GenesisFlareon Posted April 13, 2014 Posted April 13, 2014 So this is what the tree looks like in first person. Looks huge, but it's not it's full size considering the limited view distance. So I then decide to render it on a map renderer, and this truly shows how huge it REALLY is. '> My question stands... why did the mod devs think this was a good idea?
PhoenixSmith Posted April 13, 2014 Posted April 13, 2014 lol How do you get this in game (can you?) I would love to take a lumber axe to it... (Crashes for days)
GenesisFlareon Posted April 13, 2014 Author Posted April 13, 2014 lol How do you get this in game (can you?) I would love to take a lumber axe to it... (Crashes for days) There's a very tiny chance of this tree spawning simply from regular rubber tree saplings. They can crash a server from simply spawning. AFAIK, you can also find a sacred rubber tree sapling in dungeon chests. But don't quote me on that.
Kalbintion Posted April 13, 2014 Posted April 13, 2014 You can indeed find sacred saplings in dungeon chests, these are as rare as them coming from any source though. @Phoenix - Lumber Axe wouldn't work on it from the base base, as its taller than the max blocks necessary. A harvester from TE won't have an issue with it though, and itd be lag free (ish.....ykno, besides the growth) GenesisFlareon 1
DrakeEldridge Posted April 13, 2014 Posted April 13, 2014 (edited) one awesome word.....treehouse IMAGINE IT! Edited April 13, 2014 by DrakeEldridge
Loader Posted April 13, 2014 Posted April 13, 2014 My question stands... why did the mod devs think this was a good idea? It demonstrates that the MFR harvester can handle pretty much anything you throw at it with its algorithms (it was primarily a test of that originally, but was left in because it's awesome). People no longer have a leg to stand on when arguing that the harvester can't handle a modded tree like the Red|power stained trees or things like the Redwood trees (which have both caused issues in previous versions), it focuses the attention back where it belongs. Last I looked these could only come from dungeon chests - has that changed? GenesisFlareon 1
SmurfyDoess Posted April 13, 2014 Posted April 13, 2014 holy balls that is so damn cool, imagine the amazing tree house you could make with that!! xD
Turgle Posted April 18, 2014 Posted April 18, 2014 If sacred saplings are as rare as I'm hearing then I'm very lucky to have found a Sacred Oak Sapling.
Kotja Posted June 10, 2014 Posted June 10, 2014 I found one in my ME network, because i farm rubber trees.
Loader Posted June 10, 2014 Posted June 10, 2014 That's a bug, Kotja - drops from trees should be impossible, they should only be available from jungle loot chests (or bop chests based on jungle biomes), and even then only with a config switch enabled. If you've got an ME network then you might have some kind of ID mismatch, change or clash when you added that mod, I'd double-check there.
iEmeraldGolem Posted June 10, 2014 Posted June 10, 2014 *Extremely Ominous Music Begins Playing* That's a lot of rubber!
Loader Posted June 10, 2014 Posted June 10, 2014 The funny thing is, in spite of how big it looks this picture doesn't capture the scale of the thing... It's worth making a new creative singleplayer world just to spawn one of these and see it for yourself.
EAS Posted June 10, 2014 Posted June 10, 2014 I almost grow one on the auto tree farm, i forgot to turn on the metadata cheek on the pneumatic servo :
Kalbintion Posted June 10, 2014 Posted June 10, 2014 I found one in my ME network, because i farm rubber trees. If you're using a harvester at all, chances are your sacred rubber tree is a farce. The harvester has a tendancy to modify the metadata values of saplings.
Bob Mc Bob Posted June 10, 2014 Posted June 10, 2014 Ho ho ho! merry christmas! plants sacred rubber tree on top of their house iEmeraldGolem 1
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