Jump to content

Recommended Posts

  • Replies 361
  • Created
  • Last Reply

Top Posters In This Topic

Posted

I found a critical Bug in the Client startup routine.

If an update is available, do the following steps to glitch out of the Plague Corp software.

1. type the main password.

2. Now the message "Update available" will appear. Press "n" and then Enter.

3. Now press "y", then Enter and you are in normal CraftOS where you can write / edit programs to hack into the servers.

Posted

Some spawning had to be made if i accidentally broke something and some creative to get out of difficult places. I know its stupid but this wouldnt be this huge if i hadn't saved my stuff a few times.

Posted

In this picture it looks like there is a stone block that is drawing redpower power from the redstone engines. Is that just something for asthetics or is it really drawing power?

3hDuH.jpg

Posted

It is drawing power to turn some redstone engines on of course. The only aesthetic i cared of is that there would be no visible stone, all is CF and the lights have the same distance between each other.

Posted

"Some spawning had to be made if i accidentally broke something and some creative to get out of difficult places." means that spawning has been used and creative has been used. Both are true, i just dont tell the amount to make sure people wont go "Ah fuck this was all creative. This sucks donkey balls."

I also cant remove posts on my own threads, i may be wrong. Only mods can.

Posted

Get what?

Edit:

You know what, it sucks to argue about practically anything. Plague Corporation was made 100% in creative and so was Undercorp. I dont care. I enjoyed making Plague Corporation and i will enjoy making it better.

Posted

I thought the math showing the amount of HV solars you used proved it was creative, but meh.

As said before, the computer programs handling it are the impressive part, so no panty-twisting.

You can't just cheat in good programming.

Though if you want better suggestions on handling your machines basic operations, I'm open to questions; seems an awful lot of this resolves consumption issues by throwing power at it.

Posted

Yeah the solars do give off the fact of creative.

But now people can download the CC files and really cheat in the good stuff :D

And so far i have solved my power problems by adding more solars.

Off topic, i dont like that the forum automatically turns doubledotD to :D, is there a way to turn it off that every smiley is not an image?

Posted

Get what?

Edit:

You know what, it sucks to argue about practically anything. Plague Corporation was made 100% in creative and so was Undercorp. I dont care. I enjoyed making Plague Corporation and i will enjoy making it better.

So why did you make it sound like it was made in survival?

Posted

So why did you make it sound like it was made in survival?
Lets just both shut the fuck up of this whole creative/survival case. I didnt mainly want to tell people this is 100% creative but it had to come out sometime.

End of story.

Posted

I will definitely be creating an entire complex governed by CC just like this, except I'd like to have more than just a processing station...I'd like to add a nuclear reactor system to the whole thing to power some of the higher draw stuff...just to have it, I know the HV solars provide plenty of power...it would still be cool to have an entire nuclear reactor controlled by a CC system. Just wanted to say AMAZING WORK. NO words can describe your amazingness.

GREAT JOB!!!

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Announcements

  • Anything claiming to be official Technic servers are not allowed here, for obvious reasons



×
×
  • Create New...