MachineMuse Posted February 1, 2013 Posted February 1, 2013 Hello! I made a mod and it's in tekkit lite and voltz. I love attention so I thought I'd make a thread here as well! 1) Don't post suggestions that are already on the Todo list 2) Don't post bugs; first check here to see if they haven't already been fixed in the latest build, and if not, put them here 3) Don't post questions that are answered in the FAQ 4) Don't post 'OP!' or ask for cheaper/more expensive recipes 5) No I will not teach you Java 6) Yes you can use this in your own modpack Other than that go wild :)
GreenWolf13 Posted February 1, 2013 Posted February 1, 2013 Good job! Looking forward to getting a chance to play with this later.
Lethosos Posted February 1, 2013 Posted February 1, 2013 *reskins the armor to Iron Man and starts pew-pewing everything in sight*
theprolo Posted February 1, 2013 Posted February 1, 2013 I was thinking of making something like this when I learned to mod, but looks like you beat me to it Doesn't matter, because I bet that this has turned out better than anything I could have made. It looks amazing! Perhaps an API would be an idea, so people can add in their own modules, or perhaps just send them to you to include in the mod itself.
Neowulf Posted February 1, 2013 Posted February 1, 2013 Attention seeking is perfectly fine when you have an awesome mod to show off. If you couldn't tell from my avatar iron man is kinda my favorite, so this became my new favorite mod the instant I tried it.
MachineMuse Posted February 2, 2013 Author Posted February 2, 2013 I was thinking of making something like this when I learned to mod, but looks like you beat me to it Doesn't matter, because I bet that this has turned out better than anything I could have made. It looks amazing! Perhaps an API would be an idea, so people can add in their own modules, or perhaps just send them to you to include in the mod itself. It's really easy to add new modules, you just need to code the behaviour in a tick handler and look in the Config.java to see where it adds them all.
Jay? Posted February 2, 2013 Posted February 2, 2013 I'd also like to extend my hand of "fuck yeah, dude". Modular Powersuits is pretty much my hero. The fact that it's available in early mid-game in a non-crippled way is super awesome.
MachineMuse Posted February 3, 2013 Author Posted February 3, 2013 It's really easy to add new modules, you just need to code the behaviour in a tick handler and look in the Config.java to see where it adds them all. With that said, I am working on making a proper api now >w> I'd also like to extend my hand of "fuck yeah, dude". Modular Powersuits is pretty much my hero. The fact that it's available in early mid-game in a non-crippled way is super awesome. Excellent avatar, btw
jacky2611 Posted February 6, 2013 Posted February 6, 2013 Nice mod. There are just three missing features i found: 1. New player model when gliding 2. paracute model 3. radar found it in the todo list But great work so far. Will definitely use this in the future.(Maybe to hunt down some briefer on my server;)
ma7hatter Posted February 12, 2013 Posted February 12, 2013 I looked at your permissions and didn't see anything specific about using your api to create custom modules. Whats your vision regarding other people creating modules to be used in your armor?
MachineMuse Posted February 13, 2013 Author Posted February 13, 2013 whatever you like! if you want it to be included in the mod, do a pull request, or you can make your own plugin, or you can just copy and paste the code and make your own version. I would rather you did the first, or at least the second.
miniboxer Posted February 23, 2013 Posted February 23, 2013 I recently noticed there is no colorization options for the Power Tool, is this an intended function, or has it just not been added yet?
MachineMuse Posted February 24, 2013 Author Posted February 24, 2013 it is in the latest recommended + dev builds
miniboxer Posted February 24, 2013 Posted February 24, 2013 it is in the latest recommended + dev builds ok, I was using the version in voltz, should have checked the latest version first, thanks for the fast reply.
Lethosos Posted February 24, 2013 Posted February 24, 2013 See, told you it's better to look for the mod's thread before positing a new thread. Plus, how many female coders that are awesome are we aware of? Only MachineMuse and Eloraam. :D
Cheap Shot Posted February 25, 2013 Posted February 25, 2013 Plus, how many female coders that are awesome are we aware of? Only MachineMuse and Eloraam. I guess that matters when you're a boy on the internet.
Lethosos Posted February 25, 2013 Posted February 25, 2013 I guess that matters when you're a boy on the internet. At least I'm not aggressively drooling over them.
Xylord Posted February 25, 2013 Posted February 25, 2013 I guess that matters when you're a boy on the internet. :iceburn:
Adlersch Posted February 25, 2013 Posted February 25, 2013 I noticed this on the To Do List: ...supervillains? O_O Look no further! ...But seriously. I would enjoy NPC rivals - although to me they'd be superheroes. Looking forward to any and all updates to this fantastic mod that has me once more addicted to Minecraft.
theprolo Posted February 25, 2013 Posted February 25, 2013 Perhaps you should model super villains off forum members. That would be awesome! Making them only appear after an MPS was crafted would probably be a good idea. Or perhaps you could base their spawning on other stats, perhaps based on the amount of villains already defeated?
Adlersch Posted February 25, 2013 Posted February 25, 2013 Perhaps you should model super villains off of Adlersch, our resident supervillain. That would be awesome! FTFY. I am the original mold from which the others are made.
lukeb28 Posted February 25, 2013 Posted February 25, 2013 Perhaps you should model super villains off forum members. That would be awesome! I think Adlersch and I could fit the bill...
Lethosos Posted February 25, 2013 Posted February 25, 2013 I'll pass--I already have plans on making a golem boss off of myself.
MachineMuse Posted March 4, 2013 Author Posted March 4, 2013 That's sort of a stretch goal. There's no way I'll have time to do something that extensive until the summer at the earliest. And there are sooo many things that are more important in the meantime.
theprolo Posted March 4, 2013 Posted March 4, 2013 Take your time and focus on the quality of all those things - it's better than you rushing to make super villains. I'd much rather you pimped out the mod with tonnes of quality features than you just rushed anything.
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