iLegendx98 Posted May 8, 2014 Posted May 8, 2014 (edited) FIXED!!! I have been working on a modpack for me and a few friends but it keeps crashing. This is not the case for client side however, only server side. I have removed mods like not enough items and inventory tweaks because they are client side only mods. Pastebin of the server crash report : http://pastebin.com/cbhAahTA I am not very good at understanding crash reports and as I said, it works find client side and i directly copied the mods and configs except client side only mods. -iLegendx98 Edited May 10, 2014 by iLegendx98
Discord Moderator plowmanplow Posted May 8, 2014 Discord Moderator Posted May 8, 2014 From your statements it is unclear whether you mean that the client crashes when you try to connect to the server, or the server itself is crashing. Please provide links to your Technic pack page. I'll take a look and see which mods actually need to be removed for the server. You mention that you removed NEI and InventoryTweaks. NEI is good to have on the server so you can restrict/control who has access to which features. Just with a quick glance at the log it looks like you have MobDismemberment installed which is a client only mod. I see that you are using Java 1.8. I don't personally have any experience with Java 1.8 and Forge/MC yet but since pretty much all of the mods are compiled against 1.7 or 1.6 I would recommend using the latest version of Java 1.7. If you want to use microblocks on IC2 cable you'll need Immibis Microblocks as they don't work with ForgeMicroblocks.
iLegendx98 Posted May 8, 2014 Author Posted May 8, 2014 From your statements it is unclear whether you mean that the client crashes when you try to connect to the server, or the server itself is crashing. Please provide links to your Technic pack page. I'll take a look and see which mods actually need to be removed for the server. You mention that you removed NEI and InventoryTweaks. NEI is good to have on the server so you can restrict/control who has access to which features. Just with a quick glance at the log it looks like you have MobDismemberment installed which is a client only mod. I see that you are using Java 1.8. I don't personally have any experience with Java 1.8 and Forge/MC yet but since pretty much all of the mods are compiled against 1.7 or 1.6 I would recommend using the latest version of Java 1.7. If you want to use microblocks on IC2 cable you'll need Immibis Microblocks as they don't work with ForgeMicroblocks. Thank you for replying so quickly First thing, the server crashes before it can even generate the world. I am using the same mods for the server as the client yet the client loads and can generate worlds perfectly fine. This means that everything is good in terms of config settings and ID conflicts. Currently the pack is not set up on an actual Technic link. I want to get it to a point where it works before uploading it. I forgot to remove mod dismemberment so I will try that and if that dosnt work, I will downgrade to java 7. I will see what happens
iLegendx98 Posted May 8, 2014 Author Posted May 8, 2014 Thank you for replying so quickly First thing, the server crashes before it can even generate the world. I am using the same mods for the server as the client yet the client loads and can generate worlds perfectly fine. This means that everything is good in terms of config settings and ID conflicts. Currently the pack is not set up on an actual Technic link. I want to get it to a point where it works before uploading it. I forgot to remove mod dismemberment so I will try that and if that dosnt work, I will downgrade to java 7. I will see what happens :)Ok Ok then, I have removed mob dismemberment and downgraded to java 1.7 u55. I have rerun the server and it crashed at the same point. Im not sure how much of a difference it made but here is the most recent crash report : http://pastebin.com/prkyUKpL I will also include an image of all of the installed mods and a verification of the java I have installed : Is Immibis microblocks actually necessary? I have never had to use it before to run a server although it would be nice to be able to use microblocks with IC2.
Discord Moderator plowmanplow Posted May 8, 2014 Discord Moderator Posted May 8, 2014 (edited) If you want to microblock cover IC2 cables then Immibis Microblocks is the only option. I don't see any obvious client-only mods in there but that is one staggeringly large collection of mods in one pack. 128m of PermSize may not be enough. I do see that you have ComputerCraft 1.63 and OpenMods mods. Keep in mind that (I believe) the versions of OpenMods mods on the main site are still for ComputerCraft 1.58. You have to go to the development builds of OpenMods to get the CC-1.63 versions. Why do you have DyeTrees installed when ProjectRed|World provides those as well? Just curious. For further assistance you'll need to zip up your mods and config folders and put them somewhere I can get to (copy.com or dropbox). Edited May 8, 2014 by plowmanplow
iLegendx98 Posted May 8, 2014 Author Posted May 8, 2014 (edited) I'm not 100% sure on how to increase the PermSize and Google wasn't too helpful. I changed the PermSize in the server.bat to 256m but it still crashes. I downgraded my version of computercraft to 1.58 and this didn't have any effect. I have uploaded a .zip of my server. I have a fairly powerful computer so that is why I have included a lot of mods although I will do some testing to see if there is a specific mod that is the problem or if I just need to decrease the number of mods. Here is the file : https://www.dropbox.com/s/uoxwihaehjl4a0a/TestServer.zip PS. I have dye trees because of the rainbow trees. They are super cool and while testing I found a pretty cool way to farm them. They drop tonnes of dyes and even golden apples. The dyes can be used by minefactory reloaded to make bio fuel and then pumped into a railcraft boiler to be converted into IC2, Thermal Expansion or buildcraft energy Thank you for taking the time to help my by the way, really appreciate it. Edited May 8, 2014 by iLegendx98
Discord Moderator plowmanplow Posted May 8, 2014 Discord Moderator Posted May 8, 2014 (edited) From your FMLServer log: [SEVERE] [ForgeModLoader] The mod Waila (Waila) requires mods [NotEnoughItems] to be available NEI has both client and server components and should be left in the server. Waila depends on NEI and also has both client and server components. However, something else is calling the Minecraft client API. I haven't isolated that yet. Unless I'm completely missing it, all of the mods in your server setup are mods that will be required (i.e. they do things in the world and must be on the server). Some mods are not "written well" and don't properly proxy their API calls so when you try to use them on a server they blow up. Finding which one it is is going to take some trial and error. Edited May 8, 2014 by plowmanplow
iLegendx98 Posted May 10, 2014 Author Posted May 10, 2014 From your FMLServer log: [SEVERE] [ForgeModLoader] The mod Waila (Waila) requires mods [NotEnoughItems] to be available NEI has both client and server components and should be left in the server. Waila depends on NEI and also has both client and server components. However, something else is calling the Minecraft client API. I haven't isolated that yet. Unless I'm completely missing it, all of the mods in your server setup are mods that will be required (i.e. they do things in the world and must be on the server). Some mods are not "written well" and don't properly proxy their API calls so when you try to use them on a server they blow up. Finding which one it is is going to take some trial and error. Fixed it! After a while of trial and error, I stumbled into the issue. I'm not sure what it was but i went through and re installed every mod and it somehow worked so Im not complaining. Thanks for all the help
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