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How to convert Tekkit Classic world to Tekkit lite !


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The IC2 Problem is this:

Old:

Block. Name: ic2.common.BlockBarrel. ID: 217

Block. Name: tile.blockCrop. ID: 218

Block. Name: tile.blockLuminatorD. ID: 219

Block. Name: tile.blockScaffold. ID: 220

Block. Name: tile.blockWall. ID: 221

Block. Name: tile.blockFoam. ID: 222

Block. Name: ic2.common.BlockMachine2. ID: 223

Block. Name: ic2.common.BlockMetal. ID: 224

Block. Name: ic2.common.BlockPersonal. ID: 225

Block. Name: tile.blockLuminator. ID: 226

Block. Name: ic2.common.BlockElectric. ID: 227

Block. Name: ic2.common.BlockCable. ID: 228


New:


Block. Name: ic2.core.block.BlockBarrel. ID: 217

Block. Name: tile.blockCrop. ID: 218

Block. Name: tile.blockLuminatorD. ID: 219

Block. Name: tile.blockScaffold. ID: 220

Block. Name: tile.blockWall. ID: 221

Block. Name: tile.blockFoam. ID: 222

Block. Name: ic2.core.block.machine.BlockMachine2. ID: 223

Block. Name: ic2.core.block.BlockMetal. ID: 224

Block. Name: ic2.core.block.personal.BlockPersonal. ID: 225

Block. Name: tile.blockLuminator. ID: 226

Block. Name: ic2.core.block.wiring.BlockElectric. ID: 227

Block. Name: ic2.core.block.wiring.BlockCable. ID: 228

You should fix it manually

Rename it in the old or the new file... (or both)

or search and replace in both files like this:

ic2.core.block.machine.BlockMachine2. = ic2.BlockMachine2.

I try to fix this problem into a new version.

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Hey Folks!

I was (or am) very excited to see this option. I *really* would rather not lose my world. I've followed the directions quite closely. I'm using miDas to try and convert my multiplayer server. When I select my "world" folder and attempt to start the conversion it says that there is an error and a log has been created. I cannot locate this log. Since, I have noticed that when I add the "world" savegame it shows up in red in the list.

Does anyone have any ideas? I've also tried "nether" and "the end" with both the same results. I'm using the versions of patch.txt and miDas gold that are the latest I can find.

Thanks!

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To anyone getting the Error message ""An error has occurred and a log has been created." No matter what you do, I managed to fix this really really easily, it seems to be a problem with the "add world" function. The simple way to fix this problem is to do the following:

1) Copy your Server "World" folder (nothing else is needed)

2) Go to your .minecraft folder in your app data (sorry non windows users I don't know where this is for you guys/gals).

3) Paste the server world folder in the saves folder. Rename as appropriate in order not to screw over your single player worlds.

4) Reopen the conversion app, you should now be able to use the drop down list and see your world. Select it.

5) Follow the original instructions as stated above and your world will convert.

6) Copy your newly converted world folder and paste it into your server (I found it best to put this in a clean server install)

Note you MAY lose one or two items you are carrying but everything in the boxes are there. Hope this helps.

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To anyone getting the Error message ""An error has occurred and a log has been created." No matter what you do, I managed to fix this really really easily, it seems to be a problem with the "add world" function. The simple way to fix this problem is to do the following:

1) Copy your Server "World" folder (nothing else is needed)

2) Go to your .minecraft folder in your app data (sorry non windows users I don't know where this is for you guys/gals).

3) Paste the server world folder in the saves folder. Rename as appropriate in order not to screw over your single player worlds.

4) Reopen the conversion app, you should now be able to use the drop down list and see your world. Select it.

5) Follow the original instructions as stated above and your world will convert.

6) Copy your newly converted world folder and paste it into your server (I found it best to put this in a clean server install)

Note you MAY lose one or two items you are carrying but everything in the boxes are there. Hope this helps.

Thanks, I will see what the problem is.

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Thanks, I will see what the problem is.

When I open the mIDasGold.jar this is what is printed in a cmd screen

C:\Users\Jigsaw\Downloads\mIDasGoldv0.2.3 (1)>java -jar mIDasGold.jar

Exception in thread "main" java.lang.NullPointerException

at com.sun.java.swing.plaf.windows.XPStyle.getTypeEnumName(Unknown Sourc

e)

at com.sun.java.swing.plaf.windows.XPStyle.getBorder(Unknown Source)

at com.sun.java.swing.plaf.windows.WindowsLookAndFeel$XPBorderValue.getX

PValue(Unknown Source)

at com.sun.java.swing.plaf.windows.WindowsLookAndFeel$XPValue.createValu

e(Unknown Source)

at javax.swing.UIDefaults.getFromHashtable(Unknown Source)

at javax.swing.UIDefaults.get(Unknown Source)

at javax.swing.MultiUIDefaults.get(Unknown Source)

at javax.swing.UIDefaults.getBorder(Unknown Source)

at javax.swing.UIManager.getBorder(Unknown Source)

at javax.swing.border.TitledBorder.getBorder(Unknown Source)

at javax.swing.border.TitledBorder.getBorderInsets(Unknown Source)

at javax.swing.border.AbstractBorder.getBorderInsets(Unknown Source)

at javax.swing.JComponent.getInsets(Unknown Source)

at javax.swing.BoxLayout.preferredLayoutSize(Unknown Source)

at java.awt.Container.preferredSize(Unknown Source)

at java.awt.Container.getPreferredSize(Unknown Source)

at javax.swing.JComponent.getPreferredSize(Unknown Source)

at java.awt.BorderLayout.preferredLayoutSize(Unknown Source)

at java.awt.Container.preferredSize(Unknown Source)

at java.awt.Container.getPreferredSize(Unknown Source)

at javax.swing.JComponent.getPreferredSize(Unknown Source)

at javax.swing.JRootPane$RootLayout.preferredLayoutSize(Unknown Source)

at java.awt.Container.preferredSize(Unknown Source)

at java.awt.Container.getPreferredSize(Unknown Source)

at javax.swing.JComponent.getPreferredSize(Unknown Source)

at java.awt.BorderLayout.preferredLayoutSize(Unknown Source)

at java.awt.Container.preferredSize(Unknown Source)

at java.awt.Container.getPreferredSize(Unknown Source)

at java.awt.Window.pack(Unknown Source)

at pfaeff.IDChanger.<init>(IDChanger.java:110)

at pfaeff.IDChanger.main(IDChanger.java:660)

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Does anyone have a solution to the invisible pipes yet????

