs in the /config/ folder. BetterBuildersWands looks like a Forge/MC 1.8.9 mod. You need the 1.7.10 version. Your Camping mod is not from a legitimate source. As is common when you don't get it directly from the author's preferred distribution channels, you have an ancient version of this mod. You have the Camping mod, but not the required dependency mod RikMuldsCore Your BuildCraft mod is out of date. You should be using the "Latest" versions of ChickenBones mods, not the "recommended" versions. Your Flan's mod is out of date and not compatible with the weapon pack versions you have. Your Hats mod is not from a legitimate source. Your iChunUtil mod is not from a legitimate source. Your Modular Powersuits mod is not from a legitimate source. You have MapWriter for Forge/MC 1.8.9. You need the 1.7.10 version. Your IvToolkit mod is not from a legitimate source. Your Not Enough Items mod is not from a legitimate source. Your Numina mod is not from a legitimate source. You have a lot of work to do before you are ready to consider building a server. Besides that, you are not listening, but we already know that you don't do that. Quote
Discord Moderator plowmanplow Posted March 28, 2016 Discord Moderator Posted March 28, 2016 @Modernization: As previously stated, you are not following instructions. Until you make the recommended changes already submitted we will be unable to assist you. Quote
Modernization Posted March 29, 2016 Author Posted March 29, 2016 I did all those things but when I launch the modpack it just crashes before it even starts the forge loading screen so i cant get a crash report heres the new modpack Quote
Discord Moderator plowmanplow Posted March 29, 2016 Discord Moderator Posted March 29, 2016 Please stop posting screenshots of your folder listings. Always provide a download URL for the pack data you wish to have analyzed. Quote
JaariAtmc Posted March 29, 2016 Posted March 29, 2016 On 13-3-2016 at 1:15 AM, plowmanplow said: 2 hours ago, plowmanplow said: Please stop posting screenshots of your folder listings. Always provide a download URL for the pack data you wish to have analyzed. I did a bit of random searching, the case can be found here: http://api.technicpack.net/modpack/modernization-prereleases The main modpack can be found here: http://api.technicpack.net/modpack/modernization-pack Quote
Modernization Posted March 29, 2016 Author Posted March 29, 2016 sorry ill stop- but yes he got the modpack right- the non working version is under pre releases; the normal modernization pack has the latest working version. Do you know how to fix this problem? heres the bugged modpack http://www.technicpack.net/modpack/modernization-prereleases.823887 Quote
Discord Moderator plowmanplow Posted March 29, 2016 Discord Moderator Posted March 29, 2016 (edited) You should probably be using Forge 1614 since that's what most devs are targeting (if they are current). You have both the legitimate and illegitimate "Camping Mod" JAR files in your /mods/ folders. Your Flan's mod is out of date and not compatible with your weapons pack versions. You have both the 1.8.9 and 1.7.10 versions of MapWriter in your /mods/ folder. You have the Player API Core install ZIP instead of the actual mod in your /mods/ folder. Your Player API Core mod is fatally out of date. You have the Smart Moving install ZIP instead of the actual mod in your /mods/ folder. You have both the legitimate and illegitimate NotEnoughItems mods in your /mods/ folder. Your ChickenBones mods (NotEnoughItems, CodeChickenCore, etc.) are fatally out of date. You should be using the latest versions. This should also sound familiar. The /cofh/ folder in your pack belongs in /config/. (Familiar?) All of these issues were identified and resolved using: 1) Simply looking at the list of mods in the /mods/ folder. 2) Examining the /logs/fml-client-latest.log file. Edited March 29, 2016 by plowmanplow Quote
Modernization Posted March 29, 2016 Author Posted March 29, 2016 On 3/28/2016 at 11:10 AM, JaariAtmc said: Well Jake, As Plowman has said, as well as what you could've easily found on Google, you either need to talk to the moddev of GalaxySpace, or you need to change your configs (and make sure client and serverside is the same). Then again, why listen to me? Thought you had such a great team to fix this for you. (For anyone wondering, there's a bit of friction between me and "Modernization".) Jaari, I have no idea who you are or why theres "friction" between us, but im going to request you leave this forum before I report all your posts and your account to technic Quote
JaariAtmc Posted March 30, 2016 Posted March 30, 2016 11 hours ago, Modernization said: Jaari, I have no idea who you are or why theres "friction" between us, but im going to request you leave this forum before I report all your posts and your account to technic Report it for what exactly? Staying on topic while making small hints about the friction thing? Good luck reporting that. Try Munaus for example. Quote
Modernization Posted March 30, 2016 Author Posted March 30, 2016 (edited) JaariAtmc i have no idea who you are; Theres no friction between us, and i have never met you. Please stop posting here unless its something useful, because ik for a fact i can report your messages-im literally looking at the report option right now btw idk who tf munaus is Edited March 30, 2016 by Modernization Quote
EvilOwl Posted March 30, 2016 Posted March 30, 2016 1. Munaus is a moderator here 2. The report on this topic is invalid. There were no rules broken here. @JaariAtmc was the first person with the solid fact - the modpack url. 3. @Modernization listen to plowmanplow. 4. One more misuse of the report button and the reporting user gets a warning. Quote
Modernization Posted March 31, 2016 Author Posted March 31, 2016 Uh ok Plow can you look over my modpack one more time before i try to make a server? I did everything on the list heres the modpack url (you might need to update it) http://www.technicpack.net/modpack/modernization-pack.821021 Quote
Discord Moderator plowmanplow Posted April 1, 2016 Discord Moderator Posted April 1, 2016 Your pack still has that top level /cofh/ folder. This is not needed and should be removed (as previously stated). There is an odd error showing up in the fml-client-latest.log. Something in "cpw.mods.fml.client.SplashProgress:start". Doesn't seem fatal so I wouldn't lose too much sleep over it. Your mod configurations have multiple duplicate types of ores (copper, silver, etc.). Not fatal, but not ideal. Other than that you can probably start making a server at this point. Quote
Modernization Posted April 4, 2016 Author Posted April 4, 2016 whats "the top level mean" should i completely delete the cofh folder? Quote
Discord Moderator plowmanplow Posted April 5, 2016 Discord Moderator Posted April 5, 2016 "Top Level" means the root folder of the ZIP archive. Yes, you should remove the /cofh/ folder and all of its contents. Quote
Modernization Posted April 8, 2016 Author Posted April 8, 2016 Ok now can you pls tell me how to make a bukkit server (idc if its bukkit but i just need to put plugins in it) for my modpack cause i have no experience with custom modpack servers ( i do with normal ones) and there are no videos telling you how to make one with plugins Quote
Discord Moderator plowmanplow Posted April 8, 2016 Discord Moderator Posted April 8, 2016 Follow this guide: Creating A Server After you have Forge working, switch to Thermos Quote
Modernization Posted April 12, 2016 Author Posted April 12, 2016 Can you tell me which of the mods i have are server side? (Like the exact ones) pls Quote
Discord Moderator plowmanplow Posted April 12, 2016 Discord Moderator Posted April 12, 2016 Client Only Mods: SmartRender ZyinsHUD Mods which should work but are poorly coded and don't function in SMP: DiseaseCraft After removing these mods I was able to launch the server. Quote
Modernization Posted April 12, 2016 Author Posted April 12, 2016 Ok wait can you stay on cause i have an error and im putting it in now Ok this is the error i get when starting up the server Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.