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Teraku

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Everything posted by Teraku

  1. Yeah, I know. That wasn't intended, though.
  2. Hmm, it appears HexxitGear is a custom mod which adds some gear designed to work with Hexxit. Seems like the Technic team has really started making mods for their own modpacks now. First SPS, and now this. I like it!
  3. Fuck, I was wondering why that quest was so hard Damn you kankermex and your ingenuous designs
  4. Look around a bit on http://wiki.technicpack.net, especially in Thermal Expansion and BuildCraft.
  5. I'm pretty sure the Link Modifier was craft-able. It was expensive, but you could craft it.
  6. Or connect that same pipe to the other tank as well. Or use liquiducts, they have the capability to stay separate from adjacent liquiducts, providing one of them contains liquid before placing another one.
  7. Try using a port checker or port tester or something, see if 25565 is actually open. If you name your router's brand and type number, that would probably help as well.
  8. Two different spots on the same world, not possible with a Linking Book? Link Modifier would like a word with you.
  9. This whole thread gave me a headache. I'm getting the feeling the OP was talking about Tekkit Classic, and got 1.2.5 and 1.5.2 mixed up. That's why he said "Tekkit 3.1 something". He was referring to Tekkit Classic 3.1.2 or 3.1.3.
  10. Big Dig has some sort of mod which adds a whole lot of foods and drinks to the game, including Golden Apple Juice. (Yes, it is as awesome as it sounds)
  11. Hack Slash Mine, but in space?
  12. Teraku

    It's coming...

    A H/M update would be awesome.
  13. Teraku

    It's coming...

    Perhaps. The images behind the timer remind me of something thief-like. Maybe some sort of Assassin/Rogue modpack is coming up?
  14. That's exactly my point. He's basically set up his license to be like "You get permission, unless I don't like you".
  15. Funny thing is, FTB doesn't have a public permissions list for all their packs, yet RailCraft is in almost all of them. CovertJaguar just plain doesn't like us, and decided to be an asshole about it.
  16. So, something is coming. I have no idea what it is, but the Technic Pack website seems to be counting down to something. What could it be?
  17. The whole crop system, along with the beer and coffee, was nothing more than a time-sink minigame. Even Alblaka said so.
  18. I'm pretty sure there was also some mod which detected unchanged or otherwise marginally changed chunks without man-made blocks in them, and regenerated those.
  19. I posted before reading the other posts. As for the high ore count, I'm sure it's just a small oversight. Maybe someone accidentally put the Big Dig ore configurations into Tekkit, since Big Dig also has super high ore counts, and all ores at all heights. EDIT: Yup, as I suspected. Thermal Expansion's World config is now configured in such a way that all ores spawn between layers 1-96, and in very high frequencies too. Probably just a small mixup.
  20. Awesome! It really shows that you guys put a lot of effort into your packs.
  21. I kinda liked MAtmos. It was easily disabled with F7, too. Only thing I hated about it is the frequency of the wind sounds, and the fact that it blew indoors because the sound was triggered by sunlight over your head, through glass.
  22. Delete the "tekkitmain" folder in .technic.
  23. Which version of Tekkit are you running?
  24. There IS an updated Tekkit Classic. It's called "Tekkit Lite", and has everything apart from EE2. Is it really so hard to grasp?
  25. That "something" is probably your personal preference. I have to agree that IC2 gave the game a certain feel, but Thermal Expansion's feel is just as good, IMO.
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