Its really annoying, the server I run cant yet update/convert to lite because everyone would lose their complex pipe systems. Considering getting everyone to break them down for now, then rebuild after converting to lite... But that would be a pain for many players and not something I really want to ask them to do. A proper solution should be made available.

Also! For those having the issue with mIDas not doing anything when the start button is pressed or making an error report at some undisclosed location - run mIDas with 32bit Java, NOT 64bit.

I had the same issue (64bit W7), was about to give up and thought Id manually start the program forcing it to use 32bit, and it worked straight away as Id expected it to initially.

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Does anyone have a solution to the invisible pipes yet????

Its really annoying, the server I run cant yet update/convert to lite because everyone would lose their complex pipe systems. Considering getting everyone to break them down for now, then rebuild after converting to lite... But that would be a pain for many players and not something I really want to ask them to do. A proper solution should be made available.

Also! For those having the issue with mIDas not doing anything when the start button is pressed or making an error report at some undisclosed location - run mIDas with 32bit Java, NOT 64bit.

I had the same issue (64bit W7), was about to give up and thought Id manually start the program forcing it to use 32bit, and it worked straight away as Id expected it to initially.

And how do i run it in 32 bit.

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For me i have issues with some parts of my map

After running this convert it will load for a couple of seconds

Afterward it gives me a crash screen with errors about something with redpower or mk3 collectors

My map is from my tekkit server and has lots of redpower items/pipes

many players play on it and i was trying to find out if it could be converted to tekkit lite

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Worked Excellently for me!

Downloaded Midas and Patch.txt, loaded in my world file and it converted fine, then loaded my nether and that converted fine. Downloaded the Tekkit Server Lite package, copied across my world files ran the server and logged in no issue. Yes, buildcraft pipes are still invisible, and one or two items in NEI are invisible or unnamed, but this method does work. Don't forget to stop the server then re copy your permissions and other configs you may need :)

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When I open the mIDasGold.jar this is what is printed in a cmd screen

C:\Users\Jigsaw\Downloads\mIDasGoldv0.2.3 (1)>java -jar mIDasGold.jar

Exception in thread "main" java.lang.NullPointerException

at com.sun.java.swing.plaf.windows.XPStyle.getTypeEnumName(Unknown Sourc

e)

at com.sun.java.swing.plaf.windows.XPStyle.getBorder(Unknown Source)

at com.sun.java.swing.plaf.windows.WindowsLookAndFeel$XPBorderValue.getX

PValue(Unknown Source)

at com.sun.java.swing.plaf.windows.WindowsLookAndFeel$XPValue.createValu

e(Unknown Source)

at javax.swing.UIDefaults.getFromHashtable(Unknown Source)

at javax.swing.UIDefaults.get(Unknown Source)

at javax.swing.MultiUIDefaults.get(Unknown Source)

at javax.swing.UIDefaults.getBorder(Unknown Source)

at javax.swing.UIManager.getBorder(Unknown Source)

at javax.swing.border.TitledBorder.getBorder(Unknown Source)

at javax.swing.border.TitledBorder.getBorderInsets(Unknown Source)

at javax.swing.border.AbstractBorder.getBorderInsets(Unknown Source)

at javax.swing.JComponent.getInsets(Unknown Source)

at javax.swing.BoxLayout.preferredLayoutSize(Unknown Source)

at java.awt.Container.preferredSize(Unknown Source)

at java.awt.Container.getPreferredSize(Unknown Source)

at javax.swing.JComponent.getPreferredSize(Unknown Source)

at java.awt.BorderLayout.preferredLayoutSize(Unknown Source)

at java.awt.Container.preferredSize(Unknown Source)

at java.awt.Container.getPreferredSize(Unknown Source)

at javax.swing.JComponent.getPreferredSize(Unknown Source)

at javax.swing.JRootPane$RootLayout.preferredLayoutSize(Unknown Source)

at java.awt.Container.preferredSize(Unknown Source)

at java.awt.Container.getPreferredSize(Unknown Source)

at javax.swing.JComponent.getPreferredSize(Unknown Source)

at java.awt.BorderLayout.preferredLayoutSize(Unknown Source)

at java.awt.Container.preferredSize(Unknown Source)

at java.awt.Container.getPreferredSize(Unknown Source)

at java.awt.Window.pack(Unknown Source)

at pfaeff.IDChanger.<init>(IDChanger.java:110)

at pfaeff.IDChanger.main(IDChanger.java:660)

Come on guys , when will you assist me? I have a server to upgrade.

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At everyone getting an error from mIDas, try removing your computer craft folder and RailCraft.jar. I was getting an error and removing those two things seems to have fixed it, although I'm not sure which one was the main issue. Of course every computer is different so this little work around might not work for everyone.

*Edit: Just did another conversion and it seems like RailCraft is one of/the problem. Don't know why, but that's the conclusion I've come to.

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