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Posted

i noticed that im not on the whitelist... i will try to download the modpack in a few days, but for now im on vacation with no internet and the public internet cafe here has horrible bandwidth, i cannot download anything until i get back. from what im hearing Andrew is still MIA, and the modpack is still broken? can someone confirm these things and put me on the Whitelist?

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Posted

I quite like the peripheral mods - I requested them so I can do awesome stuff when I make CC setups.

Posted

Hey I wouldn't mind making a return looks cool what you're doing ysharma. The whitelist application link is broken but would you mind adding me to the whitelist?

Posted

i wouldnt oppose removal as other mods like thermal ex and minefactory etc on a whole replace and improve though there needs to be advanced te machnies like ic2 = go ahead

Posted

Oh, sorry for being afk for the past week or so, guys. Been kinda crazy with mah bro's wedding and my dad's birthday and all. I'll get to the IDs ASAP, Ysharma. I still have a few other things to do before I can get to that, but it'll be done when I can get it done. In the words of Draven...

"Draven, out." -Draven

Posted

DONT SIGN YOUR POSTS. GAWSH.

And forget it,Im doing the id's only have like the 10 biggest configs

Progress:

The main / directory refers to your configs folder in the modpack folder.

ID's 1-145 Vanilla MC

ID's 146-155 /abo/main.conf

ID's 156-160 /AppliedEnergestics.cfg

ID's 171-184 /AppliedEnergestics.cfg

ID's 161-164 /AdvancedPowerManagement.cfg

ID's 165-170 /AdvGenerators.cfg

ID's 171-184 /AppliedEnergestics.cfg

ID's 185-198 /APUnofficial.cfg

ID's 199-253, 404-565, 829, 842 /ArsMagica.cfg

ID's 566-569 /ASTU.cfg

ID's 570-580 /Bibliocraft.cfg

ID's 570-570 /BioLock.cfg

ID's 571-580 /BioMaterials.cfg

ID's 581-596 /buildcraft/APS.cfg

ID's 597-660 /buildcraft/main.conf

ID's 661-663 /CCheldsPeripherals.cfg

ID's 664-665 /CCLights.cfg

ID's 666-667 /CCTurtle.cfg

ID's 668-671 /ChargePads.cfg

ID's 672-672 /ChickenChunks.cfg

ID's 673-676 /cofh/omnitools.cfg

ID's 677-700 /cofh/thermalexpansion.cfg

ID's 701-701 /CompactSolars.cfg

ID's 702-706 /ComputerCraft.cfg

ID's 707-719 /CrossbowMod2.cfg

ID's 720-723 /Defense.cfg

ID's 724-733 /denonflionsx/ValvePipe/ValvePipe.cfg

ID's 734-765 /denonflionsx/PluginsforForestry/PfF.cfg

ID's 766-781 /DimensionalDoors.cfg

ID's 782-789 /EE3.cfg

ID's 790-791 /EnderStorage.cfg

ID's 792-794 /enhancedportals.cfg

ID's 255, 795-828, 830-851 /extrabiomes/extrabiomes.cfg

ID's 852-1000 /factorization.cfg

ID's 1001-1003 /flans.cfg

ID's 1004-1004 /gravigun.cfg

ID's 1005-1016 /gravisuite.cfg

ID's 1017-1031 /WirelessRedstone.cfg

ID's 1032-1038 /planetguy_Gizmos.cfg

ID's 1039-1041 /LiquidUU.cfg

ID's 1042-1043 /IronPP.cfg

ID's 1044-1050 /mmmpowersuits.cfg

ID's 1051-1055 /ThaumicBees.cfg

ID's 1056-1056 /NetherOres.cfg

ID's 1057-1062 /MoreCompositeArmor.cfg

ID's 1063-1067 /miscperipherals.cfg

ID's 1068-1078 /More Pistons.cfg

ID's 1079-1083 /OCS.cfg

ID's 1084-1086 /Transformers.cfg

ID's 1087-1092,1098-1100 /MoCProperties.cfg

ID's 1093-1096 /PortablePeripherals.cfg

ID's 1097-1097 /ObsidiPlates.cfg

Posted

DONT SIGN YOUR POSTS. GAWSH.

And forget it,Im doing the id's only have like the 10 biggest configs

Progress:

The main / directory refers to your configs folder in the modpack folder.

