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Posts
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Everything posted by Teraku
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Be patient. Look at how buggy it is now, imagine how buggy the newest versions are.
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[!important!] 400+ lines of error stopping server
Teraku replied to RadioHasNoFuture's question in Tekkit
It seems MultiInv is causing problems. Any Bukkit plugins that have anything to do with handling multiple worlds will usually cause problems in BukkitForge and MCPC-Plus. Someone probably tried to go to the Nether/End, or someone used MystCraft/Dimensional Doors. -
Follow the log. Try deleting scala-library.jar in the lib folder and try again. If it still doesn't work, disable your antivirus and firewalls, and try again.
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Too bad the Far Lands don't exist anymore. I actually got there once, not completely legit though. Teleported the first 20 million blocks there, then spent several weeks walking every now and then if I got bored. When I finally got there, I crashed and couldn't load the world without crashing again. Big disappointment. That was back in Alpha 1.1_02, I think.
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It would still be PvE. Lots of PvE servers and games have PvP arenas.
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Yeah, it's there, but now disabled by default instead of enabled because everyone was like "IT DOESN'T WORK".
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Oh, I see. I don't use BukkitForge, so I didn't know. I think MCPC-Plus has a better chance of succeeding, since it provides native support for plugins, and it's probably easier to get Forge into Bukkit than the other way around.
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Yeah, I know. There's not a whole lot of stuff I can do to prove it, because I'd need a list of price change history. But I don't work at Valve. If I take two complete screenshots complete with date, it still wouldn't be solid evidence, since you can change the date.
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Why do people always insist on removing Dimensional Doors entirely? They can be very useful, and hardly take up any disk space.
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How to install skins on technic launcher?
Teraku replied to Megatomic's topic in Off Topic Discussion
The reason it might show up incorrectly in the launcher (White head) is because Paint can't handle transparency. So it colours all transparent parts white instead, including the parts where your "hat" goes. Minecraft recognizes this and will simply not show the hat at all, but Technic Launcher doesn't and your head will be covered with white. -
This might be a bit of a late response, but it would be pretty hard to post proof, now that I have it. Courtesy of a friend of mine. Of course, he lives in Australia, so he'll get shafted no matter what. Like I said, proof is very hard to give. I suspect BL2 is going on sale pretty soon.
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In NEI's config is an option to lock yourself into Recipe Mode.
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He likes things to blow up because it adds to the artificial length of a mod, I guess.
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Great, now we can all enjoy accidentally feeding 1 MJ/t too much in our conduits, causing all our machines to blow up at once, now in TE too!
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Pretty sure even GregTech is moving away from IC2. It's also been fucking around with ThaumCraft and Thermal Expansion. Also nearly XyCraft until a 3-hour long flamewar erupted between the author and GregT, which suddenly stopped as quickly as it began.
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Yeah, IC2 was basically a sink for your Iron. Now that IC2 is gone, there's hardly any mods which really need it. Maybe because IC2 already took so much Iron, I dunno.
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Yeah, mods are almost a necessity in KSP as the stock parts have a habit of exploding/tipping over/tipping over and exploding when you don't align them to the millimeter.
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Just remove all the mods from the mods and coremods folder, apart from CodeChickenCore, Not Enough Items and Rei's Minimap.
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[solved]How fix the issue with portals of tekkit lite?
Teraku replied to PiritaCraft's topic in Tekkit Lite Discussion
First of all, put a Dimensional Door there. It's just a rift now. Second, that's because the Pocket Dimension which was located there was probably blown up. You'll have to make a new one. -
Merge Mystcraft with Dimensional Doors
Teraku replied to Star and Moon's topic in Tekkit Lite Discussion
You can already use the Rift Signature to make a door which acts like a Linking Book. -
IC2 is dead. It's only a matter of time until the updates stop, too. The sooner you get used to Thermal Expansion, the better.
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Yeah, it's really a great idea! It should be based off of TooManyItems, and we should call it "Not Enough Items", NEI for short. If only a mod like that was present in the game... I'd bring it up with the O button, and I'd be able to click on items to see their recipes and their uses! Wait, wasn't that in the game already? :ms:
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Big Dig doesn't have all of them, though. I made a modpack some time ago, which combines Tekkit Lite and Voltz, as well as some stuff like Smart Moving and Twilight Forest. But it's only for 1.4.7. PM me if you really want a link, as I don't want to hassle with permissions and stuff.
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I've noticed the same thing every now and then. Sometimes the Connected Textures just glitch out and some blocks will not connect.
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Removed Inventory Tweaks, bug is still present.