Illunex Posted February 4, 2013 Posted February 4, 2013 I am sorry. I thought it could be useful. I have never written any plugins or mods, so wasn't sure what would be of any use. I stripped out the log data from the original post so to not create some massive post. If you did that because of me, that's not what I meant. I'm pretty sure your log file was helpful, I was just talking about my issue, which was one line. I don't know anything about your issue, but then again, I didn't actually read the log... XD
CactusZac098 Posted February 4, 2013 Posted February 4, 2013 So I add mobhealth in to my plugins and I can't load up. I get a shutting down internal server error. I remove it and all is fine. Why would it be doing this? Using build 205. I updated to 212 and I have mobhealth working again, but it's showing up in the chat box 3 times each time I damage something.
hardballer251 Posted February 5, 2013 Posted February 5, 2013 ok now when players die on the server they are spawning on the the roof of the building not where i set spawn dose anyone on know how I could fix this
uzumi Posted February 5, 2013 Posted February 5, 2013 make a hole in the roof, this is a bukkit glitch that got fixed in late beta
Bloodmorphed Posted February 5, 2013 Posted February 5, 2013 "Backup" Doesn't seem to work, perhaps the plugin itself doesn't work at all, I've never used it before, so... http://dev.bukkit.org/server-mods/backup/ *IGNORE!* I've found quite the simple backup. "Simple Backup" Works without any problems. So it is quite good.
hardballer251 Posted February 5, 2013 Posted February 5, 2013 make a hole in the roof, this is a bukkit glitch that got fixed in late beta So there is no way to fix at all I really have to Make big hole in the roof that sucks
Krosscut Posted February 5, 2013 Posted February 5, 2013 Was wondering if anyone have perms working with items being banned as well? If so could you show me your perms? Thanks!
Rahmat Burhanudin Posted February 6, 2013 Posted February 6, 2013 why if i death, and i use /back, not to death point? plugin death control is not work? i use essentials
hardballer251 Posted February 6, 2013 Posted February 6, 2013 why if i death, and i use /back, not to death point? i use essentials tekkit lite it has alot of bugs i am trying to fix them but when i fix one something else pops up it is pissing me off
Rahmat Burhanudin Posted February 6, 2013 Posted February 6, 2013 tekkit lite it has alot of bugs i am trying to fix them but when i fix one something else pops up it is pissing me off nice... i know u hardwork. keep trying :D
Unriashol Posted February 6, 2013 Posted February 6, 2013 So people have been asking on many threads that is there a way to add bukkit plugins to tekkit lite that runs on forge only, well the answer is now yes. It's a very easy way that you can use to get a almost (not all plugins work yet) 100% bukkit support for the latest tekkit lite build (0.57). Updated as of 3.2.2013 Updated content: New links to some plugins NOTICE: -Most plugins work now after the latest builds, so i'm going to switch this to a plugin list of stuff that do not work! -The players of the server do not need to patch anything or download anything, only the server! -Multiverse works, but you can't create new worlds. Import works though. -I'm not a developer of BukkitForge, so I can't answer on any specific bukkitforge code stuff. -If you want to ask questions about the code or stuff like that, then ask KeepCalm who is the awesome developer of BukkitForge! To achieve the bukkit support you will have to do this: 1. First off you will need to download the tekkit lite 0.57 server 2. extract the whole file into your folder of choice 3. Download the latest bukkitforge (patches are being deployed almost everyday) 3.b If the link is down go to this page 4. Extract the jar file into coremods 5. Make a plugin folder in the tekkit lite folder 6. install any plugin you want 7. Start your server 8. Enjoy -------- READ: As of the latest bukkitforge versions, almost every plugin work! I will from now on list some plugins that are bugged/not working! These plugins do NOT work at the moment: (i will update the list after testing more plugins) Plugins that do NOT work almost at all: -PermissionsEX (chose plugin like Groupmanager or bpermissions instead) Work, but are bugged: -Multiverse (reported that /mvcreate doesn't work) Reported by others: -UltimateCommands (haven't tested myself) -LogBlock (haven't tested myself) -Lockette (haven't tested myself) -Creative Gates (haven't tested myself) -------- This method worked for me, so hopefully it will also help all of the other server owners who are having problems with implementing any plugins at all to their servers. I also want to thank the tekkit team for their awesome work on tekkit! Thanks to everyone who has been helping sort out the working and the non working plugins with me And specially thanks to KeepCalm for his awesome work! I am using an map plugin called Dynmap ! It doesnt seem to load ! has anybody got this problem also ?
