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Everything posted by NightKev
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List of good places to host your modpack file
NightKev replied to FatsackTony's topic in Platform Pagoda
http://ge.tt/ Dropbox isn't the best place, although I suppose for smaller/private modpacks it wouldn't be an issue, but they have a bandwidth limit after which they will suspend your account (or at least your ability to have public files, not sure which; their site doesn't specify the exact limit or anything afaict, but people have had issues with this in the past so be careful). -
A few months ago GT modified some recipes from Xycraft and Soaryn said "dude wtf you didn't even ask me" and so he removed the recipe changes after a few hours of minor drama and no one spoke of it ever again.
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Couple of (possibly strange) questions about the Platform
NightKev replied to Flenix's topic in Platform Pagoda
Said modder would be CovertJaguar; he has issued a bunch of DMCA takedown notices, a few of which were disputed and subsequently reversed. -
[Solved] Solder API Question - "Modpack has invalid Solder link"
NightKev replied to SS111's topic in Platform Pagoda
It's the one you enter on the Solder Link page at technicpack.net. -
[Solved] Solder API Question - "Modpack has invalid Solder link"
NightKev replied to SS111's topic in Platform Pagoda
The solder link is "<url>/index.php/api/" where <url> is where your solder install's public facing component is. -
Meh, more like he was too lazy to fix it, if he even noticed.
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How to add your own modpack without uploading.
NightKev replied to jonathansty's topic in Platform Pagoda
Or use MultiMC, it would work better for what you want to do. -
Lava flow is definitely a bug. They put an explicit check in the lava flow update that makes it skip 75% of the time, so that it dissipates slower. However, there is a missing block update scheduling call which makes the previous check mostly irrelevant, so that lava takes hours instead of minutes to update. See this comment from the bug report for a more detailed explanation.
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[1.5.1] BoostCraft - Minecraft Performance Enhancer
NightKev replied to BoostCrafters's topic in Modders Metropolis
So what exactly does it do? From the OP, it sounds like all it would do is reduce memory footprint by patching out dead code? -
Now with even more bugfixes that Mojang couldn't be assed to implement!
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Afaik you only need shell access and a MySQL database (well, also PHP 5.3+, if your host has 5.2 or earlier it won't work).
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Note: For Dreamhost users, 'host' needs to be whatever the DH panel tells you to use under MySQL Database management, not 'localhost'. Also, using the root user is probably a bad idea (and of course won't be an option on shared hosting). 90% of free web hosting will not work with Solder because they generally place too many restrictions (such as: no MySQL databases, no shell access, etc). If you're making a public modpack, make sure the host you're storing the files on won't care about you using lots of bandwidth.
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The Recplacement for ForgeBukkit (TechForge)
NightKev replied to Vincent the gamer's topic in Platform Pagoda
There's already a replacement, it's called BukkitForge. Also, I assume he meant to link to this https://github.com/The3gamer/Techinic-Launcher-ForgeBukkit-Replacement but uh... there is literally no code there, guy. -
Dropbox causing too much traffic, alternatives?
NightKev replied to herofantom's topic in Platform Pagoda
Dropbox will disable your account if you generate too much traffic. -
The bug report is still open so I suspect they haven't done anything about it yet. I'll try and get a 1.5.1 version up later today (gotta set up a whole new dev environment, whee). Edit: Indeed the bug is still there. Had to make a slight change to the code, but it seems to be working still. 1.5.1 version is now up.
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I went wandering through the mess that is the Minecraft source code attempting to fix as many bugs as I could from the MC bug tracker (mostly thanks to a very helpful user on the Minecraft bugtracker called Markku who reported a bunch of bugs and also posted the required code changes to fix said bugs (naturally Mojang has completely ignored these for months)). This thread is the result. So far I made it to around ~2000. All fixes in this thread are compatible with any Forge version for 1.5.1 up to 629 (I can't predict what files they will modify in the future ). To install any of the fixes, just extract into your minecraft.jar (and delete META-INF if necessary, of course), or add the zip file(s) as jar mods in MultiMC (they get put into the "instMods" folder). I have a few more that I fixed but I need to make sure are compatible with Forge 629 (my dev environment was at 608, and the remaining fixes are in files that Forge also modifies, unlike the ones already posted). Downloads (and links to the appropriate bug report): [1.4.7] Lava flow fix [MC-4631] [1.5.1] Lava flow fix [MC-4631] [1.5.1] dogs growl forever fix [MC-1320] [1.5.1] mobs spawn for a tick in peaceful [MC-1202] [1.5.1] cave generation fix [MC-7200] [1.5.1] air in water fix [MC-954] [1.5.1] desert villagers hate rain fix [MC-1105] [1.5.1] zombie pigmen burn in daylight fix [MC-1598] [1.5.1] pumpkins+jackolanterns+melons place everywhere [MC-1947] Here's a video showing what the lava fix does (the original purpose of the thread):
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Dropbox causing too much traffic, alternatives?
NightKev replied to herofantom's topic in Platform Pagoda
If you're not using Solder, Ge.tt would probably work. -
LWJGL 2.8.5 has a pretty severe bug in it (as described on the mcwiki page: "LWJGL 2.8.5 has a bug which sends a false signal that the user released all currently pressed keyboard keys when a mouse button is pressed."), so yeah you should use 2.8.4 probably.
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That looks rather familiar...
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Er... wat
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You could try http://ge.tt/, I've used it in the past and it does have direct download links available in an obvious place.
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Eh, Tungsten is rare enough that stockpiling it doesn't really take up any noticeable amount of room... unless you've got a frame-based TBM mining layers 5-16 non-stop max width.
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Well Xylord, yours is certainly the most something...
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You have to use the Solder API. Currently, unless you really know what you're doing, and don't mind beta testing things, you probably shouldn't worry about it for now.
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So you think piracy is okay, but profanity is not? O...kay.