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More mod suggestions/ discussion


sylvian22
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In this mod pack, its super easy to become VERY powerful quite fast. I think a good mod to help balance things would be the mutant creatures mod. It could add a bit of challenge and very much fit with the 'mad scientist, evil' theme. I would also like to hear what suggestions other users have. :)

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Don't ask the people on the forums, ask the b-team them selves! (BDouble0100 & generikb) they created the pack after all, the technic launcher people just put it together.

 

I do agree with you though, very mad scientist feel.

 

 

generikb's channel: http://www.youtube.com/user/Generikb

 

BDuoble0100's channel: http://www.youtube.com/user/BdoubleO100

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It would make sense if added to the pack, seeing as the creatures are mutated, which could be seen as though they were mutated by a mad scientist. And besides, new monsters are always nice to have :)

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