jk9694 Posted February 7, 2013 Posted February 7, 2013 Same here, Dynmap is not working either with the latest build. 2013-02-06 23:56:08 [iNFO] [bukkitForge] Starting BukkitForge null-null(CB-Version: git-Bukkit-1.4.5-R1.0-b3000jnks (Really: BukkitForge for MC 1.4.7)). 2013-02-06 23:56:08 [iNFO] [bukkitForge] This server is running BukkitForge version git-Bukkit-1.4.5-R1.0-b3000jnks (Really: BukkitForge for MC 1.4.7) (Implementing API version 1.4.7-R0.1) 2013-02-06 23:56:08 [iNFO] [bukkitForge] Plugins are being loaded... 2013-02-06 23:56:08 [iNFO] [sTDOUT] Mapping loaded 2024 classes, 2184 fields, 3533 methods, flags 30 2013-02-06 23:56:08 [sEVERE] [Minecraft] [dynmap] Error finding net.minecraft.server packages 2013-02-06 23:56:08 [sEVERE] [Minecraft] [dynmap] Cannot find org.bukkit.craftbukkit.util.LongHashset 2013-02-06 23:56:08 [sEVERE] [bukkitForge] Could not load './plugins/dynmap.jar' in folder './plugins' org.bukkit.plugin.InvalidPluginException: java.lang.IllegalArgumentException: Error initializing dynmap - bukkit version incompatible! at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.java:204) at org.bukkit.plugin.SimplePluginManager.loadPlugin(SimplePluginManager.java:307) at org.bukkit.plugin.SimplePluginManager.loadPlugins(SimplePluginManager.java:232) at org.bukkit.craftbukkit.CraftServer.loadPlugins(CraftServer.java:808) at org.bukkit.craftbukkit.CraftServer.<init>(CraftServer.java:229) at keepcalm.mods.bukkit.asm.BukkitStarter.run(BukkitStarter.java:46) at java.lang.Thread.run(Thread.java:722) Caused by: java.lang.IllegalArgumentException: Error initializing dynmap - bukkit version incompatible! at org.dynmap.bukkit.BukkitVersionHelperGeneric.<init>(BukkitVersionHelperGeneric.java:114) at org.dynmap.bukkit.BukkitVersionHelperCB.<init>(BukkitVersionHelperCB.java:20) at org.dynmap.bukkit.BukkitVersionHelper.getHelper(BukkitVersionHelper.java:29) at org.dynmap.bukkit.DynmapPlugin.<init>(DynmapPlugin.java:115) at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:57) at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:45) at java.lang.reflect.Constructor.newInstance(Constructor.java:525) at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.java:200) ... 6 more 2013-02-06 23:56:08 [iNFO] [bukkitForge] Loading PostWorld plugins... 2013-02-06 23:56:08 [iNFO] [bukkitForge] Going to load perms file: permissions.yml 2013-02-06 23:56:08 [iNFO] [bukkitForge] Server permissions file permissions.yml is empty, ignoring it 2013-02-06 23:56:08 [iNFO] [bukkitForge] Loaded plugins:
DanteChaos Posted February 7, 2013 Posted February 7, 2013 There is also a Forge version of dynmap please try that one.
Becomplex114 Posted February 7, 2013 Posted February 7, 2013 Has anyone had a chance to test this with Runecraft? I can't seem to get it working, but i think i might just be doing something wrong.
jk9694 Posted February 10, 2013 Posted February 10, 2013 DantesChaos - If I use the forge version then I can get it up and running. However that bypasses the forge loader because you have to put it in the mods folder versus the plugins folder. With the forge version, maybe I am doing something wrong but I am not able to get dynmap-worldguard or residence working. No config folders or files are created. Thoughts?
zF4ll3nPr3d4t0r Posted February 10, 2013 Posted February 10, 2013 Does anyone know if there are any working Reserved Slots plugins, So far none have worked, I have tried VIPSlots, Reservations, and the essentials one
cd1207 Posted February 11, 2013 Posted February 11, 2013 Anyone know anything about this? 2013-02-11 00:32:29 [sEVERE] [ForgeModLoader] Detected leaking worlds in memory. There are 2 worlds that appear to be persisting. A mod is likely caching the world incorrectly 2013-02-11 00:32:29 [sEVERE] [ForgeModLoader] The world 1fe851f (main) has leaked. it worries me... :/
DanteChaos Posted February 11, 2013 Posted February 11, 2013 The dynmap issue no sorry, the dynmap extensions should be changed into their forgemod version acordingly.
