sylvian22 Posted March 20, 2014 Posted March 20, 2014 In this mod pack, its super easy to become VERY powerful quite fast. I think a good mod to help balance things would be the mutant creatures mod. It could add a bit of challenge and very much fit with the 'mad scientist, evil' theme. I would also like to hear what suggestions other users have.
Enderman1021 Posted March 21, 2014 Posted March 21, 2014 Don't ask the people on the forums, ask the b-team them selves! (BDouble0100 & generikb) they created the pack after all, the technic launcher people just put it together. I do agree with you though, very mad scientist feel. generikb's channel: http://www.youtube.com/user/Generikb BDuoble0100's channel: http://www.youtube.com/user/BdoubleO100
Turgle Posted March 21, 2014 Posted March 21, 2014 It would make sense if added to the pack, seeing as the creatures are mutated, which could be seen as though they were mutated by a mad scientist. And besides, new monsters are always nice to have
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