ItsLuminous Posted October 21, 2012 Posted October 21, 2012 Mhmm. I agree. Most of the current items were a bit screwed up But the drill looked really nice. EDIT: You should use the dusts like Kinglightson said and the ingots. They look better than the current ones :P
Glowstrontium Posted October 21, 2012 Posted October 21, 2012 Right I have added most of those textures to the IC2 item sprite sheet, expect for the ones that already had JSTR textures. They look amazing I have to say, I was wondering if you know who made them by any chance?
ItsLuminous Posted October 21, 2012 Posted October 21, 2012 Right I have added most of those textures to the IC2 item sprite sheet, expect for the ones that already had JSTR textures. They look amazing I have to say, I was wondering if you know who made them by any chance? I honestly have no idea who they were made from. I had a look around but didn't have any name or anything really :(
Kinglightson Posted October 21, 2012 Posted October 21, 2012 Right I have added most of those textures to the IC2 item sprite sheet, expect for the ones that already had JSTR textures. They look amazing I have to say, I was wondering if you know who made them by any chance? I did some searching around the web, and I found who made them. Here is the link: http://forum.industrial-craft.net/index.php?page=Thread&threadID=7377 If you download his work you will find that none of the items are messed up.
Glowstrontium Posted October 21, 2012 Posted October 21, 2012 Shame as it would have been nice to credit them, or even see if any more textures were made. Will credit John Lemon Reminds me of this thread over at the MC Forums I found a few weeks back, doesn't seem to contain much though and it doesn't appear much progress was made, but it does contain these textures.
ItsLuminous Posted October 21, 2012 Posted October 21, 2012 Wow, I didn't know that there was still someone progressing on the textures. I got it off from a different website with no user. And it is a shame Glowstrontium that it would be nice to credit him definitely because if I knew it came from there I would of definitely credited him my self and ask if I could use his textures.
Kinglightson Posted October 21, 2012 Posted October 21, 2012 Wow, I didn't know that there was still someone progressing on the textures. I got it off from a different website with no user. And it is a shame Glowstrontium that it would be nice to credit him definitely because if I knew it came from there I would of definitely credited him my self and ask if I could use his textures. The majority of the blocks the person made, look out of place in the John Smith world. The only really amazing things he did were the items and armor.
Glowstrontium Posted October 21, 2012 Posted October 21, 2012 Well considering that item textures are one thing I'm terrible at, that's a blessing in disguise XD
Kinglightson Posted October 21, 2012 Posted October 21, 2012 Glowstronium, That is where I found the link to John Lemon's work. I was looking at the John Smith texture pack thread and found that there were links to mod support. The official John Smith mod support uses John Lemon's work.
Zicamox Posted October 21, 2012 Posted October 21, 2012 Glowstronium, That is where I found the link to John Lemon's work. I was looking at the John Smith texture pack thread and found that there were links to mod support. The official John Smith mod support uses John Lemon's work. John Lemon's is the official mod support? That's depressing. Most, if not all of his blocks look like they are from a different texture pack.
andrewdonshik Posted October 21, 2012 Posted October 21, 2012 John Lemon's is the official mod support? That's depressing. Most, if not all of his blocks look like they are from a different texture pack. Wow, someone has bad taste.
Kinglightson Posted October 21, 2012 Posted October 21, 2012 John Lemon's is the official mod support? That's depressing. Most, if not all of his blocks look like they are from a different texture pack. He is who designed the official mod support for IC2 for the John Smith mod support thread on the Minecraft forums. But yes I do agree, the blocks do not fit in at all with the texture pack.
Zicamox Posted October 23, 2012 Posted October 23, 2012 Not sure if anybody has said this yet, but if you go into the Google drive folder, link is in the op, and you scroll down until you find the file called "ROLLING_CHANGELOG.txt", that is the current changelog, and all of the updates will be posted there. If anything major happens, for example, a support of a new mod or so, we will post in this thread.
