Kevazy Posted January 24, 2017 Posted January 24, 2017 Here's the crash report: http://pastebin.com/rQGDit8j
Moderators AetherPirate Posted January 24, 2017 Moderators Posted January 24, 2017 post your modpack api or dropbox link.
Kevazy Posted January 24, 2017 Author Posted January 24, 2017 (edited) 3 hours ago, AetherPirate said: post your modpack api or dropbox link. Do you mean a link to my modpack? I don't have one right now but I can make a dropbox link to it. Edited January 24, 2017 by Kevazy
Kevazy Posted January 24, 2017 Author Posted January 24, 2017 (edited) I am just trying to get it working right now, so I just have this mods folder in the .minecraft folder with forge 1.7.10 1614 https://www.dropbox.com/s/jljlf3v0ocx38vf/mods.zip?dl=0 Edited January 24, 2017 by Kevazy
Moderators AetherPirate Posted January 24, 2017 Moderators Posted January 24, 2017 (edited) could you zip all those up into a folder called modpack.zip and upload that? You will need to as some point anyway. Edited January 24, 2017 by AetherPirate
Kevazy Posted January 24, 2017 Author Posted January 24, 2017 Yeah sorry, my friend told me that so I am changing the link right now The link is now updated, you can now download the zip file
Moderators AetherPirate Posted January 24, 2017 Moderators Posted January 24, 2017 (edited) missing lambdlib missing bdlib missing gilded-games.util There are probably others, I stopped checking. Do not forget that many mods have dependencies. many of your mods are very old, for example your Galacticraft is about 2 years behind the current revision. It also looks like you didn't follow authors' instructions on many of the mods that are zip files. Read up on how Flans works -- the main flan jar goes Mods, and all the content packs go in a Flans folder at the root of the pack. Edited January 24, 2017 by AetherPirate
Kevazy Posted January 24, 2017 Author Posted January 24, 2017 (edited) oh okay, but how do I check what's missing, I don't have time to go through all of the 230 mods to check what I have to get, and I took the recommended version of Galacticraft Edited January 24, 2017 by Kevazy
Moderators AetherPirate Posted January 24, 2017 Moderators Posted January 24, 2017 (edited) https://micdoodle8.com/mods/galacticraft/downloads use the latest (474) you are running 375 Make the changes I listed and forge will tell you what is missing when you try and launch the pack. Launch Read error Fix rinse and repeat for all your missing dependencies. Edited January 24, 2017 by AetherPirate
Kevazy Posted January 24, 2017 Author Posted January 24, 2017 Alright, should I also get the latest Micdoodle8Core and Planets mod?
Kevazy Posted January 24, 2017 Author Posted January 24, 2017 Alright, I am getting all the core mods for all the other mods right now, thank you that you helped me fix the crash, I will say if it happens again.
Kevazy Posted January 24, 2017 Author Posted January 24, 2017 (edited) So, I think I have downloaded all the APIs and Core mods now, but now it freezes on this loading screen. And I really don't want to delete Decocraft since me and my friends love the mod. Should I try to restart the client or let it load? Edited January 24, 2017 by Kevazy
Kevazy Posted January 24, 2017 Author Posted January 24, 2017 Alright, so I restarted the client, same thing seems to be happening, it gets stuck/freezes and I need to force-shutdown it from the task manager, when I do this, it shows me a crash report, would you like to see it? Or should I google this problem? Never mind, it loads other mods now but really slow. Alright, I think I solved that problem by allocating more ram to the client.
Kevazy Posted January 24, 2017 Author Posted January 24, 2017 Now it says this in a crash report: EnderIO: Found the following problem(s) with your installation: * The RF API that is being used (1.7.10R1.3.1 from <unknown>) differes from that that is reported as being loaded (1.7.10R1.0.2 from SuperMassiveTech-MC1.7.10-0.4.0-beta-114.jar). And I don't want to remove the "SuperMassiveTech" mod nor the "Ender IO" mod
Moderators AetherPirate Posted January 24, 2017 Moderators Posted January 24, 2017 this error is not a problem, pastebin the whole log.
Kevazy Posted January 24, 2017 Author Posted January 24, 2017 23 minutes ago, AetherPirate said: this error is not a problem, pastebin the whole log. http://pastebin.com/c3c8ySVP
Moderators AetherPirate Posted January 24, 2017 Moderators Posted January 24, 2017 Did you change this mod's config? Description: xreliquary failed to initiate blocks. cpw.mods.fml.common.LoaderException: java.lang.RuntimeException: Invalid id 9704 - maximum id range exceeded.
Kevazy Posted January 24, 2017 Author Posted January 24, 2017 Umm.. no I didn't? I haven't changed any configs at all I am not even sure if I have "Xreliquary", I am sure that I have "Reliquary" but not the "X" version..
Kevazy Posted January 24, 2017 Author Posted January 24, 2017 So have you figured out how I fix this? I highly appreciate that you are helping me with this. AetherPirate 1
Moderators AetherPirate Posted January 25, 2017 Moderators Posted January 25, 2017 On the road. Will check later. Meanwhile go look at that config file.
Kevazy Posted January 25, 2017 Author Posted January 25, 2017 Alright. Xreliquary.cfg in the "config" folder is empty...
Moderators AetherPirate Posted January 25, 2017 Moderators Posted January 25, 2017 Could you zip your new mods and config folders upload them?
Kevazy Posted January 25, 2017 Author Posted January 25, 2017 Sure, give me about 5 minutes. https://www.dropbox.com/s/8dfb0bhoc9tn9o6/modpack.zip?dl=0 By the way, does it matter if the name of the flans folder is "Flan" or "flans"?
Moderators AetherPirate Posted January 25, 2017 Moderators Posted January 25, 2017 Take your time. It'll be a bit before I can get to a pc.
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