I am attempting to launch the modpack, but every time I try, it tells me that I need 64 bit stuff, which I have installed, and it says "this modpack requires 2 GB Ram" and thinks I only have 1. I have almost 8 GBs of ram available on my computer, why won't it work?
when i install a modpack and click play, all it dose is close launcher then minecraft appears in the taskbar takes a few seconds then switches to the name of the mod im trying to play (Legands) then dose nothing, wont let me click on it and when i hover over its just a blank white box.
I have tried a Couple of different things to get it to work but to no avail.
Reinstalled minecraft and launcher
Changed to 64bit java and set to 4GB ram
checked to see if my NVIDA was up to date
all help would be greatly appreciated.
link to my logs https://pastebin.com/rNEDnvKb
Since I haven't got any luck of finding a fix or someone mentioning this issue I'll place it down right here.
A few months ago I have noticed that whenever you're launching a Minecraft modpack from the Technic Launcher Minecraft suddenly hijacks all of the available RAM which causes to freeze the entire computer for 10 - 15 minutes before I'm able to terminate the process manually in Task Manager (Windows 10). Since I have 16GB of RAM in my pc I allocated 8GB of RAM to Minecraft (which should be enough for many modpacks) in the settings shown here below but no matter what is set in the Launcher Options seems to have any effect, it straight up ignores it all together.
I'm out of ideas and in desperate need for a solution because this issue makes every modpack I have (small or large) unplayable at this point.
So I just installed stoneblock and when I launched it it uses around 1 gb of ram it also warned me that it needed at least 2 gb or else it had performance problems, after a little while of loading it just closes but I have 16 gb of ram and no clue how i give the modpack more ram. I hope i can get an answer ASAP
Type of bug: Launcher bug. Reproduction rate: 10/10. Technic launcher keeps crashing on me when I'm in-game due to low memory. It also does lag a decent amount.
I use shaders and an x32 pixel resource pack. I have the same setup in vanilla Minecraft and it works fine there. Technic will still crash even without a resource pack and shader.
The issue in detail:
I can't allocate more than 1gb of memory in the java settings in the technic launcher. I have tried to go to advanced system settings in system and checking out the environment variables. I cannot find "_JAVA_OPTIONS" in there. I can find "C:\Program Files (x86)\Common Files\Oracle\Java\javapath" in the system variables but that's it when it comes to java. I just downloaded technic launcher again after a long time (around 2 years). It used to work fine and I used to be able to allocate way more ram (I believe I used 4GB back then). Technic launcher is updated. My draw distance within minecraft is set to 8.
OS and Java version:
I have an x64 bit operating system. I also have java downloaded for an x64 bit operating system. I have confirmed this by running vanilla Minecraft (not technic) and putting my view distance to far. According to this post https://goo.gl/bpK4qw , if I had x34 bit java installed it would just give me an error message but that does not happen with me. I have also made sure to download the x64 bit version of java and I have updated it.
ALL INFORMATION ABOUT COMPUTER SPECS + OS + LOGS + MC
System specs: https://imgur.com/a/ryE71LV
250gb SSD (60gb free space) + 2TB HDD (650gb free space) (I run technic from my HDD). 750W PSU. Windows and my graphics card driver is updated.
LOG: I tried pasting the log into paste.ubuntu and pastebin but the log is too large and my browser can't handle it (the file size is 25MB). I pasted quite a bit of the end of the log. Sorry but that's the best I can do here and hopefully, it will provide some information of importance: https://paste.ubuntu.com/p/ZFGmBvcqh2/