Teraku Posted March 11, 2013 Posted March 11, 2013 Are IC credits used for anything besides boasting? They're pretty useful on larger servers, to trade stuff with the trade-o-mat. Problem is that people rather use refined iron to trade, since crafting credits to iron is lossy. That is, if anyone manages to figure out how to use the damn trade-o-mats. They can be pretty confusing at first. Quote
LazDude2012 Posted March 13, 2013 Posted March 13, 2013 Teraku: it's best to disable the crafting of industrial credits, and have a central supply, like a mint of some sort. Quote
Teraku Posted March 13, 2013 Posted March 13, 2013 I still like trading with Refined Iron more. You can actually get more currency without selling, and your currency is also usable in lots of other stuff. Quote
LazDude2012 Posted March 14, 2013 Posted March 14, 2013 Eh, from what I've seen, the most common currencies in use today are: 1. Vanilla emeralds: makes sense, that's what they were designed for. 2. Tungsten: well, what else are you going to use it for? :P Quote
racingpro Posted March 15, 2013 Posted March 15, 2013 2. Tungsten: well, what else are you going to use it for? Keep a good stock of it. Someday it'll be very useful, and everyone will have sold it off for other stuff. Then everyone will come running to the people who hold it and then they'll be the richest! Quote
LazDude2012 Posted March 15, 2013 Posted March 15, 2013 Yeah, you keep thinking that. (Eloraam singing Trololo in the background) Quote
Teraku Posted March 15, 2013 Posted March 15, 2013 I've got 3 stacks of Tungsten Ore. If it gets a use, I'll happily waste all of it on that use. Quote
NightKev Posted March 16, 2013 Posted March 16, 2013 Eh, Tungsten is rare enough that stockpiling it doesn't really take up any noticeable amount of room... unless you've got a frame-based TBM mining layers 5-16 non-stop max width. Quote
Ysharma Posted March 16, 2013 Posted March 16, 2013 I do believe this thread should be motivation for someone to make a Hipster pack. All underground mods no one has heard of yet. I do believe the tbr pack has most of the suggested mods here Quote
Neowulf Posted March 16, 2013 Posted March 16, 2013 I do believe the tbr pack has most of the suggested mods here There are hundreds of mod that aren't listed here, some may be better than they look at first glance. A hipster series of packs would be a good option for people to try those unknown mods out. Quote
Squirrel_killer- Posted March 22, 2013 Posted March 22, 2013 I feel like someone needs to take some of the existing main stream mods like IC, BC, EE, RP, and MC and get the developers of those mods together to make a unified mod which combines them smoothly and effectively and call it a baseline mod for making mod packs. Because even in my personal packs for my use only I gather those mods nearly all the time since they are just so useful. BTW, anyone seen any good magic based equivalent to Voltz yet? Because Voltz unified one central form of power for technological mods, so something like that for magic would be awesome. If anyone has seen one tell me because I've been looking but can't seem to find one. Quote
Teraku Posted March 23, 2013 Posted March 23, 2013 Those "staple mods" are already starting to work together a bit more. IC2 Geothermal Generators now accept lava from BC Pipes, and a lot of stuff is also moving to Forge's APIs for tubes, pipes and fluids. Just wait for a bit and things will get smoothed out beyond just having Power Converters. Quote
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