Jump to content

Question

Posted (edited)

(BTW this came from the latest log from a Pixelmon mudpack I use)

 

[08:44:24] [main/INFO]: Setting user: dudical123
[08:44:26] [Client thread/INFO]: LWJGL Version: 2.9.1
[08:44:26] [Client thread/ERROR]: Couldn't set pixel format
org.lwjgl.LWJGLException: Pixel format not accelerated
 at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method) ~[lwjgl-2.9.1.jar:?]
 at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52) ~[lwjgl-2.9.1.jar:?]
 at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:252) ~[lwjgl-2.9.1.jar:?]
 at org.lwjgl.opengl.Display.createWindow(Display.java:306) ~[lwjgl-2.9.1.jar:?]
 at org.lwjgl.opengl.Display.create(Display.java:848) ~[lwjgl-2.9.1.jar:?]
 at org.lwjgl.opengl.Display.create(Display.java:757) ~[lwjgl-2.9.1.jar:?]
 at net.minecraftforge.client.ForgeHooksClient.createDisplay(ForgeHooksClient.java:327) ~[ForgeHooksClient.class:?]
 at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:432) [bao.class:?]
 at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878) [bao.class:?]
 at net.minecraft.client.main.Main.main(SourceFile:148) [Main.class:?]
 at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_101]
 at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_101]
 at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_101]
 at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_101]
 at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.11.jar:?]
 at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.11.jar:?]
 

Edited by Dudical

5 answers to this question

Recommended Posts

  • 0
Posted

that last link that JaariAtmc gave me worked, so thank you; but I also appreciate AetherPirate's help. I'm just so thankful that we have a community like this and that we have these amazing people who take time out of their day to help others, because without you guys I wouldn't be able to play the awesome modpacks technic has to offer. So I give you my greatest thanks! :D

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...