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Loader

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Everything posted by Loader

  1. Right, well the good news is that means it's probably something that's on your end so you can fix it. The bad news is now you have to find out what in order to fix it. Can you post the client log from that when it happens, please? The file should be in the %AppData%.technicmodpacksattack-of-the-bteam folder and is called output-client.log Please rename your current one before starting to keep it short (it'll generate a new clean one), then start from the launcher, connect to a server, get that error message, quit immediately. Hopefully it'll give us more info.
  2. The JDK is a different set of things than the JRE, it's got a lot of extra features for programmers which can give you more options but it also makes things more complicated. They both use the same compiler, so the 64-bit JRE is the first way to go if you haven't tried that yet. Islands is suggesting it because it's got a control panel where you can force a version (intended again for programmers, so they can test what it would be like with different configurations). You can use this to override and force a specific 64-bit version, but if you're seriously considering that route then make sure you don't forget you did it, you may well run into problems next time you try to use java within your browser, for example. If you're sure you've tried JRE and it doesn't work, then please post logs of the message you get and we can go from there.
  3. I was thinking of setting it up to be an analogue to the foodplus refrigerator, I haven't done anything with it yet (just so people had some choice between the frozen furnacey thing or the fridge freezery thing).
  4. Good point, I take back my sarcastic dickish statement
  5. Mike, Apple abandoning you nearly 3 years ago isn't something you need to yell about here - it's the wrong place (no-one here was responsible for that), go to the apple forums, or look through my posts for a workaround for your problem.
  6. Please post your logfile. It's hard to help without it.
  7. It looks like you have updated to a later version than the server, go back to 1.0.8 on your end or get your friend to update to 1.0.9c.
  8. You've got multiple versions of the same mod installed, you've probably just extracted the new server over the old one, so all the old server mods are in there still. You can either make a new server with the new server mods only, then copy the world info across, or you can go through the mods individually and remove the older versions from that folder (if you're sure you overwrote the config files that should be ok too).
  9. Use a bone on it to make it sit/follow, fish to make it like you in the first place, if you've put a saddle on it then you can ride it with an empty hand.
  10. The more mods, the more work needs to be done balancing them. Melfice has a point too, why not not?
  11. There's no way you can do it without Java 7, but there's at least a workaround to get that installed (it's completely unsupported by anyone but it works for most people). I noted it at the end of this thread ; For everyone's information, Java 7 came out July 2011, so if you've got a mac from after then that won't support it you should consider grumbling to wherever you got it (Snow Leopard discontinued support a few weeks after Java7 was launched without adding official support for it, so if you had it a long time before then it's arguably not so bad, but still pretty poor even then).
  12. What version of MacOS are you on, chumchum?
  13. Windows networks can be twitchy with discovery, even if you don't see it in the list you can still connect directly using the "open to LAN" players ip-address or computer name. To find your IP Address if you don't know it (you need the local one within your network that says which PC, not your internet one that says which building) 1: Open command prompt, 2: Type ipconfig 3: A bunch of info will come up, the more network adapters you have (wireless, mobile broadband, hamachi etc.) the more will be in there, so look for the one you think you're using. For me it's a network cable, so it's this one; Ethernet adapter Local Area Connection: Connection-specific DNS Suffix . : BenNET Link-local IPv6 Address . . . . . : fe80::4c3c:bc04:bb34:356c%11 IPv4 Address. . . . . . . . . . . : 192.168.1.11 Subnet Mask . . . . . . . . . . . : 255.255.255.0 Default Gateway . . . . . . . . . : 192.168.1.1 There it is (IPv4 Address). Run the server, open to LAN, then the other player should be able to connect using that number.
  14. If they've updated and you're not running 1.0.9c then no, there's nothing you can do.
  15. We'll need a log to have any chance of seeing what's wrong. The launcher logs are in; %AppData%.techniclogs
  16. You've probably left the old mod versions in the folder with the new ones, I wouldn't have expected it to actually start up, but just check to see if you have both the old and new witchery files in your mods folder on the server? If they're not on the server then they shouldn't be checked at all, so I'd bet it's something on the server end that's keeping info from earlier. If you're certain there's absolutely nothing, try a server on a completely new world to test it - if that works, copy in the world folder to the new server (and the qcraft dim folders).
  17. This is a standard error message that you'll get if you're having trouble communicating with the server. It could be firewalls at your end, firewalls at their end, not enough bandwidth at their end or some fault in java at your end (something wrong in those libs would break multiplayer on normal minecraft too though, so if that's currently working it's something to do with that server specifically). Have you tried other servers, just to make sure you can connect?
  18. If you can't connect to the technic servers or the minecraft servers you'll get the offline message, just try again (it's usually minecraft.net that's overloaded or DDOS'ed that's the problem).
  19. Remove all versions of java from the control panel in windows (Add/remove programs), restart your computer, then go here https://www.java.com/en/download/manual.jsp and download the latest 32 and 64 bit versions for your computer to install.
  20. Perhaps, but that's like saying "it's easier to just get a taxi rather than filling up my car with petrol", it's debatable even once, but it also doesn't solve the problem (it just stops this particular error, this isn't the only mod likely to have problems with old Java versions). Lumpous rightly points out that you shouldn't be seeing any adware or malware - there might be ads, but that should be about all you're seeing (far from the same thing, though). If you are, you should probably go check out the hijackthis forum and tell them what's happening, because it's not normal.
  21. Go here; https://www.java.com/en/download/manual.jsp Get the 64-bit java version for your operating system and install it. That should open up the rest of the options.
  22. You can find them at; %AppData%.technicmodpacksattack-of-the-bteamcrash-reports It's useful to have both types, there's client and server ones in there.
  23. This is a good indicator that you've done something wrong - it shouldn't have any influence on normal MC (it'll run in the newer Java version just fine), so something is wrong with the installation. The most common way I've seen this happen is when someone removes an old version then installs a new one without restarting. On some machines (this doesn't happen to everyone), open files get flagged for removal during the uninstall process, the new version finds and closes those still open parts of java and updates them, then when you reboot they get removed (and java is now quite broken). Try this; 1: Remove all Java versions 2: Restart once they're all gone. 3: Install the new Java versions. That should do it.
  24. You need the ones from here; %AppData%.techniclogs
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