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Posts
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Everything posted by Dewfire
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Tekkit server multiple warnings and errors!
Dewfire replied to deltasrage's topic in Tekkit Discussion
It's normal, don't worry about it. A lot of the mods have parts that work with mods not in Tekkit. It's just them looking for those parts and not finding them. -
The only change I made was the Turbine output from 4.5 to 10.
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I actually got this working with Logistics Pipes, can request and get it full filled.
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Yea, he and another guy on our server are doing it like that and they are running a lot more turbines then I am with just putting mine over the reactors.
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Nope, only single layer allowed.
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Using x128 version with Plowman's mod textures added at x128 as well, no issues here.
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Upgraded From 1.1.5 to 1.1.8... So Far, So Good!
Dewfire replied to weirdbeard's topic in Tekkit Discussion
Yea we didn't have any issues, except some recipes changed, so had to update those in the Crafting Computer and some of the ME Interfaces now had directions, so had to fix those. -
Paste more of the log?
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Well besides fun drama like Duncan and Sinjin? Solutions to common needs are always nice.
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Taalii echoes my response, biting back the grammar police in me though!
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Do we really need another let's play?
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I haven't noticed, but then again, how do you have yours set up?
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Excellent, what I was thinking! Thanks Fyrst.
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Are the limits on the Tesseracts limited to the Tess itself only or the Channel it transmits on? Say I have 4 Tesseracts transmitting on Channel 10, will it technically have 4 times the power then a single, or is it capped at the same rate regardless? Same with liquid and items, not that I've hit a cap on items.
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The guardians. Put in to keep people from digging around the traps in the dimensions.
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Going out on a limb here, but maybe this would be better fit for the Voltz section of the forums?
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Yea, like I said above, you use the Smelter with Tin and Copper. and as Teraku said, 3 Copper and 1 Tin. Not sure how Tinkers Construct ended up in the conversation... but it works fine in my Tekkit.
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Stuck with my back against the wall, I need help!
Dewfire replied to Erik Mancha's topic in Tekkit Discussion
I'm running into similar issues on my server, getting spikes of block lag. I've yet to nail it down, and we only have 4-6 people on my server. I've limited Dim Anchors/Chunk Loaders, I used MCPC+ and I've added in the plugin to clear entities. At this point I'm at a loss, but a lot of the lag seems to of started one one guy started to play and started to use Computer Craft and Sensors. I'm thinking about having all Sensors removed for a day just to see. -
Sphax texture pack for latest ver 1.5.2 of tekkit does it exist?
Dewfire replied to quiteanewbie's topic in Tekkit Discussion
Awesome, we need to keep a link for your texture pack stickied to the top of this forum! -
Bronze is atomic science I'm sure.
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Yea he just updated some config files. Some 1.1.7 clients still connect fine to my 1.1.8 server with no messages.
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What version of Tekkit are your running, and what version is the server you are trying to connect to running?
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Yea, it tough to find the bronze recipe. It's a mix of tin and copper, forget the ratios. but put them in a Smelter until you find the right combo.
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Running a server... without a batch file?
Dewfire replied to Prowler1000's topic in Tekkit Discussion
I'm not following you here? My server is hosted, I placed the Tekkit.jar file on the server and launch that. I then get MCPC+ and rename it to tekkit.jar and then start the server up with that file. You will know it's MCPC+ because it's around 20mb where as the normal Tekkit.jar is only like 2mb I think.