-SNIP-

Not signing a post, just quoting someone :P XD Anyway, sorry again for not being able to help with the IDs, if I had know it'd have taken like a week or so to do all this stuff and I would have no free time to do this, I would've never asked to help, so as to avoid disappointing everyone who was counting on me to actually do something helpful for once... :(

Posted

Its k. Progress:

The main / directory refers to your configs folder in the modpack folder.

ID's 1-145 Vanilla MC

ID's 146-155 /abo/main.conf

ID's 156-160 /AppliedEnergestics.cfg

ID's 171-184 /AppliedEnergestics.cfg

ID's 161-164 /AdvancedPowerManagement.cfg

ID's 165-170 /AdvGenerators.cfg

ID's 171-184 /AppliedEnergestics.cfg

ID's 185-198 /APUnofficial.cfg

ID's 199-253, 404-565, 829, 842 /ArsMagica.cfg

ID's 566-569 /ASTU.cfg

ID's 570-580 /Bibliocraft.cfg

ID's 570-570 /BioLock.cfg

ID's 571-580 /BioMaterials.cfg

ID's 581-596 /buildcraft/APS.cfg

ID's 597-660 /buildcraft/main.conf

ID's 661-663 /CCheldsPeripherals.cfg

ID's 664-665 /CCLights.cfg

ID's 666-667 /CCTurtle.cfg

ID's 668-671 /ChargePads.cfg

ID's 672-672 /ChickenChunks.cfg

ID's 673-676 /cofh/omnitools.cfg

ID's 677-700 /cofh/thermalexpansion.cfg

ID's 701-701 /CompactSolars.cfg

ID's 702-706 /ComputerCraft.cfg

ID's 707-719 /CrossbowMod2.cfg

ID's 720-723 /Defense.cfg

ID's 724-733 /denonflionsx/ValvePipe/ValvePipe.cfg

ID's 734-765 /denonflionsx/PluginsforForestry/PfF.cfg

ID's 766-781 /DimensionalDoors.cfg

ID's 782-789 /EE3.cfg

ID's 790-791 /EnderStorage.cfg

ID's 792-794 /enhancedportals.cfg

ID's 255, 795-828, 830-851 /extrabiomes/extrabiomes.cfg

ID's 852-1000 /factorization.cfg

ID's 1001-1003 /flans.cfg

ID's 1004-1004 /gravigun.cfg

ID's 1005-1016 /gravisuite.cfg

ID's 1017-1031 /WirelessRedstone.cfg

ID's 1032-1038 /planetguy_Gizmos.cfg

ID's 1039-1041 /LiquidUU.cfg

ID's 1042-1043 /IronPP.cfg

ID's 1044-1050 /mmmpowersuits.cfg

ID's 1051-1055 /ThaumicBees.cfg

ID's 1056-1056 /NetherOres.cfg

ID's 1057-1062 /MoreCompositeArmor.cfg

ID's 1063-1067 /miscperipherals.cfg

ID's 1068-1078 /More Pistons.cfg

ID's 1079-1083 /OCS.cfg

ID's 1084-1086 /Transformers.cfg

ID's 1087-1092,1098-1100 /MoCProperties.cfg

ID's 1093-1096 /PortablePeripherals.cfg

ID's 1097-1097 /ObsidiPlates.cfg

ID's 1101-1110 /Ironchests.cfg

ID's 1111-1128 /SecretRoomsMod.cfg

ID's 1129-1141 /IC2NuclearControl.cfg

ID's 1141-1161 /minechem.cfg

ID's 1162-1183 /SoulShards.cfg

ID's 1184-1259 /railcraft.cfg

Posted

I used to love IC2, but now I feel like it actually detracts from the whole Minecraft experience. I'm stuck down in my hole waiting for my machines to finish working so that I can build more machines and wait for THEM to finish, completely isolated from the outside world until, after a few days, I craft OP armor and there's no actual challenge left. Other mods actually encourage risk and exploration.

Good luck with all your finals, btw.

Posted

I don't mind the loss of Redpower at all, but I'd like for Ic2 to stay. Mostly for solar panels, and the tools like the mining laser. Even though the power tool replaces all those tools, it always seems to take up insane amounts of energy.

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