Make sure to download the latest launcher if you are still having this issue. You can also try clearing your .techniclauncher folder (or just the tekkit folder)
It's terrible practice and a lot of plugins have issues when the reload command is used. Its generally disliked by the bukkit plugin development community and there are even petitions to get it fully removed! Restart your server gracefully when configuring plugins. Sure... it takes more work but is way less error prone.
To clarify for those less inclined to know this sort of thing. You can take the above link and place it in your server's mod folder and delete the old one. No client side changes required.
I am guessing you are using /reload to test with and without recipemanager? Other people have reported running /reload causes items to no longer craft.
We can not update to 2.0 because there is MCPC build for it yet. Not only that, when there is you can feel free to update it yourself until we do. Finally, they will probably go straight to 3.0. :v:
It still happens even with a plugin for time. It's a bug with the current version of NEI that we use. The problem is the new version has a broken creative button so yup.
This is the worst advice. Don't do this. Download the launcher again. If all else fails delete your tekkit folder in the .techniclauncher folder (in your %appdata%) and try it again.
Re: [Tekkit 3.0.3 - V3 R1] WorldGuard Support, Condensor Pipe Fix, -- [RELEASED]
What setup exactly is still causing the energy condenser crash? I tried multiple setups during testing and couldn't get it to crash with the latest tekkit.jar