Suolakeksi Posted February 12, 2013 Author Posted February 12, 2013 The latest version of essentials include a 100% bukkitforge support. Just checked the change-log and they mentioned that groupmanager now works fully with it. It still needs to be verified, but now all permission problems should be over as groupmanager works. Link to the build that works according to the essentials devs: http://dev.bukkit.org/server-mods/essentials/files/188-essentials-2-10-1/ Link to the download page where you can download the full essentials package: http://ci.ess3.net/viewLog.html?buildId=4923&tab=artifacts&buildTypeId=bt3 Hope this fixes all the current problems that some people are experiencing.
minchar Posted February 12, 2013 Posted February 12, 2013 With the newest version of BukkitForge (230) this plugin: http://dev.bukkit.org/server-mods/autotimeday/files/5-auto-timeday_v1-2-3/ has stopped working. It worked fine on version 149. Here is a pastebin of the FML log. http://pastebin.com/bYjmjuks
evanjwendell Posted February 13, 2013 Posted February 13, 2013 Seems as if voxelsniper works, but only within the players click range. Expected behaviour: Ability to make long range changes to landscape, buildings etc Experienced behaviour: Can only make changes within click range.
evanjwendell Posted February 13, 2013 Posted February 13, 2013 I have VoxelUpdate, and most of the plugins from the list of plugins it gives you seem to work. One that doesn't though is VoxelSniper - it just doesn't seem to load, in fact it doesn't even create a folder (Although I'm not sure if it actually does normally anyway). In case it helps, I've got the error message here: 2013-02-12 17:42:36 [iNFO] [bukkitForge] Plugins are being loaded... 2013-02-12 17:42:36 [iNFO] [sTDOUT] Mapping loaded 2024 classes, 2184 fields, 35 33 methods, flags 30 2013-02-12 17:42:36 [sEVERE] [bukkitForge] Could not load '.\plugins\VoxelSniper .jar' in folder '.\plugins' org.bukkit.plugin.InvalidPluginException: java.lang.NoClassDefFoundError: net/mi necraft/server/Entity at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.j ava:204) at org.bukkit.plugin.SimplePluginManager.loadPlugin(SimplePluginManager. java:307) at org.bukkit.plugin.SimplePluginManager.loadPlugins(SimplePluginManager .java:232) at org.bukkit.craftbukkit.CraftServer.loadPlugins(CraftServer.java:808) at org.bukkit.craftbukkit.CraftServer.<init>(CraftServer.java:229) at keepcalm.mods.bukkit.asm.BukkitStarter.run(BukkitStarter.java:46) at java.lang.Thread.run(Unknown Source) Caused by: java.lang.NoClassDefFoundError: net/minecraft/server/Entity at com.thevoxelbox.voxelsniper.VoxelSniper.<init>(VoxelSniper.java:49) at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source) at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Sou rce) at java.lang.reflect.Constructor.newInstance(Unknown Source) at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.j ava:200) ... 6 more Caused by: java.lang.ClassNotFoundException: net.minecraft.server.Entity at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader. java:180) at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader. java:175) at java.lang.ClassLoader.loadClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) It seems to think that VoxelSniper is out of date, but I get the feeling it would work fine but I'm just not noticing something that I'm doing wrong. Any Help would be appreciated.
Rahmat Burhanudin Posted February 14, 2013 Posted February 14, 2013 The latest version of essentials include a 100% bukkitforge support. Just checked the change-log and they mentioned that groupmanager now works fully with it. It still needs to be verified, but now all permission problems should be over as groupmanager works. Link to the build that works according to the essentials devs: http://dev.bukkit.org/server-mods/essentials/files/188-essentials-2-10-1/ Link to the download page where you can download the full essentials package: http://ci.ess3.net/viewLog.html?buildId=4923&tab=artifacts&buildTypeId=bt3 Hope this fixes all the current problems that some people are experiencing. still can't /back on death
Krosscut Posted February 14, 2013 Posted February 14, 2013 Anyone know a working protection plugin? Towny is broken. Griefprevention lags the server when used.
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