AeonDolphin Posted March 8, 2014 Share Posted March 8, 2014 I got sphax for attack of the b team and whenever I click on sphax in the resource pack folder it crashes my game. Was wondering if there was a way to fix that. Link to comment Share on other sites More sharing options...
Cookies160 Posted March 8, 2014 Share Posted March 8, 2014 It's too big. Are you using x128, it crashes mine too. Try x64. Also, very important. The creator messed up a bit. In the assets, change "BiomesOPlenty" to "biomesoplenty". Enjoy! Link to comment Share on other sites More sharing options...
AeonDolphin Posted March 11, 2014 Author Share Posted March 11, 2014 It happens with x64 x128 and x32 Link to comment Share on other sites More sharing options...
AeonDolphin Posted March 11, 2014 Author Share Posted March 11, 2014 And when I check assets for x32 x64 and x128 it says biomesoplenty Link to comment Share on other sites More sharing options...
Melfice Posted March 11, 2014 Share Posted March 11, 2014 Here's a crazy hunch: Did you actually combine the AotB pack with the base Sphax? You need to do that. Link to comment Share on other sites More sharing options...
AeonDolphin Posted March 12, 2014 Author Share Posted March 12, 2014 No, where could I get AotB Link to comment Share on other sites More sharing options...
Melfice Posted March 12, 2014 Share Posted March 12, 2014 AotB is just an abbreviation for Attack of the B-team. Ā What I mean was, did you combine this with this? RealSketch 1 Link to comment Share on other sites More sharing options...
RealSketch Posted March 12, 2014 Share Posted March 12, 2014 AotB is just an abbreviation for Attack of the B-team. Ā What I mean was, did you combine this with this? Yeah, you need to drop the "assets" folder from the AotB pack into the original (same resolution) sphax pack for mc vanilla, then place that down in your "resource packs" folder and it should work! Link to comment Share on other sites More sharing options...
AeonDolphin Posted March 14, 2014 Author Share Posted March 14, 2014 (edited) Let me see if it works. Edited March 14, 2014 by AeonDolphin Link to comment Share on other sites More sharing options...
AeonDolphin Posted March 14, 2014 Author Share Posted March 14, 2014 (edited) It shows up but still crashes my game. Edited March 14, 2014 by AeonDolphin Link to comment Share on other sites More sharing options...
AeonDolphin Posted March 19, 2014 Author Share Posted March 19, 2014 Can you explain this to me? Link to comment Share on other sites More sharing options...
Nojil Posted March 19, 2014 Share Posted March 19, 2014 Im having the same issue, i have also troubleshooted all of the above suggestions. Link to comment Share on other sites More sharing options...
Roversword Posted March 19, 2014 Share Posted March 19, 2014 (edited) I am using x128 on my computer (Win 7 64bit with Java 7 latest version and 6 GB RAM allocated for minecraft/Technic) without any issues. So I am sure that it works I am using 7-zip for all the work, it should work with winrar as well (why ever one would still use that one). Ā What I did was the following: Ā Download Sphax for Minecraft 1.6.4 (either x64 or x128) -> DO NOT USE the version for 1.7.x or 1.5.x (or older). It has to be the version for 1.6.4http://bdcraft.net/purebdcraft-minecraft Either http://adf.ly/564553/spbdc-64-mc16 (x64) or http://adf.ly/564553/spbdc-128-mc16 (x128) Ā You should end up with a ZIP file (do NOT unpack!), put it in a directory you know and find again Ā Download the PATCH for "Attack of the B-Team" from Sphax (either x64 or x128)http://bdcraft.net/community/pbdc-patches-rel-packs/attack-the-team-t1800.html (for Version 1.9.0c of Attack of the B-Team) Ā You should now have two ZIP files I usually create another folder and COPY those two ZIP files in that (so you have the original ones still as backup) I open both with 7-zip (do NOT extract, just OPEN!!) You end up with two 7zip window, one with the minecraft stuff and one with the patch for AotBT I then go in the folder called "asset" of the patch, mark ALL of the folders in there, and drag&drop them into the "asset" folder of the minecraft-zip (hence adding the AotBT-Stuff into the minecraftzip) This can take a while After that I close both window (it may want to rezip the whole thing again) When both zips are closed I rename the minecraft (which now holds both zips in one) accordingly. If it fails, you still have the two files in another folder as backup Open Technic Launcher and start AotBT, open "Option", then "Ressource Pack", add the ZIP to the folder which is presented to you. The new pack should now be available to chose Choose it and WAIT...it can take some minutes to show up (it takes about 60 seconds on my computer the first time). Good luck Edited March 19, 2014 by Roversword Link to comment Share on other sites More sharing options...
AeonDolphin Posted March 20, 2014 Author Share Posted March 20, 2014 I've done that multiple times now is there anything else I can do. Link to comment Share on other sites More sharing options...
Roversword Posted March 20, 2014 Share Posted March 20, 2014 Nope, actually not....at least not to my knowledge. I just figuered that the Sphax Patch for AotBt 1.0.9c is not very good. I stick with the 1.0.8 patch. Link to comment Share on other sites More sharing options...
gremlinclr Posted March 20, 2014 Share Posted March 20, 2014 Y'know you can extract everything. I did and just have a regular sphax folder in my resource folder and it works just fine. I also did all the combining after extracting both zips. *shrug* Link to comment Share on other sites More sharing options...
Linklog Posted March 20, 2014 Share Posted March 20, 2014 You need 64 bit java to load a texture pack like that Link to comment Share on other sites More sharing options...
cainneigh Posted June 14, 2014 Share Posted June 14, 2014 I have also done all of this EXACTLY as described above. When I load MC for AotBT, the new Sphax pack (the one with both MC and the patch combined) shows up under the resource pack tab, but it won't let me click on it. Link to comment Share on other sites More sharing options...
EAS Posted June 14, 2014 Share Posted June 14, 2014 You need to give the game 1.5-2G RamĀ Link to comment Share on other sites More sharing options...
cainneigh Posted June 14, 2014 Share Posted June 14, 2014 My game is running off 3G. I tried last night running the 64x instead of 128x and that works, so I guess that's what I'll be using. I just thought it was interesting that the 128x wouldn't work for me, even though I should have enough memory to run it. Link to comment Share on other sites More sharing options...
WauloK Posted June 16, 2014 Share Posted June 16, 2014 It crashes mine as well so I had to stop using it. I combined them correctly. A friend of mine did the same and has no issues, but mine was crashing whenever a particular type of grass was nearby to be drawn. Link to comment Share on other sites More sharing options...
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