Harold Barnette Posted October 24, 2012 Posted October 24, 2012 · Hidden Hidden I'll notify people when we make major changes, but no versions, just simplicity.
andrewdonshik Posted October 24, 2012 Posted October 24, 2012 I'll notify people when we make major changes, but no versions, just simplicity. God darn, stop spamming. You literally just said what he said.
Glowstrontium Posted October 26, 2012 Posted October 26, 2012 Just thought I'd let everyone know I've been working on some of the new Railcraft 6.6 stuff: Some cool new power generation stuff has been added, although it's only for MC 1.3/1.4 so not compatable with Tekkit (the RC texture path has changed so it won't affect any of the 1.2.5 textures).
ItsLuminous Posted October 26, 2012 Posted October 26, 2012 That looks awesome !!! Great work. By the way, I know I have been requesting this a couple times but can you please finish Computercraft. I know the computers are done but the turtles arn't and the pickaxe is backwards on the mining turtles. Thanks EDIT: What are those creeper heads BTW?
Glowstrontium Posted October 26, 2012 Posted October 26, 2012 I haven't worked much on CC, Laz worked on those, but I think the problem may reside to the version of CC you use. The one in Tekkit (1.3) is outdated and a lot of things have changed in later versions. The Creeper heads are new in MC 1.4 :)
ItsLuminous Posted October 27, 2012 Posted October 27, 2012 I think you guys are doing excellent of your progress. I just want to say that when you finish Tekkit. Will you continue to texture the updated mods? Also maybe do new ones too? I was thinking that gravisuit may be a good mod to texture. It's just because I don't really use Tekkit anymore, I use 1.3.2 with all the mods. And some of the textures arn't updated on certain mods.
Zicamox Posted October 27, 2012 Posted October 27, 2012 I think you guys are doing excellent of your progress. I just want to say that when you finish Tekkit. Will you continue to texture the updated mods? Also maybe do new ones too? I was thinking that gravisuit may be a good mod to texture. It's just because I don't really use Tekkit anymore, I use 1.3.2 with all the mods. And some of the textures arn't updated on certain mods. Since we have pretty much finished all of the stock tekkit/technic mods, we're slowly moving into other mods. Right now I'm working on Mine and blade, and after that I hope to texture metallurgy 2, since both of those are compatible with tekkit/technic.
Glowstrontium Posted October 27, 2012 Posted October 27, 2012 Just to let everyone know I've updated the pack to support Railcraft 6.7 and Buildcraft 3.1.8 for Minecraft 1.4.2, although as always there may still be a few bugs or Faithful textures.
ItsLuminous Posted October 28, 2012 Posted October 28, 2012 Hey, EE3 has just been release to pre1. You could already start to texture some blocks there only a few. http://www.minecraftforum.net/topic/1540010-equivalent-exchange-3-pre1/
Zicamox Posted October 28, 2012 Posted October 28, 2012 Hey, EE3 has just been release to pre1. You could already start to texture some blocks there only a few. http://www.minecraftforum.net/topic/1540010-equivalent-exchange-3-pre1/ The only thing that we're able to texture right now is a GUI, a different version of a bucket, and an ore. I'm going to say hold off on it until it starts to become a larger mod.
Kinglightson Posted October 29, 2012 Posted October 29, 2012 I'm not sure if you guys were planning on texturing the gems from Red Power, but I personally think they should be textured since they stand out as of the current version. Also I'm not sure if its a problem with the texture pack or technic itself, but whenever I'm holding a non vanilla minecraft block in my hand it appears as a 2D panel.
Glowstrontium Posted October 29, 2012 Posted October 29, 2012 I did replace the RP gem textures last week, although I'm not 100% happy with them, they should hopefully stand out less Also, the block showing up weird when held is an Optifine bug, there is a patch to fix it, which I believe should be in the Optifine MC Forum thread.
Recommended Posts