blsmith2112 Posted April 29, 2013 Share Posted April 29, 2013 My server of 5 people have excavated some twelve 64x64 quarries. We filled in the top layer of each quarry with dirt, and have subsequently suffered the frame rate consequences of the twelve 64x64 areas of flowing water right underneath us. I need to know a few things: 1. First and most importantly: How do I quickly fill these quarries so that the frame-rate can return to normal? MCEdit? I've never used it before. Any steps to follow would be most appreciated (getting the save file loaded, edited, and exported back to the server, etc). 2. Secondly, should we use dimensional anchors from now on and build the quarries hundreds of tiles away? Will one 9x9 chunk in the center of four 64x64 tile quarries (68 tiles deep) be enough? Link to comment Share on other sites More sharing options...
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