Cheap Shot Posted May 27, 2013 Posted May 27, 2013 Mekanism is now in Big Dig, and with it comes the first appearance of these little guys. I designed, modeled and textured the mod, and Aidancbrady coded it. They act as pets/mobile furnaces, crafting tables, anvils and chests. They come with a recharge pad to juice them up, which also charges other things you have as well. My dream mod a reality!
MoparGamer Posted May 27, 2013 Posted May 27, 2013 Kinda cool, But can we turn them into a labor force?
Calvariae Posted May 27, 2013 Posted May 27, 2013 Kinda cool, But can we turn them into a labor force? That's what turtles are for. And besides, the robots are too adorable - and their arms too short - to be able to do any real manual labor.
cerevox Posted May 27, 2013 Posted May 27, 2013 Do you ever get tired of being awesome? It just seems like you never get a break, just being awesome all the time.
Cheap Shot Posted May 27, 2013 Author Posted May 27, 2013 They've shipped with just basic features. Plans are to have modules that upgrade them later. Ideas include picking up fallen ores and such while mining, creeper alarm, etc. No combat though. They wouldn't be good at that. Do you ever get tired of being awesome? It just seems like you never get a break, just being awesome all the time. I work hard I play hard. Models and textures and design are fun for me. I imagine coding is also fun for Aidan but in my opinion the code is the real heavy lifting here.
Industrial Miner Posted May 27, 2013 Posted May 27, 2013 Shit on my processor, gotta love that. Just a bit more humanoid and I'll take 'em.
Lethosos Posted May 27, 2013 Posted May 27, 2013 The eyes... they're staring into my soul! @Industrial Miner : You could always reskin the Little Maids mod. But it might not work, as they spawn in the wild. (Odd, I know. Makes me wonder.)
Cheap Shot Posted May 28, 2013 Author Posted May 28, 2013 Shit on my processor, gotta love that. Just a bit more humanoid and I'll take 'em. I don't want to know why you want them "more humanoid" Stay away from these robots please.
Chaospepsi Posted June 3, 2013 Posted June 3, 2013 These are really cool, any chance you'll be able to change the name from 'Robbit', not to keen, apart from that though it's really good, keep up the good work!
Cheap Shot Posted June 3, 2013 Author Posted June 3, 2013 These are really cool, any chance you'll be able to change the name from 'Robbit', not to keen, apart from that though it's really good, keep up the good work! That's like the most nit picky thing I've ever heard, but yeah, Aidan has already made robots nameable in recent builds.
Lethosos Posted June 3, 2013 Posted June 3, 2013 It would be nice to give them "chassis upgrades" to make them look different. That would satisfy Industrial Miner's need for compatible beings with his inhuman body. :p
Industrial Miner Posted June 3, 2013 Posted June 3, 2013 It would be nice to give them "chassis upgrades" to make them look different. That would satisfy Industrial Miner's need for compatible beings with his inhuman body. My body is based on the human body; endoskeleton, reactor as heart, processor as brain... It's just to make my Cyborg Industries cyborg production line become a reality.
okamikk Posted June 3, 2013 Posted June 3, 2013 My body is based on the human body; endoskeleton, reactor as heart, processor as brain... It's just to make my Cyborg Industries cyborg production line become a reality. sorry to say but. from my studies, the humans don't seem to have a centralised energy synthesis facillity within their bodies... so... that's a bit of a design flaw with the whole humanoid shtick.
Lethosos Posted June 4, 2013 Posted June 4, 2013 sorry to say but. from my studies, the humans don't seem to have a centralised energy synthesis facillity within their bodies... so... that's a bit of a design flaw with the whole humanoid shtick. Actually, the digestive system is the energy synthesis facility. I mean, you squishy meatbags run on a chemical-based system, so having a mechanism to break down food into various sugars, minerals, and useful amino acids is a big deal.
okamikk Posted June 4, 2013 Posted June 4, 2013 Actually, the digestive system is the energy synthesis facility. I mean, you squishy meatbags run on a chemical-based system, so having a mechanism to break down food into various sugars, minerals, and useful amino acids is a big deal. that is a chemical synthesis facillity, last i checked, a reactor does not make the fuel that the rest of the stuff uses to make energy.
Belone Posted June 4, 2013 Posted June 4, 2013 that is a chemical synthesis facillity, last i checked, a reactor does not make the fuel that the rest of the stuff uses to make energy. Then isn't the "rest of the stuff" ie. our cells, the energy synthesis facility?
ThatDutchIdiot Posted June 4, 2013 Posted June 4, 2013 Call me stupid, but if these little guys don't do labor or combat, what are their uses besides looking cool and cute?
Belone Posted June 4, 2013 Posted June 4, 2013 Call me stupid, but if these little guys don't do labor or combat, what are their uses besides looking cool and cute?
Mooseman9 Posted June 4, 2013 Posted June 4, 2013 These little guys look fun to mess around with. Going to try that when I get more materials.
ThatDutchIdiot Posted June 4, 2013 Posted June 4, 2013 Those are actually quite handy features. The most useful blocks in the game in a mobile pet. For some strange reason they have this "Aaawwhh, Wall-E is following me" factor. Definately going make them yellow with blue eyes :3
Cheap Shot Posted June 4, 2013 Author Posted June 4, 2013 Call me stupid, but if these little guys don't do labor or combat, what are their uses besides looking cool and cute? They can't teach you to read that's for sure. :iceburn:
ThatDutchIdiot Posted June 4, 2013 Posted June 4, 2013 They can't teach you to read that's for sure. Well, excuse me for not seeing a single line right below three big pictures. No need to be mean :(
Cheap Shot Posted June 4, 2013 Author Posted June 4, 2013 Well, excuse me for not seeing a single line right below three big pictures. No need to be mean Sorry you can't take a joke either. :smith:
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